Fire Emblem Heroes Wiki

Chapters 9 & 10
Level Indicator: ★ LV.35 (Normal)
★ LV.40 (Hard)
★ LV.45 (Lunatic)
Stamina Cost: 30 (Normal)
30 (Hard)
30 (Lunatic)
Victory Requirements:
Reward:  400 (Normal)
 800 (Hard)
 4 (Lunatic)


A Chain Challenge based on Book VI, Chapter 9: Opening a Way and Book VI, Chapter 10: God of Openness.

Map availability[]

This Chain Challenge was made available on:

Unit data[]

Battle 1[]

Normal

Battle 1

Based on: Closing and Opening (Normal)
New level: 35
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1BrunoTurn 1
#2KamuiTurn 1
#3AtlasTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.35
HP37
Atk42
Spd36
Def18
Res21
Thoron
New Moon (3)
Fury 2
Lull Spd/Res 2
Savage Blow 2
#1
Bruno
Blue TomeCavalry
4★
LV.35
HP41
Atk42
Spd35
Def30
Res17
Up-Front Blade
New Moon (3)
Spd/Def Ideal 2
Atk/Def Oath 2
#2
Kamui
SwordInfantry
4★
LV.35
HP44
Atk46
Spd31
Def27
Res21
Stout Axe
Daylight (3)
Earth Boost 2
Threat. Atk/Def 1
#3
Atlas
AxeInfantry
4★
LV.35
HP31
Atk33
Spd22
Def18
Res30
Assault
Mend
Imbue (1)
Chill Def/Res 1
Savage Blow 2
#4
Cleric
StaffInfantry
Hard

Battle 1

Based on: Closing and Opening (Hard)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1BrunoTurn 1
#2KamuiTurn 1
#3AtlasTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.40
HP46
Atk54
Spd43
Def23
Res27
Veiled Valaskjálf
New Moon (2)
Fury 3
Lull Spd/Res 3
Savage Blow 3
#1
Bruno
Blue TomeCavalry
5★
LV.40
HP52
Atk52
Spd41
Def36
Res21
Up-Front Blade+
New Moon (3)
Spd/Def Ideal 3
Atk/Def Oath 3
#2
Kamui
SwordInfantry
5★
LV.40
HP55
Atk56
Spd37
Def34
Res27
Stout Axe+
Daylight (3)
Earth Boost 3
Threat. Atk/Def 2
#3
Atlas
AxeInfantry
5★
LV.40
HP39
Atk35
Spd27
Def22
Res35
Melancholy
Physic
Imbue (1)
Chill Def/Res 2
Savage Blow 3
#4
Cleric
StaffInfantry
Lunatic

Battle 1

Based on: Closing and Opening (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1BrunoTurn 1
#2KamuiTurn 1
#3AtlasTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP54
Atk58
Spd47
Def27
Res30
Veiled Valaskjálf
Luna (2)
Fury 4
Lull Spd/Res 3
Savage Blow 3
#1
Bruno
Blue TomeCavalry
5★
LV.45
HP61
Atk55
Spd44
Def39
Res24
Up-Front Blade+
Luna (3)
Spd/Def Ideal 3
Atk/Def Oath 3
#2
Kamui
SwordInfantry
5★
LV.45
HP63
Atk61
Spd40
Def37
Res30
Stout Axe+
Sol (3)
Earth Boost 3
Threat. Atk/Def 2
#3
Atlas
AxeInfantry
5★
LV.45
HP46
Atk42
Spd30
Def25
Res38
Melancholy+
Physic+
Heavenly Light (2)
Chill Def/Res 2
Savage Blow 3
#4
Cleric
StaffInfantry

Battle 2[]

Normal

Battle 2

Based on: Youthful Introduction (Normal)
New level: 35
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
#1EstTurn 1
#2Red FlierTurn 1
#3Axe DragonTurn 1
#4Sword CavalierTurn 1
#5Blue MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.35
HP33
Atk46
Spd31
Def20
Res32
Silver Lance
Chilling Wind (4)
Atk/Res Push 2
Flow Feather 2
#1
Est
LanceFlying
4★
LV.35
HP31
Atk33
Spd32
Def12
Res27
Bolganone
Chilling Wind (4)
Swift Sparrow 1
Spur Def 2
#2
Red Flier
Red TomeFlying
4★
LV.35
HP39
Atk41
Spd22
Def31
Res14
Silver Axe
Dragon Gaze (4)
Flow Flight 2
Spur Atk 2
#3
Axe Dragon
AxeFlying
4★
LV.35
HP39
Atk40
Spd19
Def20
Res26
Silver Sword
Glowing Ember (4)
Atk/Def Solo 2
Rouse Atk/Def 2
#4
Sword Cavalier
SwordCavalry
4★
LV.35
HP35
Atk37
Spd29
Def17
Res25
Thoron
New Moon (3)
Fury 2
Guard 2
#5
Blue Mage
Blue TomeInfantry
Hard

