Coyote's Lance | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Lance |
SP | 400 |
Exclusive? | Yes |
String ID | SID_草原の狼の白槍
|
Numeric ID | 3340
|
Description | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, grants Atk/Spd+6 and the following effect to unit and cavalry allies within 3 spaces of unit for 1 turn: "If unit initiates combat, unit makes a guaranteed follow-up attack." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, reduces damage from foe's first attack by 40%, and deals damage = number of spaces from start position to end position of whoever initiated combat × 3 (max: 9). (Except when dealing damage with area-of-effect Specials.) |
Notes[ | ]
- The stat increase that can be applied by Coyote's Lance is considered a Bonus.
- Coyote's Lance applies the Guaranteed Follow-Ups status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Guaranteed Follow-Ups is acquired during the enemy phase, it will disappear when the next player phase begins.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Guaranteed Follow-Ups.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Coyote's Lance is considered a temporary buff.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The calculation of "spaces from start position to end position" counts the total number of spaces from the initiator's starting position to the end position before combat.
- The calculation includes spaces occupied by an ally with the 【Pathfinder】 effect.
- The start position used in the calculation references the initiator's starting position after being moved by sources of unit movement such as Reposition.
- The damage boosting effect of Coyote's Lance ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 5 | Steel Lance 5 | Silver Lance 5 | Coyote's Lance 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 草原の狼の白槍 |
German | Kojotes Lanze |
Spanish (Europe) | Lanza de Coyote |
Spanish (Latin America) | Lanza de Coyote |
French | Lance du coyote |
Italian | Lancia del Coyote |
Traditional Chinese (Taiwan) | 草原之狼的白槍 |
Portuguese | Lança de Coyote |
See also[ | ]
- Astra Blade
- Astral Breath
- Auto-Lofnheiðr
- Black Yule Lance
- Blue Yule Axe
- Bow of Repose
- Brightwind Fans
- Changing Waters
- Crimean Scepter
- Cute Paper Crane
- Diplomacy Staff
- Divine Fang
- Divine Talon
- Dvergr Wayfinder
- Flower Hauteclere
- Forever Yours
- Gate-Anchor Axe
- Golden Yule Bow+
- Hallowed Tyrfing
- Holy Yule Blade