You may be looking for: Conrad: Unmasked Knight
Conrad Masked Knight
Art by: Teita (悌太)
Description
A mysterious knight who rushes to Celica's aid whenever she is in danger. When he wears his mask, his personality changes entirely. Appears in Fire Emblem Echoes: Shadows of Valentia.
Rarities
3 – 4 — Grand Hero Battle
Weapon Type
Lance
Move Type
Cavalry
Voice Actor EN
Marc Diraison
Voice Actor JP
Satou Takuya (佐藤拓也)
Release Date
2019-10-24
Addition Date
2019-10-21
Entry
Echoes
Internal ID
PID_コンラート
(439)
Origin
20000400500
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 4/5/6 2/3/4 5/6/7 6/7/8 37 2 15/16/17 4/5/6 2/3/4 6/7/8 7/8/9 39 3 16/17/18 5/6/7 3/4/5 6/7/8 7/8/9 42 4 16/17/18 5/6/7 3/4/5 7/8/9 8/9/10 44 5 17/18/19 6/7/8 4/5/6 7/8/9 8/9/10 47
Level 40 stats Rarity HP Atk Spd Def Res Total 1 29/32/35 20/23/25 13/16/18 23/25/28 24/26/29 121~123 2 30/33/36 21/24/27 14/17/19 25/28/31 26/29/32 130~131 3 33/36/39 24/27/30 16/19/22 27/30/33 28/31/34 143 4 34/37/40 25/28/31 17/20/23 29/32/35 30/33/36 150 5 36/40/43 28/31/34 19/22/25 31/34/37 32/35/38 161~162
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 50% 55% 40% 60% 60% 265%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Barrier Lance+ can be upgraded in the Weapon Refinery .
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Chilling Wind 4 Boosts damage by 50% of unit's Res. 100 4 3 Glacies 4 Boosts damage by 80% of unit's Res. 200 — 4
Type Name Description SP Unlock A Warding Stance 1 If foe initiates combat, grants Res+2 during combat . 50 1 Bracing Stance 1 If foe initiates combat, grants Def/Res+2 during combat. 120 2 Bracing Stance 2 If foe initiates combat, grants Def/Res+4 during combat. 240 4 B Chill Atk 1 At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action. 60 3 Chill Atk 2 At start of turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action. 120 4 Chill Atk 3 At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 240 5