Battle 2

Based on: Youthful Introduction (Hard)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
#1EstTurn 1
#2Red FlierTurn 1
#3Axe DragonTurn 1
#4Sword CavalierTurn 1
#5Blue MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.40
HP42
Atk60
Spd38
Def25
Res37
Tri-Edge Lance
Chilling Wind (4)
Atk/Res Push 3
Flow Feather 3
#1
Est
LanceFlying
5★
LV.40
HP40
Atk41
Spd37
Def15
Res31
Rauðrfox+
Chilling Wind (4)
Swift Sparrow 2
Spur Def 3
#2
Red Flier
Red TomeFlying
5★
LV.40
HP49
Atk49
Spd27
Def35
Res18
Silver Axe+
Dragon Gaze (4)
Flow Flight 3
Spur Atk 3
#3
Axe Dragon
AxeFlying
5★
LV.40
HP49
Atk33
Spd24
Def25
Res30
?
Glowing Ember (4)
Atk/Def Solo 3
Rouse Atk/Def 3
#4
Sword Cavalier
SwordCavalry
5★
LV.40
HP44
Atk45
Spd34
Def22
Res31
Blárlion+
New Moon (3)
Fury 3
Guard 3
#5
Blue Mage
Blue TomeInfantry
Lunatic

Battle 2

Based on: Youthful Introduction (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
#1EstTurn 1
#2Red FlierTurn 1
#3Axe DragonTurn 1
#4Sword CavalierTurn 1
#5Blue MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP49
Atk64
Spd42
Def27
Res40
Tri-Edge Lance
Iceberg (3)
Atk/Res Push 4
Flow Feather 3
#1
Est
LanceFlying
5★
LV.45
HP46
Atk43
Spd40
Def17
Res34
Rauðrfox+
Iceberg (3)
Swift Sparrow 2
Ward Fliers
#2
Red Flier
Red TomeFlying
5★
LV.45
HP55
Atk53
Spd29
Def39
Res20
Silver Axe+
Draconic Aura (3)
Flow Flight 3
Goad Fliers
#3
Axe Dragon
AxeFlying
5★
LV.45
HP55
Atk51
Spd27
Def28
Res32
Unbound Blade+
Bonfire (3)
Atk/Def Solo 3
Rouse Atk/Def 3
#4
Sword Cavalier
SwordCavalry
5★
LV.45
HP52
Atk48
Spd37
Def24
Res33
Blárlion+
Luna (3)
Fury 3
Guard 3
#5
Blue Mage
Blue TomeInfantry

Battle 3[]

Normal

Battle 3

Based on: A Friendly Face (Normal)
New level: 36
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
1#1CelicaAfter group is engaged
#2Sword FighterAfter group is engaged
#3Green ThiefAfter group is engaged
#4Bow FighterAfter group is engaged
#5Blue FlierAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.36
HP38
Atk50
Spd41
Def13
Res17
Atlas
New Moon (3)
Life and Death 2
Inf. Null Follow 2
#1
Celica
Colorless TomeInfantry
4★
LV.36
HP41
Atk37
Spd25
Def26
Res18
Silver Sword
Rally Attack
Def/Res Ruse 2
Drive Atk 1
#2
Sword Fighter
SwordInfantry
4★
LV.36
HP35
Atk30
Spd33
Def10
Res27
Silver Dagger
New Moon (3)
Atk/Spd Solo 2
Watersweep 2
#3
Green Thief
Green DaggerInfantry
4★
LV.36
HP40
Atk36
Spd25
Def24
Res12
Silver Bow
Night Sky (3)
Darting Blow 2
Windsweep 2
#4
Bow Fighter
Colorless bowInfantry
4★
LV.36
HP33
Atk33
Spd32
Def12
Res27
Thoron
Chilling Wind (4)
Sturdy Blow 1
Spd/Res Rein 2
#5
Blue Flier
Blue TomeFlying
Hard

Battle 3

Based on: A Friendly Face (Hard)
New level: 41
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
1#1CelicaAfter group is engaged
#2Sword FighterAfter group is engaged
#3Green ThiefAfter group is engaged
#4Bow FighterAfter group is engaged
#5Blue FlierAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.41
HP48
Atk63
Spd47
Def16
Res20
Mila's Testament
New Moon (2)
Life and Death 3
Inf. Null Follow 3
#1
Celica
Colorless TomeInfantry
5★
LV.41
HP52
Atk45
Spd31
Def30
Res22
Armorsmasher+
Rally Up Atk
Def/Res Ruse 3
Drive Atk 2
#2
Sword Fighter
SwordInfantry
5★
LV.41
HP43
Atk40
Spd39
Def14
Res32
Quick Dagger+
New Moon (3)
Atk/Spd Solo 3
Watersweep 3
#3
Green Thief
Green DaggerInfantry
5★
LV.41
HP51
Atk44
Spd29
Def29
Res16
Short Bow+
Night Sky (3)
Darting Blow 3
Windsweep 3
#4
Bow Fighter
Colorless bowInfantry
5★
LV.41
HP40
Atk41
Spd38
Def16
Res32
Blárfox+
Chilling Wind (4)
Sturdy Blow 2
Spd/Res Rein 3
#5
Blue Flier
Blue TomeFlying
Lunatic

