General | Quotes | Misc | Heroic Ordeal |
Cormag Aloof Lanceman | |
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Art by: argon / Exys Inc. | |
Description | A wyvern knight of Grado and younger brother of the Sunstone, Glen. Although he left his army behind, he fights with love and pride for his homeland. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Lance |
Move Type | Flying |
Voice Actor EN | Brad Venable |
Voice Actor JP | 関幸司(Koji Seki) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 3.11 |
Internal ID | PID_クーガー (446)
|
Origin | 70000301100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 3/4/5 | 9/10/11 | 1/2/3 | 40 |
2 | 15/16/17 | 8/9/10 | 3/4/5 | 10/11/12 | 1/2/3 | 42 |
3 | 16/17/18 | 8/9/10 | 4/5/6 | 10/11/12 | 2/3/4 | 45 |
4 | 16/17/18 | 9/10/11 | 4/5/6 | 11/12/13 | 2/3/4 | 47 |
5 | 17/18/19 | 9/10/11 | 5/6/7 | 11/12/13 | 3/4/5 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 25/27/30 | 21/23/26 | 23/26/29 | 14/16/19 | 125~127 |
2 | 32/35/38 | 27/30/33 | 22/25/28 | 25/28/31 | 15/17/20 | 135~136 |
3 | 35/38/41 | 29/32/35 | 25/28/31 | 27/30/33 | 17/20/23 | 148 |
4 | 36/39/42 | 31/34/37 | 26/29/32 | 29/32/35 | 18/21/24 | 155 |
5 | 39/42/45 | 33/36/39 | 29/32/35 | 30/34/37 | 20/23/27 | 166~168 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 60% | 60% | 50% | 45% | 270% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 3 | 2 |
Slaying Lance | 10 | 1 | Accelerates Special trigger (cooldown count-1). | 200 | 4 | 3 |
Slaying Lance+ | 14 | 1 | Accelerates Special trigger (cooldown count-1). | 300 | 5 | 5 |
Revenger Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe's HP ≥ 75% at start of combat, unit makes a guaranteed follow-up attack during combat. | 400 | — | 5 |
Slaying Lance+ can be upgraded in the Weapon Refinery.
Revenger Lance can be upgraded in the Weapon Refinery.
Revenger Lance can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces damage from foe's attacks by 15% of unit's Def during combat (excluding area-of-effect Specials).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Dull Close 1 | At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 60 | 1 | |
Dull Close 2 | At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 120 | 2 | ||
Dull Close 3 | If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | ||
C | Def Opening 1 | At start of turn, grants Def+2 to ally with the highest Def for 1 turn. (Excludes unit.) | 60 | 3 | |
Def Opening 2 | At start of turn, grants Def+4 to ally with the highest Def for 1 turn. (Excludes unit.) | 120 | 4 | ||
Def Opening 3 | At start of turn, grants Def+6 to ally with the highest Def for 1 turn. (Excludes unit.) | 240 | 5 |