Fire Emblem Heroes Wiki

Chapters 7 & 8
Level Indicator: ★ LV.35 (Normal)
★ LV.40 (Hard)
★ LV.45 (Lunatic)
Stamina Cost: 30 (Normal)
30 (Hard)
30 (Lunatic)
Victory Requirements:
Reward:  400 (Normal)
 800 (Hard)
 4 (Lunatic)
Previous:
Chain Challenge: Book III, Chapter 8
Next:
Chain Challenge: Book III, Chapter 9

A Chain Challenge based on Book III, Chapter 7: A Home Unknown and Book III, Chapter 8: Truth of a Name.

Map availability[]

This Chain Challenge was made available on:

Unit data[]

Battle 1[]

Normal

Battle 1

Based on: Familiar Scenery (Normal)
New level: 35
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
1#1Lance FlierAfter group is engagedAttacks breakable terrain
#2Axe CavalierAfter group is engagedAttacks breakable terrain
#3Green MageAfter group is engagedAttacks breakable terrain
#4MareetaAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.35
HP36
Atk34
Spd30
Def16
Res31
Silver Lance
Death Blow 2
Guidance 2
#1
Lance Flier
LanceFlying
4★
LV.35
HP39
Atk40
Spd20
Def21
Res26
Silver Axe
Lunge
#2
Axe Cavalier
AxeCavalry
4★
LV.35
HP36
Atk36
Spd28
Def17
Res25
Rexcalibur
Fury 2
Spd Ploy 2
#3
Green Mage
Green TomeInfantry
4★
LV.35
HP38
Atk38
Spd35
Def24
Res19
Silver Sword
New Moon (3)
Flashing Blade 2
Null Follow-Up 2
#4
Mareeta
SwordInfantry
Hard

Battle 1

Based on: Familiar Scenery (Hard)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
1#1Lance FlierAfter group is engagedAttacks breakable terrain
#2Axe CavalierAfter group is engagedAttacks breakable terrain
#3Green MageAfter group is engagedAttacks breakable terrain
#4MareetaAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.40
HP44
Atk41
Spd34
Def21
Res35
Slaying Lance+
Night Sky (2)
Death Blow 3
Guidance 3
#1
Lance Flier
LanceFlying
5★
LV.40
HP48
Atk48
Spd24
Def25
Res29
Silver Axe+
Holy Vestments (3)
Lunge
Drive Spd 2
#2
Axe Cavalier
AxeCavalry
5★
LV.40
HP44
Atk46
Spd34
Def22
Res30
Rexcalibur+
Chilling Wind (4)
Fury 3
Spd Ploy 3
#3
Green Mage
Green TomeInfantry
5★
LV.40
HP49
Atk48
Spd40
Def28
Res23
Shadow Sword
New Moon (2)
Flashing Blade 3
Null Follow-Up 3
#4
Mareeta
SwordInfantry
Lunatic

Battle 1

Based on: Familiar Scenery (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
1#1Lance FlierAfter group is engagedAttacks breakable terrain
#2Axe CavalierAfter group is engagedAttacks breakable terrain
#3Green MageAfter group is engagedAttacks breakable terrain
#4MareetaAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP50
Atk44
Spd38
Def23
Res39
Slaying Lance+
Astra (3)
Death Blow 3
Guidance 3
#1
Lance Flier
LanceFlying
5★
LV.45
HP55
Atk52
Spd26
Def27
Res32
Silver Axe+
Aegis (3)
Lunge
Drive Spd 2
#2
Axe Cavalier
AxeCavalry
5★
LV.45
HP50
Atk50
Spd38
Def24
Res33
Rexcalibur+
Iceberg (3)
Fury 3
Spd Ploy 3
#3
Green Mage
Green TomeInfantry
5★
LV.45
HP58
Atk52
Spd44
Def31
Res25
Shadow Sword
Luna (2)
Flashing Blade 4
Null Follow-Up 3
#4
Mareeta
SwordInfantry

Battle 2[]

