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General | Quotes | Misc | Heroic Ordeal |
Claude Almyra's King | |
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Art by: Wada Sachiko (ワダサチコ) | |
Description | Fought as the leader of the Leicester Alliance, but is also a member of Almyra's royal family. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Colorless bow |
Move Type | Flying |
Voice Actor EN | Joe Zieja |
Voice Actor JP | 豊永利行(Toshiyuki Toyonaga) |
Release Date | |
Entry | Three Houses |
Version | 4.8 |
Internal ID | PID_総選挙クロード (555)
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Origin | 120000400100 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 5/6/7 | 7/8/9 | 3/4/5 | 3/4/5 | 38 |
2 | 15/16/17 | 6/7/8 | 8/9/10 | 3/4/5 | 3/4/5 | 40 |
3 | 16/17/18 | 6/7/8 | 8/9/10 | 4/5/6 | 4/5/6 | 43 |
4 | 16/17/18 | 7/8/9 | 9/10/11 | 4/5/6 | 4/5/6 | 45 |
5 | 17/18/19 | 7/8/9 | 9/10/11 | 5/6/7 | 5/6/7 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 24/27/30 | 28/31/33 | 14/17/19 | 16/18/21 | 126~128 |
2 | 32/35/38 | 27/30/33 | 31/34/36 | 15/18/20 | 17/19/22 | 135~137 |
3 | 35/38/41 | 29/32/35 | 33/36/39 | 17/20/23 | 19/22/25 | 148 |
4 | 36/39/42 | 31/34/37 | 35/38/42 | 18/21/24 | 20/23/26 | 155~156 |
5 | 39/42/45 | 33/36/39 | 37/40/44 | 20/23/26 | 22/25/29 | 166~167 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 65% | 70% | 40% | 45% | 275% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4 | 3 |
Wind Parthia | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and if unit also deals damage to foe using a Special, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.) | 400 | 5 | 5 |
Wind Parthia can be upgraded in the Weapon Refinery.
When upgraded, the description of Wind Parthia becomes "Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, reduces the effect of【Deep Wounds】by 60% during combat, and also, if unit deals damage to foe using a Special during combat, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.)
【Deep Wounds】
Unit's HP cannot be healed through its next action.".
Wind Parthia can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, neutralizes effects that prevent unit's follow-up attacks and effects that inflict "Special cooldown charge -X" on unit, and also, if 【Bonus】is active on unit, reduces damage from foe's first attack by 30%.
【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fury 1 | Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit. | 50 | 2 | |
Fury 2 | Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit. | 100 | 3 | ||
Fury 3 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. | 200 | 4 | ||
Fury 4 | Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. | 300 | 5 | ||
B | Chill Spd 1 | At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action. | 60 | 1 | |
Chill Spd/Def 1 | At start of turn, inflicts Spd/Def-3 on foe on the enemy team with the highest Spd+Def total through its next action. | 120 | 2 | ||
Chill Spd/Def 2 | At start of turn, inflicts Spd/Def-5 on foe on the enemy team with the highest Spd+Def total through its next action. | 240 | 4 | ||
C | Atk/Spd Rein 1 | Inflicts Atk/Spd-2 on foes within 2 spaces during combat. | 60 | 3 | |
Atk/Spd Rein 2 | Inflicts Atk/Spd-3 on foes within 2 spaces during combat. | 120 | 4 | ||
Atk/Spd Rein 3 | Inflicts Atk/Spd-4 on foes within 2 spaces during combat. | 240 | 5 |