General | Quotes | Misc | Heroic Ordeal |
Citrinne Caring Noble | |
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Art by: ne-on | |
Description | A noble of Brodia and retainer to Alcryst, she shares blood with the royal family and has an incredible fortune at her disposal. Appears in Fire Emblem Engage. |
Rarities | 5 |
Weapon Type | Green Tome |
Move Type | Infantry |
Voice Actor EN | Brittney Karbowski |
Voice Actor JP | 長谷川育美(Ikumi Hasegawa) |
Release Date | |
Entry | Engage |
Version | 7.7 |
Internal ID | PID_シトリニカ (977)
|
Origin | 140000300700 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 13/14/15 | 2/3/4 | 0/1/2 | 8/9/10 | 41 |
2 | 13/14/15 | 14/15/16 | 2/3/4 | 0/1/2 | 9/10/11 | 43 |
3 | 14/15/16 | 14/15/16 | 3/4/5 | 1/2/3 | 9/10/11 | 46 |
4 | 14/15/16 | 15/16/17 | 3/4/5 | 1/2/3 | 10/11/12 | 48 |
5 | 15/16/17 | 15/16/17 | 4/5/6 | 2/3/4 | 10/11/12 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 34/37/39 | 16/19/22 | 13/15/18 | 31/33/36 | 133~135 |
2 | 28/31/34 | 37/40/42 | 17/20/23 | 14/16/19 | 34/36/39 | 142~144 |
3 | 31/34/37 | 39/42/45 | 20/23/26 | 16/19/22 | 36/39/42 | 157 |
4 | 32/35/38 | 41/44/48 | 21/24/27 | 17/20/23 | 38/42/45 | 164~166 |
5 | 34/38/41 | 43/46/50 | 23/27/30 | 19/22/26 | 40/44/47 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 50% | 45% | 75% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Tome of Luxuries | 14 | 2 | Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of turn, if unit's HP ≥ 25%, grants "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. After start-of-turn skills trigger, if unit's HP ≥ 25%, grants any【Bonus】effects active on unit (including stat bonuses; excluding "unit can move 1 extra space" and【Pathfinder】) to allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Special Spiral 1 | If unit initiates combat and unit's Special triggers before or during combat, grants Special cooldown count-1 after combat. | 60 | 2 | |
Special Spiral 2 | If Special triggers before or during combat, grants Special cooldown count-1 after combat. | 120 | 3 | ||
Special Spiral 3 | If Special triggers before or during combat, grants Special cooldown count-2 after combat. | 240 | 4 | ||
Special Spiral 4 | Deals +5 damage when Special triggers. If Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials). If Special triggers before or during combat, grants Special cooldown count-2 after combat. | 300 | 5 | ||
C | Atk/Res Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn. | 60 | 2 | |
Atk/Res Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. | 120 | 3 | ||
Atk/Res Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn. | 240 | 4 | ||
Atk/Res Oath 4 | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat. | 300 | 5 |