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| Corrin Wailing Soul | |
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| Art by: Sencha (煎茶) | |
| Description | Unfortunate soul torn between both Nohr and Hoshido, overtaken by the power lurking in her blood. Appears in Fire Emblem Fates. |
| Rarities | 4 SR |
| Weapon Type | Colorless Breath |
| Move Type | Infantry |
| Voice Actor EN | Marcella Lentz-Pope |
| Voice Actor JP | Satomi Sato (佐藤聡美) |
| Release Date | |
| Addition Date | |
| Entry | Fates |
| Version | 3.5 |
| Internal ID | PID_暴走カムイ女 (375)
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| Origin | 110000100200 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 12/13/14 | 4/5/6 | 4/5/6 | 4/5/6 | 2/3/4 | 31 |
| 2 | 12/13/14 | 5/6/7 | 5/6/7 | 4/5/6 | 2/3/4 | 33 |
| 3 | 13/14/15 | 5/6/7 | 5/6/7 | 5/6/7 | 3/4/5 | 36 |
| 4 | 13/14/15 | 6/7/8 | 6/7/8 | 5/6/7 | 3/4/5 | 38 |
| 5 | 14/15/16 | 6/7/8 | 6/7/8 | 6/7/8 | 4/5/6 | 41 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 31/34/37 | 23/26/29 | 25/28/30 | 20/23/25 | 16/19/22 | 129~130 |
| 2 | 33/36/39 | 26/29/32 | 28/31/33 | 21/24/27 | 17/20/23 | 139~140 |
| 3 | 36/39/42 | 28/31/34 | 30/33/36 | 24/27/30 | 20/23/26 | 153 |
| 4 | 37/40/43 | 30/33/36 | 32/35/39 | 25/28/31 | 21/24/27 | 160~161 |
| 5 | 40/43/46 | 32/35/38 | 34/37/41 | 28/31/34 | 23/27/30 | 172~174 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 65% | 65% | 70% | 55% | 50% | 305% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
| Fire Breath+ | 8 | 1 | — | 100 | 3 | 2 |
| Flametongue | 11 | 1 | — | 200 | 4 | 3 |
| Savage Breath | 16 | 1 | Grants Atk+3. Grants Atk/Spd/Def/Res+X. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +6; 1 ally grants +4; 2 allies grants +2; ≥3 allies grants +0.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Savage Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Savage Breath becomes "Grants Atk+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +7; 1 grants +5; 2 grants +3; 3 grants +1; ≥4 allies grants +0.) If the number of allies within 2 spaces of unit is ≤ 1, neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Savage Breath can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X% (X = 30 - number of allies within 2 spaces of unit × 10; min 0%). At start of combat, if unit's HP ≥ 25% and unit's Atk > foe's Res, unit's first attack deals damage = X% of difference between stats (X = 30 - number of allies within 2 spaces of unit × 10; min 0%).".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
| Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 1 | |
| Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 2 | ||
| Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 4 | ||
| B | Sudden Panic 1 | At start of turn, if any foe's HP ≤ unit's HP-5 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on unit into penalties through its next action. | 60 | 3 | |
| Sudden Panic 2 | At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on unit into penalties through its next action. | 120 | 4 | ||
| Sudden Panic 3 | At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on unit into penalties through its next action. | 240 | 5 |



















