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Status Icon WeaponStatus Icon MoveDagr Sunny Bloom Face FC
Dagr: Sunny Bloom
Status Icon WeaponStatus Icon MoveDagr Suns Radiance Face FC
Dagr: Sun's Radiance
Status Icon WeaponStatus Icon MoveDagr New Year Jotnar Face FC
Dagr: New Year Jötnar
General Quotes Misc Heroic Ordeal
Dagr
Bluster Princess
Portrait
Dagr Bluster Princess Face
Attack
Dagr Bluster Princess BtlFace
Special
Dagr Bluster Princess BtlFace C
Damage

Dagr Bluster Princess BtlFace D

Art by: argon / Trys Inc.
Description Princess of Jötunheimr, she set her royal duties aside and rushed to join in the wind-themed festivities.
Rarities ★ Focus — Special
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Alex Cazares
Voice Actor JP 高垣彩陽(Ayahi Takagaki)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 7.9
Internal ID PID_風部族ダグ (993)
Origin 00000500700

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/167/8/913/14/153/4/50/1/242
★14/15/168/9/1014/15/163/4/50/1/244
★15/16/178/9/1014/15/164/5/61/2/347
★15/16/179/10/1115/16/174/5/61/2/349
★16/17/189/10/1115/16/175/6/72/3/452

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3531/34/3734/37/3919/22/2413/15/18140~142
★31/34/3734/37/4037/40/4220/23/2614/16/19149~151
★34/37/4037/40/4339/42/4523/26/2916/19/22164
★35/38/4140/43/4641/44/4824/27/3017/20/23172~173
★38/41/4442/45/4843/46/5027/30/3319/22/26184~185

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%80%70%55%45%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Fujin Uchiwa161
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = 5 + the greater of unit's current bonus or foe's current bonus on each stat; calculates each stat bonus independently), inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats (calculates each stat penalty independently), reduces damage from foe's first attack by 40%, and grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack) during combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Spd Clash 4Atk/Spd Clash 4
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.
300★
BTwin-Sky WingTwin-Sky Wing
At start of turn, grants【Pathfinder】to unit's support partner for 1 turn. (If more than one support partner is present, effect is not granted.) At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Effect:【Pathfinder】

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
300★
CRouse Atk Spd 1Rouse Atk/Spd 1
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn.
60★
Rouse Atk Spd 2Rouse Atk/Spd 2
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Rouse Atk Spd 3Rouse Atk/Spd 3
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn.
240★
Alarm Atk SpdAlarm Atk/Spd
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6 and【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd+3 to unit during combat.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★

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