Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Special Cooldown Charge +1 | Captain & Allies within 2 spaces | At start of turns 2-5 |
Guard | Foes within cardinal directions |
Notes[ | ]
- Dauntless applies the Special Cooldown Charge +1 status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Special Cooldown Charge +1 is acquired during the enemy phase, it will disappear when the next player phase begins.
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Spd/Def Tempo 4 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
- Dauntless applies the Guard status effect.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
- Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 剛毅果断 |
German | Furchtlos |
Spanish (Europe) | Intrepidez |
Spanish (Latin America) | Intrepidez |
French | Intrépide |
Italian | Temerarietà |
Traditional Chinese (Taiwan) | 剛毅果決 |
Portuguese | Intrepidez |