Normal

Battle 2

Based on: Boiling Blood (Normal)
New level: 35
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1CorrinTurn 1Attacks breakable terrain
#2Bow FighterTurn 1Attacks breakable terrain
#3Blue MageTurn 1Attacks breakable terrain
#4Sword CavalierTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.35
HP40
Atk41
Spd31
Def25
Res21
Flametongue
Dragon Gaze (4)
Atk/Spd Solo 2
Sudden Panic 2
#1
Corrin
Colorless BreathInfantry
4★
LV.35
HP40
Atk36
Spd24
Def23
Res12
Silver Bow
Darting Blow 2
Poison Strike 2
#2
Bow Fighter
Colorless bowInfantry
4★
LV.35
HP35
Atk36
Spd28
Def15
Res22
Thoron
Atk/Spd 1
#3
Blue Mage
Blue TomeInfantry
4★
LV.35
HP38
Atk40
Spd19
Def20
Res25
Silver Sword
Atk/Def Solo 2
Odd Def Wave 2
#4
Sword Cavalier
SwordCavalry
Hard

Battle 2

Based on: Boiling Blood (Hard)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1CorrinTurn 1Attacks breakable terrain
#2Bow FighterTurn 1Attacks breakable terrain
#3Blue MageTurn 1Attacks breakable terrain
#4Sword CavalierTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.40
HP51
Atk54
Spd37
Def30
Res26
Savage Breath
Dragon Gaze (4)
Atk/Spd Solo 3
Sudden Panic 3
#1
Corrin
Colorless BreathInfantry
5★
LV.40
HP50
Atk44
Spd28
Def28
Res16
Silver Bow+
Rising Wind (4)
Darting Blow 3
Poison Strike 3
#2
Bow Fighter
Colorless bowInfantry
5★
LV.40
HP44
Atk45
Spd33
Def19
Res27
Thoron+
Night Sky (3)
Atk/Spd 2
Swordbreaker 3
#3
Blue Mage
Blue TomeInfantry
5★
LV.40
HP48
Atk48
Spd24
Def25
Res29
Armorsmasher+
Buckler (3)
Atk/Def Solo 3
Odd Def Wave 3
#4
Sword Cavalier
SwordCavalry
Lunatic

Battle 2

Based on: Boiling Blood (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1CorrinTurn 1Attacks breakable terrain
#2Bow FighterTurn 1Attacks breakable terrain
#3Blue MageTurn 1Attacks breakable terrain
#4Sword CavalierTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP59
Atk57
Spd41
Def33
Res29
Savage Breath
Dragon Fang (4)
Atk/Spd Solo 3
Sudden Panic 3
#1
Corrin
Colorless BreathInfantry
5★
LV.45
HP58
Atk47
Spd31
Def31
Res17
Silver Bow+
Blazing Wind (4)
Darting Blow 3
Poison Strike 3
#2
Bow Fighter
Colorless bowInfantry
5★
LV.45
HP52
Atk48
Spd36
Def21
Res30
Thoron+
Glimmer (2)
Atk/Spd 2
Swordbreaker 3
#3
Blue Mage
Blue TomeInfantry
5★
LV.45
HP55
Atk51
Spd27
Def28
Res32
Armorsmasher+
Escutcheon (2)
Atk/Def Solo 3
Odd Def Wave 3
#4
Sword Cavalier
SwordCavalry

Battle 3[]

Normal

Battle 3

Based on: Trapped, Alone (Normal)
New level: 36
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1MareetaTurn 1
#2TikiTurn 1
#3Blue MageTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.36
HP39
Atk39
Spd36
Def24
Res19
Silver Sword
New Moon (3)
Flashing Blade 2
Null Follow-Up 2
#1
Mareeta
SwordInfantry
4★
LV.36
HP42
Atk42
Spd29
Def30
Res23
Flametongue
Glowing Ember (4)
Brazen Atk/Spd 2
Special Fighter 2
#2
Tiki
Colorless BreathArmored
4★
LV.36
HP36
Atk35
Spd27
Def16
Res23
Thoron
Drive Res 1
#3
Blue Mage
Blue TomeInfantry
4★
LV.36
HP39
Atk42
Spd22
Def23
Res28
Silver Axe
Fury 2
Renewal 2
#4
Axe Cavalier
AxeCavalry
Hard

