Corrin: Child of Dusk

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General Quotes Misc Heroic Ordeal
Child of Dusk
Corrin Child of Dusk Face.webp
Corrin Child of Dusk BtlFace.webp
Corrin Child of Dusk BtlFace C.webp
Corrin Child of Dusk BtlFace D.webp
Art by: Sencha (煎茶)
Description A Hoshidan princess raised in Nohr who overcame her fate of choosing between her two homes. Appears in Fire Emblem Fates.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Wind.png Wind
Ally Boost +3 HP
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type  Colorless Breath
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Marcella Lentz-Pope
Voice Actor JP Satou Satomi (佐藤聡美)
Release Date
Entry Icon MiniUnit Head 11.png Fates
Internal ID PID_伝承カムイ女 (559)
Origin 110000100200


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Fire Breath61501★1★
Fire Breath+811002★2★
Primordial Breath161Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit and grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Dragon Fang4Boosts damage by 50% of unit's Atk.2004★
Negating Fang3Reduces damage from foe's attacks by 30%. After triggering, boosts damage for unit's next attack by 30% of unit's Atk. (Boost resets at the end of combat.)5005★

Passives[edit | edit source]

ADistant CounterUnit can counterattack regardless of foe's range.3005★
BShield Pulse 1At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.601★
Shield Pulse 2At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.1202★
Shield Pulse 3At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.2404★
CSpur Atk 1Grants Atk+2 to adjacent allies during combat.502★
Drive Atk 1Grants Atk+2 to allies within 2 spaces during combat.1203★
Drive Atk 2Grants Atk+3 to allies within 2 spaces during combat.2404★
Joint Drive AtkGrants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.3005★