Battle 3

Based on: A Friendly Face (Lunatic)
New level: 46
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Chasing the Wind on the Plains

AI settings

GroupIndexUnitStart turnNotes
1#1CelicaAfter group is engaged
#2Sword FighterAfter group is engaged
#3Green ThiefAfter group is engaged
#4Bow FighterAfter group is engaged
#5Blue FlierAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.46
HP55
Atk68
Spd54
Def18
Res23
Mila's Testament
Moonbow (1)
Life and Death 4
Soul of Zofia
Inf. Null Follow 3
#1
Celica
Colorless TomeInfantry
5★
LV.46
HP61
Atk48
Spd34
Def33
Res24
Armorsmasher+
Rally Up Atk+
Def/Res Ruse 3
Drive Atk 2
#2
Sword Fighter
SwordInfantry
5★
LV.46
HP50
Atk43
Spd42
Def15
Res35
Quick Dagger+
Luna (3)
Atk/Spd Solo 3
Watersweep 3
#3
Green Thief
Green DaggerInfantry
5★
LV.46
HP59
Atk47
Spd32
Def32
Res17
Short Bow+
Glimmer (2)
Darting Blow 3
Windsweep 3
#4
Bow Fighter
Colorless bowInfantry
5★
LV.46
HP46
Atk44
Spd41
Def17
Res35
Blárfox+
Iceberg (3)
Sturdy Blow 2
Spd/Res Rein 3
#5
Blue Flier
Blue TomeFlying

Battle 4[]

Normal

Battle 4

Based on: Deepening Darkness (Normal)
New level: 36
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2EstTurn 1
#3AtlasTurn 1
#4Blue BatTurn 1
#5Green BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.36
HP39
Atk41
Spd37
Def22
Res26
Adult (Flier)
Dragon Gaze (4)
Sturdy Blow 1
A/D Near Trace 2
Savage Blow 2
#1
Elm
Red BeastFlying
4★
LV.36
HP34
Atk47
Spd32
Def21
Res32
Silver Lance
Chilling Wind (4)
Atk/Res Push 2
Flow Feather 2
#2
Est
LanceFlying
4★
LV.36
HP45
Atk48
Spd32
Def28
Res22
Stout Axe
Daylight (3)
Earth Boost 2
Threat. Atk/Def 1
#3
Atlas
AxeInfantry
4★
LV.36
HP37
Atk40
Spd41
Def29
Res19
Adult (Flier)
New Moon (3)
Poison Strike 2
Hone Spd 2
#4
Blue Bat
Blue BeastFlying
4★
LV.36
HP37
Atk40
Spd41
Def29
Res19
Adult (Flier)
Rising Wind (4)
Spd/Def Solo 2
#5
Green Bat
Green BeastFlying
Hard

Battle 4

Based on: Deepening Darkness (Hard)
New level: 41
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2EstTurn 1
#3AtlasTurn 1
#4Blue BatTurn 1
#5Green BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.41
HP49
Atk51
Spd45
Def27
Res30
Fang of Closure
Dragon Gaze (4)
Sturdy Blow 2
A/D Near Trace 3
Savage Blow 3
#1
Elm
Red BeastFlying
5★
LV.41
HP43
Atk60
Spd38
Def25
Res37
Tri-Edge Lance
Chilling Wind (4)
Atk/Res Push 3
Flow Feather 3
#2
Est
LanceFlying
5★
LV.41
HP56
Atk57
Spd37
Def34
Res26
Stout Axe+
Daylight (3)
Earth Boost 3
Threat. Atk/Def 2
#3
Atlas
AxeInfantry
5★
LV.41
HP46
Atk50
Spd49
Def35
Res23
Bat Fang
New Moon (3)
Poison Strike 3
Hone Spd 3
#4
Blue Bat
Blue BeastFlying
5★
LV.41
HP46
Atk50
Spd49
Def35
Res23
Bat Fang
Rising Wind (4)
Spd/Def Solo 3
Drag Back
#5
Green Bat
Green BeastFlying
Lunatic