Battle 3

Based on: Trapped, Alone (Hard)
New level: 41
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1MareetaTurn 1
#2TikiTurn 1
#3Blue MageTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.41
HP50
Atk49
Spd42
Def29
Res23
Shadow Sword
New Moon (2)
Flashing Blade 3
Null Follow-Up 3
#1
Mareeta
SwordInfantry
5★
LV.41
HP54
Atk53
Spd34
Def37
Res28
Razing Breath
Glowing Ember (4)
Brazen Atk/Spd 3
Special Fighter 3
#2
Tiki
Colorless BreathArmored
5★
LV.41
HP44
Atk49
Spd37
Def15
Res23
Thoron+
Rising Thunder (4)
Life and Death 3
Drive Res 2
#3
Blue Mage
Blue TomeInfantry
5★
LV.41
HP49
Atk46
Spd22
Def28
Res33
Brave Axe+
Daylight (3)
Fury 3
Renewal 3
#4
Axe Cavalier
AxeCavalry
Lunatic

Battle 3

Based on: Trapped, Alone (Lunatic)
New level: 46
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1MareetaTurn 1
#2TikiTurn 1
#3Blue MageTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.46
HP58
Atk52
Spd46
Def32
Res26
Shadow Sword
Luna (2)
Flashing Blade 4
Null Follow-Up 3
#1
Mareeta
SwordInfantry
5★
LV.46
HP63
Atk55
Spd37
Def41
Res31
Razing Breath
Ignis (4)
Brazen Atk/Spd 3
Special Fighter 3
Solitary Dream
#2
Tiki
Colorless BreathArmored
5★
LV.46
HP52
Atk52
Spd40
Def16
Res26
Thoron+
Blazing Thunder (4)
Life and Death 3
Drive Res 2
#3
Blue Mage
Blue TomeInfantry
5★
LV.46
HP57
Atk48
Spd25
Def31
Res36
Brave Axe+
Noontime (2)
Fury 3
Renewal 3
#4
Axe Cavalier
AxeCavalry

Battle 4[]

Normal

Battle 4

Based on: Engulfed by Madness (Normal)
New level: 36
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1BerkutTurn 1Attacks breakable terrain
#2ClericTurn 1Attacks breakable terrain
#3Red CavalierTurn 1Attacks breakable terrain
#4Axe KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.36
HP38
Atk40
Spd13
Def30
Res26
Silver Lance
Retribution (3)
Warding Stance 2
Odd Res Wave 2
#1
Berkut
LanceCavalry
4★
LV.36
HP33
Atk34
Spd23
Def19
Res31
Assault
Mend
Live to Serve 2
#2
Cleric
StaffInfantry
4★
LV.36
HP31
Atk42
Spd23
Def15
Res32
Bolganone
Fury 2
Spur Def 2
#3
Red Cavalier
Red TomeCavalry
4★
LV.36
HP53
Atk44
Spd12
Def35
Res15
Silver Axe
Fire Boost 2
Bold Fighter 2
#4
Axe Knight
AxeArmored
Hard

Battle 4

Based on: Engulfed by Madness (Hard)
New level: 41
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1BerkutTurn 1Attacks breakable terrain
#2ClericTurn 1Attacks breakable terrain
#3Red CavalierTurn 1Attacks breakable terrain
#4Axe KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.41
HP48
Atk52
Spd16
Def35
Res30
Kriemhild
Retribution (3)
Warding Stance 3
Odd Res Wave 3
#1
Berkut
LanceCavalry
5★
LV.41
HP40
Atk32
Spd28
Def23
Res35
Absorb
Physic
Fireflood Balm (1)
Live to Serve 3
#2
Cleric
StaffInfantry
5★
LV.41
HP39
Atk51
Spd29
Def19
Res37
Bolganone+
Rising Flame (4)
Fury 3
Spur Def 3
#3
Red Cavalier
Red TomeCavalry
5★
LV.41
HP67
Atk52
Spd15
Def41
Res19
Wo Gùn+
New Moon (3)
Fire Boost 3
Bold Fighter 3
#4
Axe Knight
AxeArmored
Lunatic

Battle 4

Based on: Engulfed by Madness (Lunatic)
New level: 46
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Land Below (Flow)

