You may be looking for: Claude: The Schemer
Claude: King of Unification
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 5/6/7 7/8/9 3/4/5 3/4/5 38 2 15/16/17 6/7/8 8/9/10 3/4/5 3/4/5 40 3 16/17/18 6/7/8 8/9/10 4/5/6 4/5/6 43 4 16/17/18 7/8/9 9/10/11 4/5/6 4/5/6 45 5 17/18/19 7/8/9 9/10/11 5/6/7 5/6/7 48
Level 40 stats Rarity HP Atk Spd Def Res Total 1 31/34/36 24/27/30 28/31/33 14/17/19 16/18/21 126~128 2 32/35/38 27/30/33 31/34/36 15/18/20 17/19/22 135~137 3 35/38/41 29/32/35 33/36/39 17/20/23 19/22/25 148 4 36/39/42 31/34/37 35/38/42 18/21/24 20/23/26 155~156 5 39/42/45 33/36/39 37/40/44 20/23/26 22/25/29 166~167
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 55% 65% 70% 40% 45% 275%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Bow 4 2 Effective against flying foes. 50 1 1 Steel Bow 6 2 Effective against flying foes. 100 2 2 Silver Bow 9 2 Effective against flying foes. 200 4 3 Wind Parthia 14 2 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and if unit also deals damage to foe using a Special, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.) 400 5 5
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock New Moon 3 Treats foe's Def/Res as if reduced by 30% during combat. 100 4 3 Moonbow 2 Treats foe's Def/Res as if reduced by 30% during combat. 200 — 4
Type Name Description SP Unlock A Fury 1 Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit. 50 2 Fury 2 Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit. 100 3 Fury 3 Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. 200 4 Fury 4 Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. 300 5 B Chill Spd 1 At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action. 60 1 Chill Spd/Def 1 At start of turn, inflicts Spd/Def-3 on foe on the enemy team with the highest Spd+Def total through its next action. 120 2 Chill Spd/Def 2 At start of turn, inflicts Spd/Def-5 on foe on the enemy team with the highest Spd+Def total through its next action. 240 4 C Atk/Spd Rein 1 Inflicts Atk/Spd-2 on foes within 2 spaces during combat. 60 3 Atk/Spd Rein 2 Inflicts Atk/Spd-3 on foes within 2 spaces during combat. 120 4 Atk/Spd Rein 3 Inflicts Atk/Spd-4 on foes within 2 spaces during combat. 240 5