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During the third day of the Book V Midpoint celebration, three Heroes with Aerobatics skills are available as part of a 5★ summoning focus!
Heroes with Aerobatics can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Granddaughter of the king of Brigid, a vassal
state of the Empire. Although her speech is not
perfect, she gives her all in everything she does.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Hunting Blade
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against beast foes. At start of combat,
if unit's Atk/Spd/Def/Res < that of an ally within
2 spaces, grants +5 to unit's corresponding
stat during combat. Calculates each stat bonus
independently.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Form 3
If unit is within 2 spaces of an ally, grants
Atk/Spd+X to unit during combat (X = 2 ×
number of allies within 2 spaces, + 1; max 7).
Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use:
Ground Orders 3
At start of turn, grants the following status to
adjacent infantry, armored, and cavalry allies
for 1 turn: "Unit can move to a space adjacent
to any ally within 2 spaces."
Cannot use:
"Brigid is small islands with much richness and greenness. For my land of home, I would be giving the all."
The middle sister of three pegasus knights of
Macedon who ventured to Valentia to rescue
her kidnapped younger sister. Appears in Fire
Emblem Echoes: Shadows of Valentia.
Skills learnable at 5★:
Astra Blade
Mt: 16 Range: 1
Grants Atk+3. If unit's Atk > foe's Def, deals
damage = 50% of unit's Atk minus foe's Def.
This skill can only be equipped by its original unit.
Harsh Command+
Range: 1
Neutralizes target ally's penalties (from skills
like Panic, Threaten, etc.) and negative status
effects (preventing counterattacks, restricting
movement, etc.) that last through ally's next
action. Converts any penalties on target ally
into bonuses.
Cannot use:
Atk/Spd Bond 4
If unit is adjacent to an ally, grants
Atk/Spd+7 to unit and neutralizes unit's
penalties to Atk/Spd during combat.
Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use:
Spd Tactic 3
At start of turn, grants Spd+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
"I'd like to acclimate my pegasus to the sights and sounds of this world... Any suggestion on where to start?"
A young woman who was part of the assassin
group Black Fang. Now she communes with
a pegasus in order to aid her allies. Appears in
Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Giga Excalibur
Mt: 14 Range: 2
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats.
(Maximum bonus of +7 damage. Combos with
Phantom Spd.)
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use:
Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use:
Spd Smoke 3
Inflicts Spd-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use:
"It was a little scary at first, flying up so high on a pegasus... But now it's so cool, and wonderful, and strange all at the same time!"
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