| Dancer's Ring+ | |
|---|---|
![]() | |
| Weapon type | |
| Might | 12 |
| Range | 2 |
| Required | Dancer's Ring |
| SP | 300 |
| Exclusive? | No |
| String ID | SID_舞踏の輪+ |
| SE | |
| Description | If unit initiates combat, restores 7 HP to adjacent allies after combat. |
Notes[]
- Has the same effect as
Breath of Life 3. - "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
Upgrades[]
Dancer's Ring+ can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Wind 5 | Elwind 5 | Dancer's Ring 5 | Dancer's Ring+ 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 舞踏祭の輪+ |
| German | Tanzring+ |
| Spanish (Europe) | Anillo de baile + |
| Spanish (Latin America) | Anillo de baile + |
| French | Anneau festif + |
| Italian | Anello d'arte+ |
| Traditional Chinese (Taiwan) | 舞會之環+ |
| Portuguese | Anel de dança+ |

