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Type Icon Name SP Required Description
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B Dark Perfume Dark Perfume 300 At start of turn, grants Special cooldown count-1 to unit, inflicts【Undefended】and status preventing counterattacks on closest foes through their next actions, and inflicts status preventing counterattacks on foes within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with an area-of-effect Special), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.
At start of turn, grants Special cooldown count-1 to unit, inflicts【Undefended】and status preventing counterattacks on closest foes through their next actions, and inflicts status preventing counterattacks on foes within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with an area-of-effect Special), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.

【Undefended】
Unit cannot be protected by Savior through their next action.
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Effects[ | ]

EffectsTargetsConditions
Status effects
Status Effect Undefended UndefendedClosest Foes FoesAt start of turn
Status Effect Counterattacks disrupted Counterattacks disruptedClosest Foes Foes
& Foes Foes
within 2 spaces
of those Foes Foes
Map effects
Reduce Cooldown Special cooldown count-1Unit UnitAt start of turn
Cancels the effects of
Structure Bolt Trap Bolt Trap & Structure Heavy Trap Heavy Trap
Reduces Structure Hex Trap Hex Trap's HP
trigger condition by 10 HP
Combat effects
Temporary debuffs Atk/Spd/Def-5Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Damage Boost Boosts damage by X%
X = 20% of Unit Unit's Spd
before & during combat
Unit Unit
Neutralize Guard Neutralizes "Special
cooldown charge -1"

Notes[ | ]

  • Dark Perfume has the same effect as Times Pulse 3 Time's Pulse 3.
  • Dark Perfume cancels the effect of Icon Traps Traps.
    • Dark Perfume will will reduce Structure Hex Trap Hex Trap's trigger condition by 10 HP.
  • Dark Perfume's cooldown count changing effect will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is removed by a skill such as Dream Deliverer Dream Deliverer.
  • Cooldown count changes from skills that activate at the same time as Dark Perfume (at start of turn) are not considered in Dark Perfume's conditions.[1] Skills such as Infantry Pulse 4 Infantry Pulse 4, Buffer 4 Buffer 4, and Odd Pulse Tie 3 Odd Pulse Tie 3 will have their effects stack.
  • Dark Perfume applies the Status Effect Undefended Undefended status effect.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Undefended Undefended for their first action.

List of owners[ | ]

UnitSkill chain
Leila Superb Shadow Face FC
Dark Perfume
★

In other languages[ | ]

Language Name
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German ???
Spanish (Europe) ???
Spanish (Latin America) ???
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Traditional Chinese (Taiwan) ???
Portuguese ???

References[ | ]

See also[ | ]

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