Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Deadeye | 3 | Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 500 | Glimmer |
Cannot use: |
Notes[ | ]
- The Special damage boosting effect of Deadeye can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The damage-reduction neutralzation effect of Deadeye will apply to damage-reducing Specials such as Vital Astra.
- Specials that "Reduce damage by X%":
- Buckler
- Escutcheon
- Pavise
- Holy Vestments
- Sacred Cowl
- Aegis
- Ice Mirror
- Godlike Reflexes
- Frostbite Mirror
- Ice Mirror II
- Negating Fang
- Negating Fang II
- Lightless Luna
- Dragon Blast
- Lodestar Rush
- Supreme Heaven
- Divine Pulse
- Armored Beacon
- Armored Blaze
- Dragon's Roar
- Armored Floe
- Arms of the Three
- Great Aether
- Special skills that "Reduce damage by X%":
- Flow Feather 3
- Flow Flight 3
- Laguz Friend 4
- Wyvern Ono
- Charging Horn
- Tempest's Claw
- Rinkah's Club
- Revenger Lance
- Radiant Aureola
- Pastel Poleaxe
- Noble Lance
- New-Sun Stone+
- New-Sun Stone
- Moon Gradivus
- Lucky Bow
- Imbued Koma
- Illuminating Horn
- Fair-Fight Blade
- Duality Vessel
- Dreaming Spear
- Dragon's Stone+
- Dragon's Stone
- Daydream Egg
- Cute Paper Crane
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 | |
Night Sky 5 | Glimmer 5 | Deadeye 5 |
* Alfonse: Prince of Askr, Sharena: Princess of Askr, Anna: Commander, and Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 狙撃 |
German | Zielschuss |
Spanish (Europe) | Ojo letal |
Spanish (Latin America) | Ojo letal |
French | Œil vif |
Italian | Tiro letale |
Traditional Chinese (Taiwan) | 狙擊 |
Portuguese | Na mira |