Battle 4

Based on: Deepening Darkness (Lunatic)
New level: 46
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2EstTurn 1
#3AtlasTurn 1
#4Blue BatTurn 1
#5Green BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.46
HP55
Atk56
Spd50
Def29
Res34
Fang of Closure
Draconic Aura (3)
Sturdy Impact
A/D Near Trace 3
Savage Blow 3
#1
Elm
Red BeastFlying
5★
LV.46
HP49
Atk65
Spd43
Def27
Res42
Tri-Edge Lance
Iceberg (3)
Atk/Res Push 4
Flow Feather 3
#2
Est
LanceFlying
5★
LV.46
HP65
Atk61
Spd42
Def39
Res30
Stout Axe+
Sol (3)
Earth Boost 3
Threat. Atk/Def 2
#3
Atlas
AxeInfantry
5★
LV.46
HP53
Atk53
Spd53
Def40
Res25
Bat Fang
Moonbow (2)
Poison Strike 3
Hone Fliers
#4
Blue Bat
Blue BeastFlying
5★
LV.46
HP53
Atk53
Spd53
Def40
Res25
Bat Fang
Blazing Wind (4)
Spd/Def Solo 3
Drag Back
#5
Green Bat
Green BeastFlying

Battle 5[]

Normal

Battle 5

Based on: Such a Weak Thing (Normal)
New level: 38
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1VeronicaTurn 1
#2EstTurn 1
#3CelicaTurn 1
#4KamuiTurn 1
#5AtlasTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP39
Atk43
Spd21
Def28
Res19
Rexcalibur
Dragon Gaze (4)
Fury 2
Lull Atk/Res 2
Time's Pulse 2
#1
Veronica
Green TomeInfantry
4★
LV.38
HP35
Atk48
Spd33
Def22
Res34
Silver Lance
Chilling Wind (4)
Atk/Res Push 2
Flow Feather 2
#2
Est
LanceFlying
4★
LV.38
HP39
Atk51
Spd42
Def14
Res18
Atlas
New Moon (3)
Life and Death 2
Inf. Null Follow 2
#3
Celica
Colorless TomeInfantry
4★
LV.38
HP44
Atk45
Spd37
Def32
Res19
Up-Front Blade
New Moon (3)
Spd/Def Ideal 2
Atk/Def Oath 2
#4
Kamui
SwordInfantry
4★
LV.38
HP46
Atk48
Spd34
Def29
Res22
Stout Axe
Daylight (3)
Earth Boost 2
Threat. Atk/Def 1
#5
Atlas
AxeInfantry
Hard

Battle 5

Based on: Such a Weak Thing (Hard)
New level: 43
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1VeronicaTurn 1
#2EstTurn 1
#3CelicaTurn 1
#4KamuiTurn 1
#5AtlasTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP51
Atk54
Spd25
Def33
Res25
Élivágar
Dragon Gaze (4)
Fury 3
Lull Atk/Res 3
Time's Pulse 3
#1
Veronica
Green TomeInfantry
5★
LV.43
HP44
Atk63
Spd41
Def25
Res39
Tri-Edge Lance
Chilling Wind (4)
Atk/Res Push 3
Flow Feather 3
#2
Est
LanceFlying
5★
LV.43
HP49
Atk64
Spd50
Def16
Res22
Mila's Testament
New Moon (2)
Life and Death 3
Inf. Null Follow 3
#3
Celica
Colorless TomeInfantry
5★
LV.43
HP55
Atk54
Spd44
Def38
Res22
Up-Front Blade+
New Moon (3)
Spd/Def Ideal 3
Atk/Def Oath 3
#4
Kamui
SwordInfantry
5★
LV.43
HP57
Atk59
Spd39
Def37
Res29
Stout Axe+
Daylight (3)
Earth Boost 3
Threat. Atk/Def 2
#5
Atlas
AxeInfantry
Lunatic

Battle 5

Based on: Such a Weak Thing (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1VeronicaTurn 1
#2EstTurn 1
#3CelicaTurn 1
#4KamuiTurn 1
#5AtlasTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP71
Atk63
Spd31
Def41
Res30
Élivágar
Draconic Aura (3)
Fury 4
Lull Atk/Res 3
Time's Pulse 3
#1
Veronica
Green TomeInfantry
5★
LV.48
HP50
Atk66
Spd44
Def28
Res43
Tri-Edge Lance
Iceberg (3)
Atk/Res Push 4
Flow Feather 3
#2
Est
LanceFlying
5★
LV.48
HP57
Atk70
Spd55
Def19
Res24
Mila's Testament
Moonbow (1)
Life and Death 4
Soul of Zofia
Inf. Null Follow 3
#3
Celica
Colorless TomeInfantry
5★
LV.48
HP63
Atk58
Spd47
Def41
Res25
Up-Front Blade+
Luna (3)
Spd/Def Ideal 3
Atk/Def Oath 3
#4
Kamui
SwordInfantry
5★
LV.48
HP66
Atk63
Spd43
Def40
Res31
Stout Axe+
Sol (3)
Earth Boost 3
Threat. Atk/Def 2
#5
Atlas
AxeInfantry