AI settings

GroupIndexUnitStart turnNotes
#1BerkutTurn 1Attacks breakable terrain
#2ClericTurn 1Attacks breakable terrain
#3Red CavalierTurn 1Attacks breakable terrain
#4Axe KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.46
HP54
Atk56
Spd19
Def38
Res32
Kriemhild
Reprisal (2)
Warding Stance 4
Odd Res Wave 3
#1
Berkut
LanceCavalry
5★
LV.46
HP46
Atk37
Spd30
Def25
Res39
Absorb+
Physic+
Fireflood Balm+ (1)
Live to Serve 3
#2
Cleric
StaffInfantry
5★
LV.46
HP45
Atk55
Spd31
Def22
Res41
Bolganone+
Growing Flame (4)
Fury 3
Ward Cavalry
#3
Red Cavalier
Red TomeCavalry
5★
LV.46
HP78
Atk56
Spd18
Def45
Res21
Wo Gùn+
Luna (3)
Fire Boost 3
Bold Fighter 3
#4
Axe Knight
AxeArmored

Battle 5[]

Normal

Battle 5

Based on: Compassion Blooms (Normal)
New level: 38
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Tragedy of Askr

AI settings

GroupIndexUnitStart turnNotes
#1LífTurn 1
#2CorrinTurn 1
#3TikiTurn 1
#4BerkutTurn 1
#5MareetaTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP41
Atk45
Spd27
Def30
Res24
Silver Sword
Dragon Gaze (4)
Desperation 2
Savage Blow 2
#1
Líf
SwordInfantry
4★
LV.38
HP42
Atk43
Spd34
Def27
Res23
Flametongue
Dragon Gaze (4)
Atk/Spd Solo 2
Sudden Panic 2
#2
Corrin
Colorless BreathInfantry
4★
LV.38
HP45
Atk44
Spd31
Def32
Res24
Flametongue
Glowing Ember (4)
Brazen Atk/Spd 2
Special Fighter 2
#3
Tiki
Colorless BreathArmored
4★
LV.38
HP39
Atk42
Spd14
Def32
Res27
Silver Lance
Retribution (3)
Warding Stance 2
Odd Res Wave 2
#4
Berkut
LanceCavalry
4★
LV.38
HP41
Atk41
Spd38
Def25
Res20
Silver Sword
New Moon (3)
Flashing Blade 2
Null Follow-Up 2
#5
Mareeta
SwordInfantry
Hard

Battle 5

Based on: Compassion Blooms (Hard)
New level: 43
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Tragedy of Askr

AI settings

GroupIndexUnitStart turnNotes
#1LífTurn 1
#2CorrinTurn 1
#3TikiTurn 1
#4BerkutTurn 1
#5MareetaTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP51
Atk55
Spd31
Def36
Res29
Sökkvabekkr
Draconic Aura (3)
Desperation 3
Savage Blow 3
#1
Líf
SwordInfantry
5★
LV.43
HP54
Atk56
Spd39
Def32
Res28
Savage Breath
Dragon Gaze (4)
Atk/Spd Solo 3
Sudden Panic 3
#2
Corrin
Colorless BreathInfantry
5★
LV.43
HP56
Atk54
Spd35
Def38
Res29
Razing Breath
Glowing Ember (4)
Brazen Atk/Spd 3
Special Fighter 3
#3
Tiki
Colorless BreathArmored
5★
LV.43
HP49
Atk53
Spd17
Def36
Res31
Kriemhild
Retribution (3)
Warding Stance 3
Odd Res Wave 3
#4
Berkut
LanceCavalry
5★
LV.43
HP51
Atk50
Spd43
Def30
Res25
Shadow Sword
New Moon (2)
Flashing Blade 3
Null Follow-Up 3
#5
Mareeta
SwordInfantry
Lunatic

Battle 5

Based on: Compassion Blooms (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Tragedy of Askr

AI settings

GroupIndexUnitStart turnNotes
#1LífTurn 1
#2CorrinTurn 1
#3TikiTurn 1
#4BerkutTurn 1
#5MareetaTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP59
Atk58
Spd34
Def39
Res32
Sökkvabekkr
Draconic Aura (3)
Desperation 3
Savage Blow 3
#1
Líf
SwordInfantry
5★
LV.48
HP63
Atk60
Spd43
Def35
Res31
Savage Breath
Dragon Fang (4)
Atk/Spd Solo 3
Sudden Panic 3
#2
Corrin
Colorless BreathInfantry
5★
LV.48
HP66
Atk57
Spd38
Def43
Res32
Razing Breath
Ignis (4)
Brazen Atk/Spd 3
Special Fighter 3
Solitary Dream
#3
Tiki
Colorless BreathArmored
5★
LV.48
HP57
Atk57
Spd19
Def39
Res34
Kriemhild
Reprisal (2)
Warding Stance 4
Odd Res Wave 3
#4
Berkut
LanceCavalry
5★
LV.48
HP59
Atk53
Spd47
Def33
Res27
Shadow Sword
Luna (2)
Flashing Blade 4
Null Follow-Up 3
#5
Mareeta
SwordInfantry

