If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If unit triggers Savior, grants Def/Res+1 during combat.
【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
D/R Near Save 2
200
D/R Near Save 1
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit.
If unit triggers Savior, grants Def/Res+2 during combat.
【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
D/R Near Save 3
300
D/R Near Save 2
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit.
If unit triggers Savior, grants Def/Res+4 during combat.
【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
[Savior] is triggered after "at start of combat AoE" skills.
The "Savior" is not affected by "after combat" skills.
If [Savior] is triggered:
The "Savior" is considered as adjacent to the "Saved", which means skills that have "If unit is not adjacent to an ally" doesn't trigger while skills that have "If unit is adjacent to an ally" does.
Only during combat skills that are active on the "Saved" will be accounted on the "Savior".
Impenetrable Dark doesn't disable [Savior] and the Save skill's stat increase but still disables other during combat skills from activating.