General | Quotes | Misc | Heroic Ordeal |
Cornelia Saint Consumed | |
---|---|
Art by: PenekoR (п猫R) | |
Description | A mage from the Holy Kingdom of Faerghus. She was once considered a saintly figure before one day becoming something quite different. Appears in Fire Emblem: Three Houses. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Jessica Gee-George |
Voice Actor JP | 岡村明美(Akemi Okamura) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 7.4 |
Internal ID | PID_コルネリア (943)
|
Origin | 120000900400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 8/9/10 | 5/6/7 | 1/2/3 | 7/8/9 | 41 |
2 | 15/16/17 | 9/10/11 | 5/6/7 | 1/2/3 | 8/9/10 | 43 |
3 | 16/17/18 | 9/10/11 | 6/7/8 | 2/3/4 | 8/9/10 | 46 |
4 | 16/17/18 | 10/11/12 | 6/7/8 | 2/3/4 | 9/10/11 | 48 |
5 | 17/18/19 | 10/11/12 | 7/8/9 | 3/4/5 | 9/10/11 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 32/35/38 | 14/17/20 | 15/18/21 | 28/31/33 | 134~135 |
2 | 32/35/38 | 35/38/41 | 15/18/21 | 16/19/22 | 31/34/36 | 143~144 |
3 | 35/38/41 | 38/41/44 | 17/20/23 | 19/22/25 | 33/36/39 | 157 |
4 | 36/39/42 | 41/44/47 | 18/21/24 | 20/23/26 | 35/38/42 | 165~166 |
5 | 39/42/45 | 43/46/49 | 20/23/26 | 22/26/29 | 37/40/44 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 80% | 35% | 50% | 70% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1 |
Asclepius | 14 | 2 | Grants Res+3. Calculates damage from staff like other weapons. At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-6 and status preventing counterattacks on that foe through its next action. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit and deals damage = total penalties on foe during combat. (If the "calculates damage from staff like other weapons" effect is neutralized, damage from staff is calculated after combat damage is added.) | 400 | — | 5 |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3 | 2 |
Rehabilitate | 1 | Slows Special trigger (cooldown count+1). If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. (Minimum of 7 HP.) | 200 | 4 | 3 |
Rehabilitate+ | 1 | Restores HP = 50% of Atk -10. (Minimum of 7 HP.) If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. | 300 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Miracle | 5 | If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. | 200 | 5 | 3 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Res Solo 1 | If unit is not adjacent to an ally, grants Atk/Res+2 during combat. | 60 | 1 | |
Atk/Res Solo 2 | If unit is not adjacent to an ally, grants Atk/Res+4 during combat. | 120 | 2 | ||
Atk/Res Solo 3 | If unit is not adjacent to an ally, grants Atk/Res+6 during combat. | 240 | 4 | ||
B | Sabotage Def 1 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action. | 60 | 3 | |
Sabotage Def 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action. | 120 | 4 | ||
Sabotage Def 3 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. | 240 | 5 |