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Dagr
Sun's Radiance
Portrait
Dagr Suns Radiance Face.webp
Attack
Dagr Suns Radiance BtlFace.webp
Special
Dagr Suns Radiance BtlFace C.webp
Damage
Dagr Suns Radiance BtlFace D.webp
Art by: Kozaki Yusuke (コザキユースケ)
Description The younger of the princesses of Jötunheimr, and Nótt's twin sister. Cheerful and big-hearted, but also ready for a scrap when the time comes.
Rarities 5★ Focus — Mythic
Effect Mythic Effect Light.png Light
Effect 2 Raiding Party Bonus
Ally Boost +5 HP +5 Res
Weapon Type  Axe
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Alejandra Evette
Voice Actor JP 高垣彩陽
Release Date
Addition Date
Entry Icon MiniUnit Head 0.png Heroes
Ally Internal ID PID_ダグ味方 (643)
Enemy Internal ID EID_ダグ (62)
Origin 00000500700

Ally stats[]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/186/7/88/9/105/6/73/4/543
2★16/17/187/8/99/10/115/6/73/4/545
3★17/18/197/8/99/10/116/7/84/5/648
4★17/18/198/9/1010/11/126/7/84/5/650
5★18/19/208/9/1010/11/127/8/95/6/753

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3627/30/3229/32/3419/22/2516/18/21134~136
2★31/34/3730/33/3532/35/3720/23/2617/19/22143~145
3★34/37/4032/35/3834/37/4023/26/2919/22/25157
4★35/38/4134/37/4136/39/4324/27/3020/23/26164~165
5★37/41/4436/39/4338/41/4526/30/3322/25/29175~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%70%50%45%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).

Level 1 Stats

RarityHPAtkSpdDefResTotal
1★17796443
2★178106445
3★188107548
4★189117550
5★199118653

Level 40 Stats

RarityHPAtkSpdDefResTotal
1★3330322218135
2★3433352319144
3★3735372622157
4★3837392723164
5★4139413025176

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%70%50%45%285%

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe61501★1★
Steel Axe811002★2★
Silver Axe1112004★3★
Skinfaxi161Grants Spd+3 and【Pathfinder】. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Dragon Fang4Boosts damage by 50% of unit's Atk.2004★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Spd Push 1At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.602★
Atk/Spd Push 2At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.1203★
Atk/Spd Push 3At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat.2404★
Atk/Spd Push 4At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.3005★
BSun-Twin WingAt start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.3005★
CEven Tempest 1601★
Even Tempest 2At start of even-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.)1202★
Even Tempest 3At start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)2404★