Battle 6[]

Normal

Battle 6

Based on: World of Gateways (Normal)
New level: 37
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1BylethTurn 1
#2TroubadourTurn 1
#3Lance KnightTurn 1
#4Sword DragonTurn 1
#5Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.37
HP40
Atk46
Spd38
Def21
Res20
Atlas
Dragon Gaze (4)
Atk/Spd Catch 2
Spd Preempt 2
Spd/Res Rein 2
#1
Byleth
Colorless TomeFlying
4★
LV.37
HP32
Atk38
Spd17
Def17
Res37
Assault
Mend
Live to Serve 2
Res Ploy 2
#2
Troubadour
StaffCavalry
4★
LV.37
HP60
Atk44
Spd12
Def35
Res16
Silver Lance
Glowing Ember (4)
Vengeful Fighter 2
Close Guard 2
#3
Lance Knight
LanceArmored
4★
LV.37
HP43
Atk42
Spd22
Def32
Res16
Silver Sword
New Moon (3)
Death Blow 2
Spur Def 2
#4
Sword Dragon
SwordFlying
4★
LV.37
HP43
Atk42
Spd22
Def32
Res16
Silver Axe
Buckler (3)
Flier Guidance 2
#5
Axe Dragon
AxeFlying
Hard

Battle 6

Based on: World of Gateways (Hard)
New level: 42
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1BylethTurn 1
#2TroubadourTurn 1
#3Lance KnightTurn 1
#4Sword DragonTurn 1
#5Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.42
HP52
Atk57
Spd44
Def27
Res25
Inner Wellspring
Dragon Gaze (3)
Atk/Spd Catch 3
Spd Preempt 3
Spd/Res Rein 3
#1
Byleth
Colorless TomeFlying
5★
LV.42
HP39
Atk39
Spd22
Def20
Res43
Panic
Recover
Live to Serve 3
Res Ploy 3
#2
Troubadour
StaffCavalry
5★
LV.42
HP74
Atk53
Spd16
Def41
Res19
Slaying Lance+
Glowing Ember (3)
Vengeful Fighter 3
Close Guard 3
#3
Lance Knight
LanceArmored
5★
LV.42
HP54
Atk44
Spd23
Def37
Res19
Brave Sword+
New Moon (3)
Death Blow 3
Spur Def 3
#4
Sword Dragon
SwordFlying
5★
LV.42
HP54
Atk50
Spd28
Def37
Res19
Barrier Axe+
Buckler (3)
Flier Guidance 3
#5
Axe Dragon
AxeFlying
Lunatic

Battle 6

Based on: World of Gateways (Lunatic)
New level: 47
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1BylethTurn 1
#2TroubadourTurn 1
#3Lance KnightTurn 1
#4Sword DragonTurn 1
#5Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.47
HP63
Atk60
Spd48
Def29
Res27
Inner Wellspring
Divine Pulse (1)
Atk/Spd Catch 4
Spd Preempt 3
Spd/Res Hold
#1
Byleth
Colorless TomeFlying
5★
LV.47
HP48
Atk47
Spd24
Def22
Res46
Panic+
Recover+
Live to Serve 3
Res Ploy 3
#2
Troubadour
StaffCavalry
5★
LV.47
HP90
Atk57
Spd18
Def45
Res21
Slaying Lance+
Ignis (3)
Vengeful Fighter 3
Close Guard 3
#3
Lance Knight
LanceArmored
5★
LV.47
HP66
Atk47
Spd25
Def40
Res21
Brave Sword+
Luna (3)
Death Blow 3
Ward Fliers
#4
Sword Dragon
SwordFlying
5★
LV.47
HP66
Atk53
Spd30
Def40
Res21
Barrier Axe+
Escutcheon (2)
Iote's Shield
Flier Guidance 3
#5
Axe Dragon
AxeFlying

Battle 7[]

