Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveClaude The Schemer Face FC
Claude: The Schemer
Status Icon WeaponStatus Icon MoveClaude Almyras King Face FC
Claude: Almyra's King
Status Icon WeaponStatus Icon MoveClaude Tropical Trouble Face FC
Claude: Tropical Trouble
Status Icon WeaponStatus Icon MoveClaude Golden Breeze Face FC
Claude: Golden Breeze
Status Icon WeaponStatus Icon MoveClaude Yuletide Schemer Face FC
Claude: Yuletide Schemer
General Quotes Misc Heroic Ordeal
Claude
King of Unification
Portrait
Claude King of Unification Face
Attack
Claude King of Unification BtlFace
Special
Claude King of Unification BtlFace C
Damage

Claude King of Unification BtlFace D

Art by: azu-taro (azuタロウ)
Description Hero who left Fódlan. Bringing peace to Fódlan, he returned to his homeland. Appears in Fire Emblem: Three Houses.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Earth Earth
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Flying Flying
Voice Actor EN Joe Zieja
Voice Actor JP 豊永利行(Toshiyuki Toyonaga)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 5.2
Internal ID PID_伝承クロード (632)
Origin 120000400100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/166/7/88/9/103/4/52/3/438
★14/15/167/8/99/10/113/4/52/3/440
★15/16/177/8/99/10/114/5/63/4/543
★15/16/178/9/1010/11/124/5/63/4/545
★16/17/188/9/1010/11/125/6/74/5/648

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3525/28/3129/32/3414/17/1915/17/20126~128
★31/34/3728/31/3432/35/3715/18/2016/18/21135~137
★34/37/4030/33/3634/37/4017/20/2318/21/24148
★35/38/4132/35/3836/39/4318/21/2419/22/25155~156
★38/41/4434/37/4038/41/4520/23/2621/24/28166~167

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%65%70%40%45%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Failnaught142
Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Catch 1Atk/Spd Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
60★
Atk Spd Catch 2Atk/Spd Catch 2
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
120★
Atk Spd Catch 3Atk/Spd Catch 3
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
240★
Atk Spd Catch 4Atk/Spd Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
300★
BFallen StarFallen Star
If unit initiates combat, reduces damage from foe's first attack by 80% during combat, and after combat, grants【Fallen Star】to unit and inflicts【Gravity】on target and foes within 1 space of target.

【Fallen Star】
For 1 turn, during unit's first combat in player phase and enemy phase, reduces damage from foe's first attack by 80%.

【Gravity】
Restricts target's movement to 1 space through its next action.
300★
CSpd Def Rein 1Spd/Def Rein 1
Inflicts Spd/Def-2 on foes within 2 spaces during combat.
60★
Spd Def Rein 2Spd/Def Rein 2
Inflicts Spd/Def-3 on foes within 2 spaces during combat.
120★
Spd Def Rein 3Spd/Def Rein 3
Inflicts Spd/Def-4 on foes within 2 spaces during combat.
240★

Advertisement