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During the sixth day of the Book V Midpoint celebration, three Heroes with Lull skills are available as part of a 5★ summoning focus!
Heroes with Lull skills reduce their foe's stats and neutralize the foe's bonuses to those stats (from skills like Fortify, Rally, etc.) during combat.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
A singer with a slick image and many fans.
Throws herself into battle alongside Tharja.
Appears in Tokyo Mirage Sessions ♯FE Encore.
Skills learnable at 5★:
Mirage Rod
Mt: 14 Range: 2
Grants Atk+3. Inflicts Atk/Res-6 on foes within
2 spaces during combat.
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Atk/Res Solo 3
If unit is not adjacent to an ally, grants
Atk/Res+6 during combat.
Lull Atk/Res 3
Inflicts Atk/Res-3 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
"I can't believe how cute that owl is... Huh?! Where'd you come from? It's not cool to eavesdrop on people."
A wandering knight whose face is always hidden
under a mask. A mysterious figure told of only
in records of the War of Heroes. Appears in Fire
Emblem: Mystery of the Emblem.
Skills learnable at 5★:
Sable Lance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 during combat.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.
Lull Atk/Spd 3
Inflicts Atk/Spd-3 on foe and neutralizes foe's
bonuses to Atk/Spd (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
"I must get back so I might protect my homeland...and the future of the one I love."
Daughter of Count Varley, Minister of Religion
to the Adrestian Empire. Anxious, she staunchly
avoids social interaction. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Persecution Bow
Mt: 14 Range: 2
Effective against flying foes. Grants Atk+3.
At start of combat, if【Penalty】is active on
unit or if unit's HP < 100%, grants Atk/Spd+5
during combat, and if unit initiates combat, unit can
make a follow-up attack before foe can
counterattack.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
This skill can only be equipped by its original unit.
Ardent Sacrifice
Range: 1
Restores 10 HP to target ally. Unit loses 10 HP
but cannot go below 1.
Cannot use:
Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.
Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Close Guard 3
Allies within 2 spaces gain: "If foe uses sword,
lance, axe, dragonstone, or beast damage,
grants Def/Res+4 during combat."
"Do you happen to know any good spots one might be able to curl up in and hide? Wanna help me look?"
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