Fire Emblem Heroes Wiki
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Image Name Category Level Cost Description
Raids Resorts
Structure Dark Shrine Dark Shrine (O) Icon Structures O Structures (O)

1 100 Aether Stone At start of turn, inflicts Def/Res-2 on foe on the enemy team with the highest Def+Res total through its next action. It is told that this shrine was built to seal off a widespread calamity.
2 300 Aether Stone At start of turn, inflicts Def/Res-3 on foe on the enemy team with the highest Def+Res total through its next action.
3 500 Aether Stone At start of turn, inflicts Def/Res-4 on foe on the enemy team with the highest Def+Res total through its next action.
4 700 Aether Stone At start of turn, inflicts Def/Res-5 on foe on the enemy team with the highest Def+Res total through its next action.
5 900 Aether Stone At start of turn, inflicts Def/Res-6 on foe on the enemy team with the highest Def+Res total through its next action.
6 1,500 Heavenly Dew At start of turn, inflicts Def/Res-7 on foe on the enemy team with the highest Def+Res total through its next action.
7 2,000 Heavenly Dew At start of turn, inflicts Def/Res-8 on foe on the enemy team with the highest Def+Res total through its next action.
8 3,000 Heavenly Dew At start of turn, inflicts Def/Res-9 on foe on the enemy team with the highest Def+Res total through its next action.
9 5,000 Heavenly Dew At start of turn, inflicts Def/Res-10 on foe on the enemy team with the highest Def+Res total through its next action.
10 7,000 Heavenly Dew At start of turn, inflicts Def/Res-11 on foe on the enemy team with the highest Def+Res total through its next action.
11 10,000 Heavenly Dew At start of turn, inflicts Def/Res-12 on foe on the enemy team with the highest Def+Res total through its next action.
12 12,000 Heavenly Dew At start of turn, inflicts Def/Res-13 on foe on the enemy team with the highest Def+Res total through its next action.

Notes[ | ]

  • Unit selection takes place after all Status Effect Bonus Bonuses on allies are removed, and before any new Status Effect Bonus Bonuses or Status Effect Penalty Penalties are applied. All other existing Status Effect Bonus Bonuses and Status Effect Penalty Penalties count towards their respective stats during unit selection.
    • Dark Shrine (O) does not compare Def+Res total stats, so 【Phantom】 effects will not work.
    • If multiple units are tied for the highest Def+Res total, each of those units will receive the effect.
  • The stat decrease that can be applied by Dark Shrine (O) is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.

In other languages[ | ]

Language Name
Japanese 攻撃・黒の封印祠
German Dunkler Schrein (A)
Spanish (Europe) Templo oscuro (A)
Spanish (Latin America) Templo oscuro (A)
French Temple obscur (A)
Italian Tempio scuro (A)
Traditional Chinese (Taiwan) 攻擊・黑之封印祠堂
Portuguese Templo sombrio (A)

See also[ | ]


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