Normal

Battle 7

Based on: Lineage of Light (Normal)
New level: 37
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1SeliphTurn 1
#2Bow CavalierTurn 1
#3Lance FlierTurn 1
#4Axe FighterTurn 1
#5Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.37
HP43
Atk49
Spd36
Def31
Res15
Silver Sword
New Moon (3)
Atk/Spd Clash 2
Lull Spd/Def 2
#1
Seliph
SwordCavalry
4★
LV.37
HP43
Atk40
Spd18
Def20
Res20
Silver Bow
Night Sky (3)
Atk/Spd Bond 2
Spur Res 2
#2
Bow Cavalier
Colorless bowCavalry
4★
LV.37
HP39
Atk35
Spd31
Def17
Res32
Silver Lance
Chilling Wind (4)
A/D Near Trace 2
Savage Blow 2
#3
Lance Flier
LanceFlying
4★
LV.37
HP46
Atk38
Spd26
Def27
Res18
Silver Axe
Dragon Gaze (4)
Atk/Spd Push 2
Seal Def/Res 1
#4
Axe Fighter
AxeInfantry
4★
LV.37
HP39
Atk36
Spd28
Def16
Res24
Bolganone
New Moon (3)
Atk/Spd Ideal 2
Lull Spd/Res 2
#5
Red Mage
Red TomeInfantry
Hard

Battle 7

Based on: Lineage of Light (Hard)
New level: 42
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1SeliphTurn 1
#2Bow CavalierTurn 1
#3Lance FlierTurn 1
#4Axe FighterTurn 1
#5Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.42
HP52
Atk60
Spd42
Def38
Res18
Holytide Tyrfing
New Moon (2)
Atk/Spd Clash 3
Lull Spd/Def 3
#1
Seliph
SwordCavalry
5★
LV.42
HP52
Atk36
Spd22
Def25
Res23
?
Night Sky (3)
Atk/Spd Bond 3
Spur Res 3
#2
Bow Cavalier
Colorless bowCavalry
5★
LV.42
HP49
Atk28
Spd36
Def21
Res37
?
Chilling Wind (4)
A/D Near Trace 3
Savage Blow 3
#3
Lance Flier
LanceFlying
5★
LV.42
HP58
Atk46
Spd32
Def30
Res22
Unbound Axe+
Dragon Gaze (4)
Atk/Spd Push 3
Seal Def/Res 2
#4
Axe Fighter
AxeInfantry
5★
LV.42
HP49
Atk44
Spd33
Def20
Res28
Rauðrvulture+
New Moon (3)
Atk/Spd Ideal 3
Lull Spd/Res 3
#5
Red Mage
Red TomeInfantry
Lunatic

Battle 7

Based on: Lineage of Light (Lunatic)
New level: 47
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1SeliphTurn 1
#2Bow CavalierTurn 1
#3Lance FlierTurn 1
#4Axe FighterTurn 1
#5Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.47
HP64
Atk65
Spd46
Def42
Res20
Holytide Tyrfing
Luna (2)
Atk/Spd Clash 4
Lull Spd/Def 3
Heir to Light
#1
Seliph
SwordCavalry
5★
LV.47
HP64
Atk52
Spd25
Def28
Res26
Rein Bow+
Glimmer (2)
Atk/Spd Bond 3
Ward Cavalry
#2
Bow Cavalier
Colorless bowCavalry
5★
LV.47
HP61
Atk45
Spd40
Def24
Res41
Instant Lance+
Iceberg (3)
A/D Near Trace 3
Savage Blow 3
#3
Lance Flier
LanceFlying
5★
LV.47
HP70
Atk48
Spd34
Def33
Res25
Unbound Axe+
Draconic Aura (3)
Atk/Spd Push 3
Seal Def/Res 2
#4
Axe Fighter
AxeInfantry
5★
LV.47
HP61
Atk46
Spd35
Def22
Res31
Rauðrvulture+
Moonbow (2)
Atk/Spd Ideal 3
Lull Spd/Res 3
#5
Red Mage
Red TomeInfantry

Battle 8[]

Normal

Battle 8

Based on: Fine Successors (Normal)
New level: 38
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1Red ManaketeTurn 1
#2Axe FighterTurn 1
#3Green CavalierTurn 1
#4Bow FlierTurn 1
#5ChromTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP48
Atk41
Spd29
Def27
Res26
Flametongue
Swap
Fury 2
Def/Res Link 2
#1
Red Manakete
Red BreathInfantry
4★
LV.38
HP46
Atk38
Spd26
Def27
Res19
Silver Axe
Retribution (3)
Atk/Spd Solo 2
Spurn 2
#2
Axe Fighter
AxeInfantry
4★
LV.38
HP36
Atk41
Spd22
Def14
Res31
Rexcalibur
Rally Defense
Atk/Spd Ruse 2
Rouse Atk/Res 2
#3
Green Cavalier
Green TomeCavalry
4★
LV.38
HP39
Atk37
Spd31
Def14
Res25
Silver Bow
New Moon (3)
Aerobatics 2
Atk/Spd Rein 2
#4
Bow Flier
Colorless bowFlying
4★
LV.38
HP44
Atk49
Spd38
Def31
Res14
Silver Lance
Reposition
Swift Sparrow 1
S/D Near Trace 2
Spd Tactic 2
#5
Chrom
LanceCavalry
Hard

