| Name | Cooldown | Description | SP | Required |
|---|---|---|---|---|
| Deadeye | 3 | Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 500 | Glimmer |
| Cannot use: | ||||
Notes[]
- The Special damage boosting effect of Deadeye can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, Gold Perfection, or Nine-Realm Pact will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe equipped with Vengeful God will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after Miracle triggers if that foe's HP ≥ 25% at start of combat.
- For more information, see Damage calculation.
- Deadeye will neutralize non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Deadeye will not neutralize Special "reduces damage by X%" effects or flat damage-reduction effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
List of owners[]
| Unit | Skill chain | ||
|---|---|---|---|
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
| Night Sky 5 | Glimmer 5 | Deadeye 5 | |
* Alfonse: Prince of Askr, Sharena: Princess of Askr, Anna: Commander, and Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
In other languages[]
| Language | Name |
|---|---|
| Japanese | 狙撃 |
| German | Zielschuss |
| Spanish (Europe) | Ojo letal |
| Spanish (Latin America) | Ojo letal |
| French | Œil vif |
| Italian | Tiro letale |
| Traditional Chinese (Taiwan) | 狙擊 |
| Portuguese | Na mira |








