General | Quotes | Misc | Heroic Ordeal |
Dedue Dimitri's Vassal | |
---|---|
Art by: Kita Senri (北千里) | |
Description | Survivor of the tribe that inhabited the Duscur Region west of the Holy Kingdom of Faerghus. Swore loyalty to Dimitri. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Axe |
Move Type | Armored |
Voice Actor EN | Ben Lepley |
Voice Actor JP | 高橋英則(Hidenori Takahashi) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 5.3 |
Internal ID | PID_ドゥドゥ― (633)
|
Origin | 120000300200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 9/10/11 | 1/2/3 | 9/10/11 | 6/7/8 | 47 |
2 | 17/18/19 | 10/11/12 | 1/2/3 | 10/11/12 | 6/7/8 | 49 |
3 | 18/19/20 | 10/11/12 | 2/3/4 | 10/11/12 | 7/8/9 | 52 |
4 | 18/19/20 | 11/12/13 | 2/3/4 | 11/12/13 | 7/8/9 | 54 |
5 | 19/20/21 | 11/12/13 | 3/4/5 | 11/12/13 | 8/9/10 | 57 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 38/41/43 | 32/34/37 | 9/11/14 | 32/34/37 | 19/21/24 | 141~142 |
2 | 40/43/45 | 35/37/40 | 9/12/15 | 35/37/40 | 20/22/25 | 150~152 |
3 | 43/46/49 | 37/40/43 | 11/14/17 | 37/40/43 | 22/25/28 | 165 |
4 | 44/47/51 | 39/43/46 | 12/15/18 | 39/43/46 | 23/26/29 | 173~175 |
5 | 47/50/54 | 41/45/48 | 13/17/20 | 41/45/48 | 25/28/32 | 184~186 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 70% | 75% | 30% | 75% | 45% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 3 | 3 |
Steadfast Axe | 10 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. | 200 | 4 | 3 |
Steadfast Axe+ | 14 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. | 300 | 5 | 5 |
Steadfast Axe+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Buckler | 3 | Reduces damage from an adjacent foe's attack by 30%. | 100 | 4 | 3 |
Pavise | 3 | Reduces damage from an adjacent foe's attack by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Steady Stance 1 | If foe initiates combat, grants Def+2 during combat. | 50 | 2 | |
Sturdy Stance 1 | If foe initiates combat, grants Atk/Def+2 during combat. | 120 | 3 | ||
Sturdy Stance 2 | If foe initiates combat, grants Atk/Def+4 during combat. | 240 | 4 | ||
Sturdy Stance 3 | If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5 | ||
C | A/D Near Save 1 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Def+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 1 | |
A/D Near Save 2 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Def+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 2 | ||
A/D Near Save 3 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Def+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 4 |