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| Corrin Dream Prince | |
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| Art by: Maiponpon (まいぽんぽん) / INTELLIGENT SYSTEMS | |
| Description | A Hoshidan prince raised in another Nohr. He understands young Azura's feelings very well. They are the best of friends. Appears in Fire Emblem Fates. |
| Rarities | 4 SR |
| Weapon Type | Blue Breath |
| Move Type | Infantry |
| Voice Actor EN | Cam Clarke |
| Voice Actor JP | Nobunaga Shimazaki (島﨑信長) |
| Release Date | |
| Addition Date | |
| Entry | Fates |
| Version | 2.11 |
| Internal ID | PID_夢カムイ男 (309)
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| Origin | 110000100100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 13/14/15 | 4/5/6 | 4/5/6 | 2/3/4 | 2/3/4 | 30 |
| 2 | 13/14/15 | 5/6/7 | 5/6/7 | 2/3/4 | 2/3/4 | 32 |
| 3 | 14/15/16 | 5/6/7 | 5/6/7 | 3/4/5 | 3/4/5 | 35 |
| 4 | 14/15/16 | 6/7/8 | 6/7/8 | 3/4/5 | 3/4/5 | 37 |
| 5 | 15/16/17 | 6/7/8 | 6/7/8 | 4/5/6 | 4/5/6 | 40 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 31/33/36 | 23/26/29 | 23/26/29 | 20/22/25 | 15/17/20 | 124~125 |
| 2 | 32/35/38 | 26/29/32 | 26/29/32 | 21/24/27 | 16/18/21 | 135~136 |
| 3 | 35/38/41 | 28/31/34 | 28/31/34 | 24/27/30 | 18/21/24 | 148 |
| 4 | 36/39/42 | 30/33/36 | 30/33/36 | 25/28/31 | 19/22/25 | 155 |
| 5 | 39/42/45 | 32/35/38 | 32/35/38 | 28/31/34 | 21/24/28 | 167~168 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 60% | 65% | 65% | 60% | 45% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
| Fire Breath+ | 8 | 1 | — | 100 | 3 | 2 |
| Water Breath | 10 | 1 | If foe initiates combat, grants Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 200 | 4 | 3 |
| Draconic Rage | 16 | 1 | Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Draconic Rage can be upgraded in the Weapon Refinery.
When upgraded, the description of Draconic Rage becomes "Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Draconic Rage can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)".
Assists[]
This unit owns no Assist skills.
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
| Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Def Bond 1 | If unit is adjacent to an ally, grants Atk/Def+3 during combat. | 60 | 1 | |
| Atk/Def Bond 2 | If unit is adjacent to an ally, grants Atk/Def+4 during combat. | 120 | 2 | ||
| Atk/Def Bond 3 | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 240 | 4 | ||
| B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3 | |
| Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4 | ||
| Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5 | ||
| C | Hone Spd 1 | At start of turn, grants Spd+2 to adjacent allies for 1 turn. | 50 | 3 | |
| Hone Spd 2 | At start of turn, grants Spd+3 to adjacent allies for 1 turn. | 100 | 4 | ||
| Hone Dragons | At start of turn, grants Atk/Spd+6 to adjacent dragon allies for 1 turn. | 200 | 5 |



















