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Covert Cat Fang
Move type Cavalry
Weapon type Red Beast Blue Beast Green Beast Colorless Beast
Might 14
Range 1
Required Adult (Cavalry)
SP 400
Exclusive? Yes
String ID SID_柔なる戦猫の爪牙
Description Grants Def+3. If unit is within 2 spaces of an ally, grants Atk/Def+3 to unit and allies within 2 spaces of unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.

Notes[]

  • The stat increase that can be applied by Covert Cat Fang is considered a combat boost.
  • The combat boost of Covert Cat Fang will not apply to the user's allies who are in combat against a foe with skills such as Impenetrable Dark.png Impenetrable Dark and C Feud 3.png C Feud 3.
  • Beast refers to .
  • Dragon refers to .
  • The stat decrease that can be applied by Covert Cat Fang is considered a combat reduction.
  • Covert Cat Fang can prevent the foe from making a follow-up attack.
  • The Atk+2 granted by Covert Cat Fang when the user transforms is a stat boost, not a  bonus.
    • The stat boost, combat reductions, and follow-up preventing effects of Covert Cat Fang will only trigger if the unit is transformed.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+3 HP
Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals damage = number of allies within 3 spaces × 5. (Excluding area-of-effect Specials; max 15.)
400 SP, 500 , 200
+5 HP, +2 Mt
Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400 SP, 500 , 200
+5 HP, +3 Spd
Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400 SP, 500 , 200
+5 HP, +4 Def
Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400 SP, 500 , 200
+5 HP, +4 Res
Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400 SP, 500 , 200

Notes[]

  • If unit initiates combat means if the user starts combat on their turn. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • Effects that are disabled by Covert Cat Fang:

List of owners[]

UnitSkill chain
Ranulf Friend of Nations Face FC.webp
Whelp (Cavalry)
5★
Yearling (Cavalry)
5★
Adult (Cavalry)
5★
Covert Cat Fang
5★

In other languages[]

Language Name
Japanese 柔なる戦猫の爪牙
German Listige Pranke
Spanish (Europe) Garra afable
Spanish (Latin America) Colmillo afable
French Croc calme
Italian Zanna di gatto
Traditional Chinese (Taiwan) 溫和戰貓的爪牙
Portuguese Presa discreta

See also[]

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