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Status Icon WeaponStatus Icon MoveClaude Almyras King Face FC
Claude: Almyra's King
Status Icon WeaponStatus Icon MoveClaude King of Unification Face FC
Claude: King of Unification
Status Icon WeaponStatus Icon MoveClaude Tropical Trouble Face FC
Claude: Tropical Trouble
Status Icon WeaponStatus Icon MoveClaude Golden Breeze Face FC
Claude: Golden Breeze
Status Icon WeaponStatus Icon MoveClaude Yuletide Schemer Face FC
Claude: Yuletide Schemer
General Quotes Misc Heroic Ordeal
Claude
The Schemer
Portrait
Claude The Schemer Face
Attack
Claude The Schemer BtlFace
Special
Claude The Schemer BtlFace C
Damage

Claude The Schemer BtlFace D

Art by: Sata (沙汰)
Description Heir to House Riegan, the leading house of the Leicester Alliance. Employs both an easygoing attitude and an effortless skill for scheming. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Joe Zieja
Voice Actor JP 豊永利行(Toshiyuki Toyonaga)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 3.7
Internal ID PID_クロード (401)
Origin 120000400100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/164/5/68/9/102/3/41/2/334
★14/15/165/6/79/10/112/3/41/2/336
★15/16/175/6/79/10/113/4/52/3/439
★15/16/176/7/810/11/123/4/52/3/441
★16/17/186/7/810/11/124/5/63/4/544

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3422/24/2726/28/3111/14/1712/15/17111~113
★29/32/3524/27/3028/31/3412/15/1813/16/18120~121
★32/35/3826/29/3230/33/3614/17/2015/18/21132
★33/36/3928/31/3432/35/3815/18/2116/19/22139
★35/39/4230/33/3634/37/4017/20/2318/21/24149~150

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%60%35%40%245%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Cunning Bow142
Grants Spd+3. Effective against flying foes. When total bonuses on unit + total penalties on foe ≥ 10, inflicts Atk/Spd/Def/Res-5 on foe during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)
400★★

Cunning Bow can be upgraded in the Weapon Refinery.
When upgraded, the description of Cunning Bow becomes "Effective against flying foes. Grants Spd+3. If【Bonus】is active on unit or if【Penalty】 is active on foe, inflicts Atk/Spd/Def/Res-5 on foe during combat. If unit initiates combat, reduces damage from foe's first attack during combat by percentage = total bonuses on unit and penalties on foe × 3 (max 60%), and also, if total bonuses on unit and penalties on foe ≥ 10, neutralizes effects that prevent unit's follow-up attacks during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".
Cunning Bow can be upgraded with the additional effect Cunning Bow W "At start of turn, if any foes are within 3 columns or 3 rows centered on unit, inflicts Def-7 on those foes through their next actions, and grants Atk+6 to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, grants additional bonus to unit's Atk during combat = current bonus on unit's Atk, and inflicts penalty on foe's Def during combat = current penalty on foe's Def.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
BLull Spd Def 1Lull Spd/Def 1
Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Spd Def 2Lull Spd/Def 2
Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Spd Def 3Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
240★
CDef Smoke 1Def Smoke 1
Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.
60★
Def Smoke 2Def Smoke 2
Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.
120★
Def Smoke 3Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.
240★

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