![]() Chapters 9 & 10 | |
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Level Indicator: | LV.40 (Hard) LV.45 (Lunatic) | LV.35 (Normal)
Stamina Cost: | 30 (Normal) 30 (Hard) 30 (Lunatic) |
Victory Requirements: | — |
Reward: | 400 (Normal) 800 (Hard) 4 (Lunatic)
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A Chain Challenge based on Book VI, Chapter 9: Opening a Way and Book VI, Chapter 10: God of Openness.
Map availability[]
This Chain Challenge was made available on:
Unit data[]
Battle 1[]
Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Closing and Opening (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Bruno | Turn 1 | — |
— | #2 | Kamui | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Closing and Opening (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Bruno | Turn 1 | — |
— | #2 | Kamui | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Closing and Opening (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Bruno | Turn 1 | — |
— | #2 | Kamui | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[]
Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Youthful Introduction (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Est | Turn 1 | — |
— | #2 | Red Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Sword Cavalier | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Youthful Introduction (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Est | Turn 1 | — |
— | #2 | Red Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Sword Cavalier | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Youthful Introduction (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Est | Turn 1 | — |
— | #2 | Red Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Sword Cavalier | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[]
Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | A Friendly Face (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Celica | After group is engaged | — |
#2 | Sword Fighter | After group is engaged | — | |
#3 | Green Thief | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — | |
#5 | Blue Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | A Friendly Face (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Celica | After group is engaged | — |
#2 | Sword Fighter | After group is engaged | — | |
#3 | Green Thief | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — | |
#5 | Blue Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | A Friendly Face (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing the Wind on the Plains |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Celica | After group is engaged | — |
#2 | Sword Fighter | After group is engaged | — | |
#3 | Green Thief | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — | |
#5 | Blue Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4[]
Battle 4 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Deepening Darkness (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Blue Bat | Turn 1 | — |
— | #5 | Green Bat | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Deepening Darkness (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Blue Bat | Turn 1 | — |
— | #5 | Green Bat | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Deepening Darkness (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Atlas | Turn 1 | — |
— | #4 | Blue Bat | Turn 1 | — |
— | #5 | Green Bat | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5[]
Battle 5 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Such a Weak Thing (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Veronica | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Celica | Turn 1 | — |
— | #4 | Kamui | Turn 1 | — |
— | #5 | Atlas | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Such a Weak Thing (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Veronica | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Celica | Turn 1 | — |
— | #4 | Kamui | Turn 1 | — |
— | #5 | Atlas | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Such a Weak Thing (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Veronica | Turn 1 | — |
— | #2 | Est | Turn 1 | — |
— | #3 | Celica | Turn 1 | — |
— | #4 | Kamui | Turn 1 | — |
— | #5 | Atlas | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6[]
Battle 6 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | World of Gateways (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Byleth | Turn 1 | — |
— | #2 | Troubadour | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Sword Dragon | Turn 1 | — |
— | #5 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | World of Gateways (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Byleth | Turn 1 | — |
— | #2 | Troubadour | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Sword Dragon | Turn 1 | — |
— | #5 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | World of Gateways (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 150% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Byleth | Turn 1 | — |
— | #2 | Troubadour | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Sword Dragon | Turn 1 | — |
— | #5 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7[]
Battle 7 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Lineage of Light (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Seliph | Turn 1 | — |
— | #2 | Bow Cavalier | Turn 1 | — |
— | #3 | Lance Flier | Turn 1 | — |
— | #4 | Axe Fighter | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Lineage of Light (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Seliph | Turn 1 | — |
— | #2 | Bow Cavalier | Turn 1 | — |
— | #3 | Lance Flier | Turn 1 | — |
— | #4 | Axe Fighter | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Lineage of Light (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 150% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Seliph | Turn 1 | — |
— | #2 | Bow Cavalier | Turn 1 | — |
— | #3 | Lance Flier | Turn 1 | — |
— | #4 | Axe Fighter | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8[]
Battle 8 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fine Successors (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Red Manakete | Turn 1 | — |
— | #2 | Axe Fighter | Turn 1 | — |
— | #3 | Green Cavalier | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
— | #5 | Chrom | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fine Successors (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Red Manakete | Turn 1 | — |
— | #2 | Axe Fighter | Turn 1 | — |
— | #3 | Green Cavalier | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
— | #5 | Chrom | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fine Successors (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 150% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Red Manakete | Turn 1 | — |
— | #2 | Axe Fighter | Turn 1 | — |
— | #3 | Green Cavalier | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
— | #5 | Chrom | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9[]
Battle 9 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fated Divinity (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tiki | After group is engaged | — |
#2 | Blue Fáfnir | After group is engaged | — | |
#3 | Red Manakete | After group is engaged | — | |
#4 | Cleric | After group is engaged | — | |
#5 | Green Thief | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fated Divinity (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tiki | After group is engaged | — |
#2 | Blue Fáfnir | After group is engaged | — | |
#3 | Red Manakete | After group is engaged | — | |
#4 | Cleric | After group is engaged | — | |
#5 | Green Thief | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Fated Divinity (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 150% |
Victory requirements: | — |
BGM: | Between Heaven and Earth |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tiki | After group is engaged | — |
#2 | Blue Fáfnir | After group is engaged | — | |
#3 | Red Manakete | After group is engaged | — | |
#4 | Cleric | After group is engaged | — | |
#5 | Green Thief | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10[]
Battle 10 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Yggdrasill Key (Normal) |
New level: | 40 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Byleth | Turn 1 | — |
— | #3 | Seliph | Turn 1 | — |
— | #4 | Chrom | Turn 1 | — |
— | #5 | Tiki | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Yggdrasill Key (Hard) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Byleth | Turn 1 | — |
— | #3 | Seliph | Turn 1 | — |
— | #4 | Chrom | Turn 1 | — |
— | #5 | Tiki | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Yggdrasill Key (Lunatic) |
New level: | 50 |
New rarity: | 5 |
HP multiplier: | 150% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elm | Turn 1 | — |
— | #2 | Byleth | Turn 1 | — |
— | #3 | Seliph | Turn 1 | — |
— | #4 | Chrom | Turn 1 | — |
— | #5 | Tiki | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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