Battle 6[]

Normal

Battle 6

Based on: Ruinous Land (Normal)
New level: 37
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ThrasirTurn 1
#2CynthiaTurn 1
#3Sword KnightTurn 1
#4Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.37
HP42
Atk38
Spd33
Def19
Res22
Rexcalibur
New Moon (3)
Swift Sparrow 1
Even Atk Wave 2
#1
Thrasir
Green TomeInfantry
4★
LV.37
HP39
Atk39
Spd33
Def22
Res24
Firesweep Lance
Shove
Spd/Def Link 2
Drive Atk 1
#2
Cynthia
LanceFlying
4★
LV.37
HP60
Atk45
Spd12
Def36
Res15
Silver Sword
Pivot
Renewal 2
Drive Atk 1
#3
Sword Knight
SwordArmored
4★
LV.37
HP43
Atk42
Spd22
Def32
Res15
Silver Axe
Draw Back
Armored Blow 2
Spur Spd 2
#4
Axe Dragon
AxeFlying
Hard

Battle 6

Based on: Ruinous Land (Hard)
New level: 42
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ThrasirTurn 1
#2CynthiaTurn 1
#3Sword KnightTurn 1
#4Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.42
HP52
Atk47
Spd39
Def24
Res27
Ífingr
Luna (3)
Swift Sparrow 2
Even Atk Wave 3
#1
Thrasir
Green TomeInfantry
5★
LV.42
HP49
Atk47
Spd38
Def27
Res29
Firesweep L+
Shove
Spd/Def Link 3
Drive Atk 2
#2
Cynthia
LanceFlying
5★
LV.42
HP72
Atk55
Spd16
Def42
Res19
Silver Sword+
Pivot
Distant Def 3
Renewal 3
Drive Atk 2
#3
Sword Knight
SwordArmored
5★
LV.42
HP53
Atk50
Spd27
Def37
Res19
Slaying Axe+
Draw Back
Glowing Ember (3)
Armored Blow 3
Spur Spd 3
#4
Axe Dragon
AxeFlying
Lunatic

Battle 6

Based on: Ruinous Land (Lunatic)
New level: 47
New rarity: ★
HP multiplier: 140%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1ThrasirTurn 1
#2CynthiaTurn 1
#3Sword KnightTurn 1
#4Axe DragonTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.47
HP60
Atk51
Spd42
Def26
Res30
Ífingr
Luna (3)
Swift Sparrow 2
Even Atk Wave 3
#1
Thrasir
Green TomeInfantry
5★
LV.47
HP57
Atk51
Spd41
Def30
Res32
Firesweep L+
Shove
Spd/Def Link 3
Drive Atk 2
#2
Cynthia
LanceFlying
5★
LV.47
HP84
Atk58
Spd18
Def45
Res21
Silver Sword+
Pivot
Distant Def 3
Renewal 3
Drive Atk 2
#3
Sword Knight
SwordArmored
5★
LV.47
HP61
Atk53
Spd30
Def40
Res21
Slaying Axe+
Draw Back
Bonfire (2)
Armored Blow 3
Goad Fliers
#4
Axe Dragon
AxeFlying

Battle 7[]

Normal

Battle 7

Based on: Almost Extinct (Normal)
New level: 37
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1BradyTurn 1
#2YarneTurn 1
#3Blue MageTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.37
HP44
Atk39
Spd28
Def20
Res24
Assault
Mend
Imbue (1)
Atk/Res Push 2
Infantry Rush 2
#1
Brady
StaffInfantry
4★
LV.37
HP43
Atk41
Spd29
Def28
Res14
Adult (Cavalry)
Night Sky (3)
Atk/Spd Solo 2
Escape Route 2
Odd Spd Wave 2
#2
Yarne
Green BeastCavalry
4★
LV.37
HP40
Atk36
Spd28
Def17
Res24
Thoron
Night Sky (3)
Atk/Spd Push 2
#3
Blue Mage
Blue TomeInfantry
4★
LV.37
HP40
Atk35
Spd32
Def18
Res33
Silver Sword
Quick Riposte 2
Atk Tactic 2
#4
Sword Flier
SwordFlying
Hard

