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Status Icon WeaponStatus Icon MoveCaeldori Perfect Angel Face FC
Caeldori: Perfect Angel
Status Icon WeaponStatus Icon MoveChloe Spring Wings Face FC
Chloé: Spring Wings
Status Icon WeaponStatus Icon MoveCordelia Knight Paragon Face FC
Cordelia: Knight Paragon
Status Icon WeaponStatus Icon MoveCordelia Perfect Bride Face FC
Cordelia: Perfect Bride
Status Icon WeaponStatus Icon MoveCordelia Knight Paradise Face FC
Cordelia: Knight Paradise
Status Icon WeaponStatus Icon MoveSelena Cutting Wit Face FC
Selena: Cutting Wit
Status Icon WeaponStatus Icon MoveSelena Sandbar Fluorspar Face FC
Selena: Sandbar Fluorspar
Status Icon WeaponStatus Icon MoveSelena Fluorspar Face FC
Selena: Fluorspar
Status Icon WeaponStatus Icon MoveSelena Admiring General Face FC
Selena: Admiring General
Status Icon WeaponStatus Icon MoveSevera Bitter Blossom Face FC
Severa: Bitter Blossom
Status Icon WeaponStatus Icon MoveSevera Secret Dreamer Face FC
Severa: Secret Dreamer
General Quotes Misc Heroic Ordeal
Cordelia
Unyielding Snow
Portrait
Cordelia Unyielding Snow Face
Attack
Cordelia Unyielding Snow BtlFace
Special
Cordelia Unyielding Snow BtlFace C
Damage

Cordelia Unyielding Snow BtlFace D

Art by: sachie (茶ちえ)
Description Cordelia of Ylisse and Selena of Nohr. The pair has come to bring glad tidings to the festival. They appear in Fire Emblem Awakening / Fates.
Rarities ★ Focus — Special Harmonized Harmonized
Harmonized Skill
[ExpandCollapse]
Grants Atk/Spd+6,【Resonance: Blades】, and【Treachery】to unit and allies from the same titles as unit for 1 turn.
(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Grants Atk/Spd+6,【Resonance: Blades】, and【Treachery】to unit and allies from the same titles as unit for 1 turn.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Treachery】
Unit deals additional damage = total bonuses on unit for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Awakening / Fates
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Flying Flying
Voice Actor EN Julie Ann Taylor
Voice Actor JP 三木美(Mii Miki) with 世戸さおり(Saori Seto)
Release Date
Entries Icon MiniUnit Head 10 Awakening
Icon MiniUnit Head 11 Fates
Version 7.0
Internal ID PID_双界ティアモ (888)
Origin 100000101500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/137/8/94/5/61/2/343
★15/16/1712/13/148/9/104/5/61/2/345
★16/17/1812/13/148/9/105/6/72/3/448
★16/17/1813/14/159/10/115/6/72/3/450
★17/18/1913/14/159/10/116/7/83/4/553

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3730/32/3522/24/2714/16/19138~140
★30/33/3635/38/4033/35/3823/26/2915/17/20148~150
★33/36/3937/40/4335/38/4126/29/3217/20/23163
★34/37/4039/42/4637/41/4427/30/3318/21/24170~172
★36/40/4341/44/4839/43/4630/33/3620/23/27182~184

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%60%45%300%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Inseverable Spear161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants the following effects to unit and allies within 2 spaces of unit for 1 turn: "unit can move to a space adjacent to an ally within 2 spaces" and【Dual Strike】. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)

【Dual Strike】
If unit initiates combat and is adjacent to an ally with Dual Strike (excluding unit), unit attacks twice. (That turn only. Does not stack.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Astra4
Boosts damage dealt by 150%.
200★
Galeforce5
If unit initiates combat, grants unit another action after combat. (Once per turn.)
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Spd Clash 4Atk/Spd Clash 4
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.
300★
BFlow Guard 1Flow Guard 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
60★
Flow Guard 2Flow Guard 2
At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
120★
Flow Guard 3Flow Guard 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
240★
CDef Res Rein 1Def/Res Rein 1
Inflicts Def/Res-2 on foes within 2 spaces during combat.
60★
Def Res Rein 2Def/Res Rein 2
Inflicts Def/Res-3 on foes within 2 spaces during combat.
120★
Def Res Rein 3Def/Res Rein 3
Inflicts Def/Res-4 on foes within 2 spaces during combat.
240★
Def Res HoldDef/Res Hold
Inflicts Def/Res-4 on foes within 3 spaces during combat.
300★

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