Battle 8

Based on: Fine Successors (Hard)
New level: 43
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1Red ManaketeTurn 1
#2Axe FighterTurn 1
#3Green CavalierTurn 1
#4Bow FlierTurn 1
#5ChromTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP59
Atk49
Spd34
Def33
Res32
Dark Breath+
Swap
Fury 3
Def/Res Link 3
#1
Red Manakete
Red BreathInfantry
5★
LV.43
HP58
Atk45
Spd32
Def31
Res23
Wo Gùn+
Retribution (3)
Atk/Spd Solo 3
Spurn 3
#2
Axe Fighter
AxeInfantry
5★
LV.43
HP44
Atk37
Spd27
Def17
Res36
?
Rally Def/Res
Atk/Spd Ruse 3
Rouse Atk/Res 3
#3
Green Cavalier
Green TomeCavalry
5★
LV.43
HP49
Atk45
Spd36
Def17
Res30
Shining Bow+
New Moon (3)
Aerobatics 3
Atk/Spd Rein 3
#4
Bow Flier
Colorless bowFlying
5★
LV.43
HP54
Atk60
Spd44
Def38
Res17
Geirdriful
Reposition
Swift Sparrow 2
S/D Near Trace 3
Spd Tactic 3
#5
Chrom
LanceCavalry
Lunatic

Battle 8

Based on: Fine Successors (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
#1Red ManaketeTurn 1
#2Axe FighterTurn 1
#3Green CavalierTurn 1
#4Bow FlierTurn 1
#5ChromTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP73
Atk52
Spd37
Def36
Res35
Dark Breath+
Swap
Fury 3
Def/Res Link 3
#1
Red Manakete
Red BreathInfantry
5★
LV.48
HP72
Atk48
Spd35
Def34
Res25
Wo Gùn+
Reprisal (2)
Atk/Spd Solo 3
Spurn 3
#2
Axe Fighter
AxeInfantry
5★
LV.48
HP54
Atk52
Spd29
Def19
Res39
Gronnfox+
Rally Def/Res+
Atk/Spd Ruse 3
Rouse Atk/Res 3
#3
Green Cavalier
Green TomeCavalry
5★
LV.48
HP60
Atk48
Spd39
Def19
Res33
Shining Bow+
Moonbow (2)
Aerobatics 3
Atk/Spd Rein 3
#4
Bow Flier
Colorless bowFlying
5★
LV.48
HP67
Atk64
Spd48
Def43
Res19
Geirdriful
A Fate Changed!
Surge Sparrow
S/D Near Trace 3
Inf. Spd Tactic
#5
Chrom
LanceCavalry

Battle 9[]

Normal

Battle 9

Based on: Fated Divinity (Normal)
New level: 38
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
1#1TikiAfter group is engaged
#2Blue FáfnirAfter group is engaged
#3Red ManaketeAfter group is engaged
#4ClericAfter group is engaged
#5Green ThiefAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP43
Atk49
Spd23
Def34
Res38
Flametongue
Night Sky (3)
Atk/Res Finish 2
Threat. Def/Res 1
#1
Tiki
Green BreathInfantry
4★
LV.38
HP42
Atk36
Spd33
Def29
Res23
Flametongue
Glowing Ember (4)
Atk/Spd Catch 2
Dive-Bomb 3
#2
Blue Fáfnir
Blue BreathFlying
4★
LV.38
HP48
Atk40
Spd27
Def25
Res24
Flametongue
Dragon Gaze (4)
Distant Def 2
#3
Red Manakete
Red BreathInfantry
4★
LV.38
HP37
Atk39
Spd24
Def16
Res36
Assault
Mend
Still Water 2
Dazzling Staff 2
#4
Cleric
StaffInfantry
4★
LV.38
HP39
Atk31
Spd34
Def11
Res29
Silver Dagger
New Moon (3)
Mystic Boost 2
Time's Pulse 2
#5
Green Thief
Green DaggerInfantry
Hard

Battle 9

Based on: Fated Divinity (Hard)
New level: 43
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
1#1TikiAfter group is engaged
#2Blue FáfnirAfter group is engaged
#3Red ManaketeAfter group is engaged
#4ClericAfter group is engaged
#5Green ThiefAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP53
Atk61
Spd28
Def38
Res43
Remote Breath
Night Sky (2)
Atk/Res Finish 3
Threat. Def/Res 2
#1
Tiki
Green BreathInfantry
5★
LV.43
HP52
Atk45
Spd37
Def33
Res28
Flametongue+
Glowing Ember (4)
Atk/Spd Catch 3
Dive-Bomb 3
#2
Blue Fáfnir
Blue BreathFlying
5★
LV.43
HP58
Atk44
Spd31
Def30
Res29
Lightning Breath+
Dragon Gaze (5)
Distant Def 3
Drag Back
#3
Red Manakete
Red BreathInfantry
5★
LV.43
HP45
Atk40
Spd29
Def19
Res41
Gravity
Physic
Still Water 3
Dazzling Staff 3
#4
Cleric
StaffInfantry
5★
LV.43
HP48
Atk41
Spd40
Def14
Res33
Quick Dagger+
New Moon (3)
Mystic Boost 3
Time's Pulse 3
#5
Green Thief
Green DaggerInfantry
Lunatic