Battle 7

Based on: Almost Extinct (Hard)
New level: 42
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1BradyTurn 1
#2YarneTurn 1
#3Blue MageTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.42
HP53
Atk39
Spd33
Def24
Res28
Slow
Recover
Imbue (2)
Atk/Res Push 3
Infantry Rush 3
#1
Brady
StaffInfantry
5★
LV.42
HP52
Atk45
Spd34
Def33
Res17
Adult (Cavalry)
Astra (4)
Atk/Spd Solo 3
Escape Route 3
Odd Spd Wave 3
#2
Yarne
Green BeastCavalry
5★
LV.42
HP49
Atk45
Spd33
Def20
Res28
Blárblade+
Night Sky (4)
Atk/Spd Push 3
#3
Blue Mage
Blue TomeInfantry
5★
LV.42
HP49
Atk42
Spd36
Def21
Res37
Safeguard+
New Moon (3)
Quick Riposte 3
Atk Tactic 3
#4
Sword Flier
SwordFlying
Lunatic

Battle 7

Based on: Almost Extinct (Lunatic)
New level: 47
New rarity: ★
HP multiplier: 140%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1BradyTurn 1
#2YarneTurn 1
#3Blue MageTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.47
HP61
Atk48
Spd35
Def27
Res31
Slow+
Recover+
Heavenly Light (2)
Atk/Res Push 3
Infantry Rush 3
#1
Brady
StaffInfantry
5★
LV.47
HP60
Atk54
Spd41
Def35
Res19
Bunny Fang
Galeforce (5)
Atk/Spd Solo 3
Escape Route 3
Odd Spd Wave 3
#2
Yarne
Green BeastCavalry
5★
LV.47
HP57
Atk47
Spd35
Def22
Res31
Blárblade+
Glimmer (3)
Atk/Spd Push 3
#3
Blue Mage
Blue TomeInfantry
5★
LV.47
HP57
Atk45
Spd40
Def24
Res41
Safeguard+
Moonbow (2)
Quick Riposte 3
Atk Tactic 3
#4
Sword Flier
SwordFlying

Battle 8[]

Normal

Battle 8

Based on: Their Fragrance Lingers... (Normal)
New level: 38
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
1#1KjelleAfter group is engaged
#2Sword KnightAfter group is engaged
#3Green MageAfter group is engaged
#4Lance DragonAfter group is engaged
#5ClericAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP50
Atk46
Spd19
Def34
Res24
Barrier Lance
Dragon Gaze (4)
AR-D Def/Res 2
Bold Fighter 2
#1
Kjelle
LanceArmored
4★
LV.38
HP60
Atk45
Spd13
Def36
Res16
Silver Sword
Wary Fighter 2
Spur Def 2
#2
Sword Knight
SwordArmored
4★
LV.38
HP40
Atk38
Spd30
Def19
Res26
Rexcalibur
Rally Resistance
Fury 2
Drive Atk 1
#3
Green Mage
Green TomeInfantry
4★
LV.38
HP44
Atk43
Spd23
Def33
Res16
Silver Lance
Swift Stance 1
Lunge
#4
Lance Dragon
LanceFlying
4★
LV.38
HP37
Atk35
Spd24
Def20
Res32
Assault
Mend
Live to Serve 2
#5
Cleric
StaffInfantry
Hard

