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Charging Horn
Wep mg258.webp
Weapon type Green Tome
Might 14
Range 2
Required Rexcalibur
SP 400
Exclusive? Yes
String ID SID_突撃の角笛
Numeric ID 2701
Description Grants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during combat. Grants effects to unit during combat based on the number of allies within 3 rows or 3 columns centered on unit: If ≥ 1 ally, inflicts Atk/Res-X on foe during combat (X = number of allies in the area × 2; max -6). If ≥ 3 allies, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)

Notes[]

  • The stat increase that can be applied by Charging Horn is considered a combat boost.
  • The effect of Charging Horn will not apply to the user's allies who are in combat against a foe with skills such as Impenetrable Dark.png Impenetrable Dark and C Feud 3.png C Feud 3.
  • The stat decrease that can be applied by Charging Horn is considered a combat reduction.
  • Charging Horn can prevent the foe from making a follow-up attack.

List of owners[]

UnitSkill chain
Gatekeeper Nothing to Report Face FC.webp
Wind
5★
Elwind
5★
Rexcalibur
5★
Charging Horn
5★

In other languages[]

Language Name
Japanese 突撃の角笛
German Angriffshorn
Spanish (Europe) Cuerno de carga
Spanish (Latin America) Cuerno de carga
French Cor d'attaque
Italian Corno della carica
Traditional Chinese (Taiwan) 突擊號角
Portuguese Chifre de assalto

See also[]

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