Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
B | Chill Atk/Res 1 | 120 | Chill Atk 1 Chill Res 1 |
At start of turn, inflicts Atk/Res-3 on foe on the enemy team with the highest Atk+Res total through its next action. | |
Chill Atk/Res 2 | 240 | Chill Atk/Res 1 | At start of turn, inflicts Atk/Res-5 on foe on the enemy team with the highest Atk+Res total through its next action. | ||
Chill Atk/Res 3 | 300 | Chill Atk/Res 2 | At start of turn, inflicts Atk/Res-6 on foe on the enemy team with the highest Atk+Res total and foes within 2 spaces of that foe through their next actions. | ||
No restrictions. |
Available as a Sacred Seal.
Notes[ | ]
- The stat decrease that can be applied by Chill Atk/Res is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- Unit selection takes place after all Bonuses on allies are removed, and before any new Bonuses or Penalties are applied. All other existing Bonuses and Penalties count towards their respective stats during unit selection.
- Chill Atk/Res does not compare Atk+Res total stats, so 【Phantom】 effects will not work.
- If multiple units are tied for the highest Atk+Res total, each of those units will receive the effect.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Chill Res 1 5 | Chill Atk/Res 1 5 | Chill Atk/Res 2 5 | – | |
Chill Res 1 5 | Chill Atk/Res 1 5 | Chill Atk/Res 2 5 | Chill Atk/Res 3 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2020-03-18 | 2020-04-18 | Familial Festivities | Chill Atk/Res 2 |
2020-08-24 | 2020-09-07 | Focus: Double Special Heroes | Chill Atk/Res 2 |
2021-02-02 | 2021-03-01 | Special Hero Summon (Year 4) | Chill Atk/Res 2 |
2021-03-24 | 2021-04-07 | Familial Festivities | Chill Atk/Res 2 |
2022-03-16 | 2022-03-26 | Familial Festivities | Chill Atk/Res 2 |
2022-12-07 | 2022-12-23 | Book VII Begins: Seiðr and More | Chill Atk/Res 3 |
2022-12-23 | 2023-01-10 | Legendary Heroes - Shez | Chill Atk/Res 3 |
2023-03-20 | 2023-03-30 | Familial Festivities | Chill Atk/Res 2 |
2023-05-31 | 2023-06-14 | Legendary Heroes - Hinoka | Chill Atk/Res 3 |
2023-08-10 | 2023-08-23 | Focus: New Power | Chill Atk/Res 2 |
2023-11-09 | 2023-11-17 | Book VII Revival: Seiðr and More | Chill Atk/Res 3 |
2023-11-29 | 2023-12-15 | Focus: Double Mythic Heroes | Chill Atk/Res 3 |
2024-03-27 | 2024-04-06 | Familial Festivities (4★SHSR) | Chill Atk/Res 2 |
2024-03-29 | 2024-04-12 | Emblem Heroes - Ike: Of Radiance | Chill Atk/Res 3 |
2024-06-10 | 2024-06-14 | Revival: Seiðr and More | Chill Atk/Res 3 |
2024-09-27 | 2024-10-15 | Emblem Sigurd: Of the Holy War | Chill Atk/Res 3 |
Distributed units
Combat Manuals
Start | End | Hero | Currency |
---|---|---|---|
2021-03-04T03:00:00Z | Est: Springtime Flier | Divine Code: Part 2 |
Seal acquired from[ | ]
Tempest Trials reward[ | ]
- Tempest Trials+: Summer Lifestyle ( – ): 20,000 Score.
Sacred Seal Forge[ | ]
- Chill Atk/Res 1: Create for 20 Great Transparent Badge, 100 Transparent Badge, 40 Sacred Coin.
- Chill Atk/Res 2: Enhance for 400 Great Transparent Badge, 1000 Transparent Badge, 100 Sacred Coin.
In other languages[ | ]
Language | Name |
---|---|
English (US) | Chill Atk/Res |
Japanese | 攻撃魔防の封印 |
German | Agr./Res.-Brem. |
Spanish (Europe) | Gelidez Ata/Res |
Spanish (Latin America) | Gelid. Atq./Res. |
French | Gel Atq/Rés |
Italian | Att/Res gelanti |
Traditional Chinese (Taiwan) | 攻擊魔防封殺 |
Portuguese | Atq./Res. gelad. |