General | Quotes | Misc | Heroic Ordeal |
Dagr Sun's Radiance | |
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Art by: Kozaki Yusuke (コザキユースケ) | |
Description | The younger of the princesses of Jötunheimr, and Nótt's twin sister. Cheerful and big-hearted, but also ready for a scrap when the time comes. |
Rarities | 5![]() |
Effect | ![]() |
Effect 2 | Raiding Party Bonus |
Ally Boost | +5 HP +5 Res |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Alejandra Evette |
Voice Actor JP | Ayahi Takagaki (高垣彩陽) |
Release Date | |
Addition Date | |
Entry | ![]() |
Ally Internal ID | PID_ダグ味方 (643)
|
Enemy Internal ID | EID_ダグ (62)
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Origin | 00000500700 |
Contents
Ally stats[]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 16/17/18 | 6/7/8 | 8/9/10 | 5/6/7 | 3/4/5 | 43 |
2![]() | 16/17/18 | 7/8/9 | 9/10/11 | 5/6/7 | 3/4/5 | 45 |
3![]() | 17/18/19 | 7/8/9 | 9/10/11 | 6/7/8 | 4/5/6 | 48 |
4![]() | 17/18/19 | 8/9/10 | 10/11/12 | 6/7/8 | 4/5/6 | 50 |
5![]() | 18/19/20 | 8/9/10 | 10/11/12 | 7/8/9 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 30/33/36 | 27/30/32 | 29/32/34 | 19/22/25 | 16/18/21 | 134~136 |
2![]() | 31/34/37 | 30/33/35 | 32/35/37 | 20/23/26 | 17/19/22 | 143~145 |
3![]() | 34/37/40 | 32/35/38 | 34/37/40 | 23/26/29 | 19/22/25 | 157 |
4![]() | 35/38/41 | 34/37/41 | 36/39/43 | 24/27/30 | 20/23/26 | 164~165 |
5![]() | 37/41/44 | 36/39/43 | 38/41/45 | 26/30/33 | 22/25/29 | 175~177 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 70% | 50% | 45% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 17 | 7 | 9 | 6 | 4 | 43 |
2![]() | 17 | 8 | 10 | 6 | 4 | 45 |
3![]() | 18 | 8 | 10 | 7 | 5 | 48 |
4![]() | 18 | 9 | 11 | 7 | 5 | 50 |
5![]() | 19 | 9 | 11 | 8 | 6 | 53 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 33 | 30 | 32 | 22 | 18 | 135 |
2![]() | 34 | 33 | 35 | 23 | 19 | 144 |
3![]() | 37 | 35 | 37 | 26 | 22 | 157 |
4![]() | 38 | 37 | 39 | 27 | 23 | 164 |
5![]() | 41 | 39 | 41 | 30 | 25 | 176 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 70% | 50% | 45% | 285% |
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Axe | 8 | 1 | — | 100 | 2![]() | 2![]() |
Silver Axe | 11 | 1 | — | 200 | 4![]() | 3![]() |
Skinfaxi | 16 | 1 | Grants Spd+3 and【Pathfinder】. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) | 400 | 5![]() | 5![]() |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4![]() | 3![]() |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2![]() |
![]() | Atk/Spd Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3![]() | |
![]() | Atk/Spd Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
![]() | Atk/Spd Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5![]() | |
B | ![]() | Sun-Twin Wing | At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 300 | 5![]() |
C | ![]() | Even Tempest 1 | At start of even-numbered turns, if unit's HP=100%, unit can move 1 extra space. (That turn only. Does not stack.) | 60 | 1![]() |
![]() | Even Tempest 2 | At start of even-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 120 | 2![]() | |
![]() | Even Tempest 3 | At start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 240 | 4![]() |