|Description||Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or if foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat.|
- When battling an unit, Attack is multiplied by 1.5.
- The stat increase that can be applied by Conjurer Curios is considered a combat boost.
- The "if foe's HP < 100%" condition is a mistranslation of "if foe's HP ≤ 99%"; if the foe's HP is strictly between 99% and 100%, this condition would fail. However, this is only possible when the unit is in combat against Røkkr enemies, as normal enemy units have a maximum of 99 HP.
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In other languages
|Spanish (Europe)||Báculo dúplice|
|Spanish (Latin America)||Báculo dúplice|
|Traditional Chinese (Taiwan)||魔月祭器|