| General | Quotes | Misc | Heroic Ordeal |
| Charlotte Wily Warrior | |
|---|---|
| Art by: yoshihisa (芳久) | |
| Description | A Nohrian border guard who dreams of rising above the class of her middling birth. Appears in Fire Emblem Fates. |
| Rarities | 4 SR |
| Weapon Type | Axe |
| Move Type | Infantry |
| Voice Actor EN | Brianna Knickerbocker |
| Voice Actor JP | Ai Shimizu (清水愛) |
| Release Date | |
| Entry | Fates |
| Version | 5.7 |
| Internal ID | PID_シャーロッテ (684)
|
| Origin | 110000600300 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 10/11/12 | 8/9/10 | 5/6/7 | 0/1/2 | 43 |
| 2 | 15/16/17 | 11/12/13 | 9/10/11 | 5/6/7 | 0/1/2 | 45 |
| 3 | 16/17/18 | 11/12/13 | 9/10/11 | 6/7/8 | 1/2/3 | 48 |
| 4 | 16/17/18 | 12/13/14 | 10/11/12 | 6/7/8 | 1/2/3 | 50 |
| 5 | 17/18/19 | 12/13/14 | 10/11/12 | 7/8/9 | 2/3/4 | 53 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 36/39/41 | 31/34/36 | 29/32/34 | 16/19/21 | 9/12/15 | 135~136 |
| 2 | 38/41/43 | 34/37/39 | 32/35/37 | 17/20/22 | 10/13/16 | 145~146 |
| 3 | 41/44/47 | 36/39/42 | 34/37/40 | 19/22/25 | 12/15/18 | 157 |
| 4 | 42/45/49 | 38/41/45 | 36/39/43 | 20/23/26 | 13/16/19 | 164~165 |
| 5 | 45/48/52 | 40/43/47 | 38/41/45 | 22/25/28 | 15/18/21 | 175~176 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 70% | 70% | 70% | 40% | 35% | 285% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
| Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
| Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
| Fair-Fury Axe | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, deals damage = 15% of unit's Atk and grants Atk/Spd+6 to unit during combat. | 400 | 5 | 5 |
Fair-Fury Axe can be upgraded in the Weapon Refinery.
When upgraded, the description of Fair-Fury Axe becomes "Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and deals damage = 15% of unit's Atk.".
Fair-Fury Axe can be upgraded with the additional effect "At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6,【Desperation】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd = 6 + 10% of unit's Spd at start of combat, and grants Special cooldown count-1 to unit before unit's first attack during combat.
【Desperation】
Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack."".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
| Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 2 | |
| Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
| Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
| Swift Sparrow 3 | If unit initiates combat, grants Atk+6, Spd+7 during combat. | 300 | 5 | ||
| B | Frenzy 1 | If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit's HP ≤ 10% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 60 | 3 | |
| Frenzy 2 | If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit's HP ≤ 30% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 120 | 4 | ||
| Frenzy 3 | If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 240 | 5 | ||
| C | Time's Pulse 1 | At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 60 | 1 | |
| Time's Pulse 2 | At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 120 | 2 | ||
| Time's Pulse 3 | At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 240 | 4 |