Battle 9

Based on: Fated Divinity (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Between Heaven and Earth

AI settings

GroupIndexUnitStart turnNotes
1#1TikiAfter group is engaged
#2Blue FáfnirAfter group is engaged
#3Red ManaketeAfter group is engaged
#4ClericAfter group is engaged
#5Green ThiefAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP64
Atk65
Spd30
Def42
Res47
Remote Breath
Glimmer (1)
Atk/Res Finish 4
New Divinity
Def/Res Menace
#1
Tiki
Green BreathInfantry
5★
LV.48
HP63
Atk47
Spd41
Def37
Res30
Flametongue+
Bonfire (3)
Atk/Spd Catch 3
Dive-Bomb 3
#2
Blue Fáfnir
Blue BreathFlying
5★
LV.48
HP73
Atk48
Spd33
Def32
Res31
Lightning Breath+
Draconic Aura (4)
Distant Def 3
Drag Back
#3
Red Manakete
Red BreathInfantry
5★
LV.48
HP55
Atk46
Spd31
Def21
Res45
Gravity+
Physic+
Still Water 3
Dazzling Staff 3
#4
Cleric
StaffInfantry
5★
LV.48
HP60
Atk43
Spd44
Def15
Res37
Quick Dagger+
Luna (3)
Mystic Boost 3
Time's Pulse 3
#5
Green Thief
Green DaggerInfantry

Battle 10[]

Normal

Battle 10

Based on: Yggdrasill Key (Normal)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2BylethTurn 1
#3SeliphTurn 1
#4ChromTurn 1
#5TikiTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.40
HP45
Atk44
Spd39
Def24
Res27
Adult (Flier)
Dragon Gaze (4)
Sturdy Blow 1
Dive-Bomb 3
Drive Atk 1
#1
Elm
Red BeastFlying
4★
LV.40
HP43
Atk47
Spd40
Def23
Res21
Atlas
Dragon Gaze (4)
Atk/Spd Catch 2
Spd Preempt 2
Spd/Res Rein 2
#2
Byleth
Colorless TomeFlying
4★
LV.40
HP44
Atk51
Spd38
Def33
Res16
Silver Sword
New Moon (3)
Atk/Spd Clash 2
Lull Spd/Def 2
#3
Seliph
SwordCavalry
4★
LV.40
HP45
Atk50
Spd39
Def33
Res15
Silver Lance
Reposition
Swift Sparrow 1
S/D Near Trace 2
Spd Tactic 2
#4
Chrom
LanceCavalry
4★
LV.40
HP44
Atk50
Spd24
Def35
Res38
Flametongue
Night Sky (3)
Atk/Res Finish 2
Threat. Def/Res 1
#5
Tiki
Green BreathInfantry
Hard

Battle 10

Based on: Yggdrasill Key (Hard)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2BylethTurn 1
#3SeliphTurn 1
#4ChromTurn 1
#5TikiTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP55
Atk54
Spd48
Def29
Res33
Fang of Closure
Draconic Aura (3)
Sturdy Blow 2
Dive-Bomb 3
Drive Atk 2
#1
Elm
Red BeastFlying
5★
LV.45
HP53
Atk58
Spd47
Def28
Res26
Inner Wellspring
Dragon Gaze (3)
Atk/Spd Catch 3
Spd Preempt 3
Spd/Res Rein 3
#2
Byleth
Colorless TomeFlying
5★
LV.45
HP54
Atk63
Spd44
Def40
Res19
Holytide Tyrfing
New Moon (2)
Atk/Spd Clash 3
Lull Spd/Def 3
#3
Seliph
SwordCavalry
5★
LV.45
HP55
Atk61
Spd45
Def41
Res18
Geirdriful
Reposition
Swift Sparrow 2
S/D Near Trace 3
Spd Tactic 3
#4
Chrom
LanceCavalry
5★
LV.45
HP54
Atk63
Spd29
Def39
Res44
Remote Breath
Night Sky (2)
Atk/Res Finish 3
Threat. Def/Res 2
#5
Tiki
Green BreathInfantry
Lunatic

Battle 10

Based on: Yggdrasill Key (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ElmTurn 1
#2BylethTurn 1
#3SeliphTurn 1
#4ChromTurn 1
#5TikiTurn 1

See AI for a detailed description of the enemy movement settings.