Battle 8

Based on: Their Fragrance Lingers... (Hard)
New level: 43
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
1#1KjelleAfter group is engaged
#2Sword KnightAfter group is engaged
#3Green MageAfter group is engaged
#4Lance DragonAfter group is engaged
#5ClericAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP62
Atk57
Spd23
Def38
Res29
Barrier Lance+
Dragon Gaze (4)
AR-D Def/Res 3
Bold Fighter 3
#1
Kjelle
LanceArmored
5★
LV.43
HP75
Atk54
Spd16
Def42
Res19
Slaying Edge+
Holy Vestments (2)
Wary Fighter 3
Spur Def 3
#2
Sword Knight
SwordArmored
5★
LV.43
HP50
Atk48
Spd36
Def23
Res32
Rexcalibur+
Rally Up Res
Fury 3
Drive Atk 2
#3
Green Mage
Green TomeInfantry
5★
LV.43
HP54
Atk50
Spd28
Def37
Res19
Vanguard+
Buckler (3)
Swift Stance 2
Lunge
#4
Lance Dragon
LanceFlying
5★
LV.43
HP45
Atk34
Spd29
Def24
Res36
Fear
Physic
Earthfire Balm (1)
Live to Serve 3
#5
Cleric
StaffInfantry
Lunatic

Battle 8

Based on: Their Fragrance Lingers... (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 140%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
1#1KjelleAfter group is engaged
#2Sword KnightAfter group is engaged
#3Green MageAfter group is engaged
#4Lance DragonAfter group is engaged
#5ClericAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP71
Atk60
Spd25
Def42
Res32
Barrier Lance+
Draconic Aura (3)
AR-D Def/Res 3
Bold Fighter 3
#1
Kjelle
LanceArmored
5★
LV.48
HP85
Atk58
Spd18
Def46
Res21
Slaying Edge+
Sacred Cowl (1)
Wary Fighter 3
Ward Armor
#2
Sword Knight
SwordArmored
5★
LV.48
HP57
Atk51
Spd39
Def25
Res35
Rexcalibur+
Rally Up Res+
Fury 3
Drive Atk 2
#3
Green Mage
Green TomeInfantry
5★
LV.48
HP62
Atk54
Spd31
Def41
Res21
Vanguard+
Escutcheon (2)
Swift Stance 2
Lunge
#4
Lance Dragon
LanceFlying
5★
LV.48
HP51
Atk44
Spd32
Def26
Res40
Fear+
Physic+
Earthfire Balm+ (1)
Live to Serve 3
#5
Cleric
StaffInfantry

Battle 9[]

Normal

Battle 9

Based on: Tiny Harbinger (Normal)
New level: 38
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1NahTurn 1
#2CynthiaTurn 1
#3Blue ManaketeTurn 1
#4Axe FlierTurn 1
#5Green MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.38
HP48
Atk42
Spd22
Def33
Res28
Flametongue
Glowing Ember (4)
Bonus Doubler 2
Quick Riposte 2
Infantry Breath 2
#1
Nah
Red BreathInfantry
4★
LV.38
HP40
Atk40
Spd34
Def23
Res25
Firesweep Lance
Shove
Spd/Def Link 2
Drive Atk 1
#2
Cynthia
LanceFlying
4★
LV.38
HP48
Atk42
Spd29
Def27
Res26
Flametongue
Retribution (3)
Fury 2
Odd Atk Wave 2
#3
Blue Manakete
Blue BreathInfantry
4★
LV.38
HP39
Atk39
Spd36
Def13
Res29
Silver Axe
Pivot
Life and Death 2
Def Ploy 2
#4
Axe Flier
AxeFlying
4★
LV.38
HP39
Atk37
Spd29
Def16
Res24
Rexcalibur
Harsh Command
New Moon (3)
Bracing Blow 1
Even Atk Wave 2
#5
Green Mage
Green TomeInfantry
Hard

Battle 9

Based on: Tiny Harbinger (Hard)
New level: 43
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1NahTurn 1
#2CynthiaTurn 1
#3Blue ManaketeTurn 1
#4Axe FlierTurn 1
#5Green MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.43
HP59
Atk55
Spd26
Def40
Res34
Oracle's Breath
Glowing Ember (4)
Bonus Doubler 3
Quick Riposte 3
Infantry Breath 3
#1
Nah
Red BreathInfantry
5★
LV.43
HP50
Atk48
Spd39
Def28
Res30
Firesweep L+
Shove
Spd/Def Link 3
Drive Atk 2
#2
Cynthia
LanceFlying
5★
LV.43
HP59
Atk47
Spd34
Def33
Res32
Lightning Breath+
Retribution (4)
Fury 3
Odd Atk Wave 3
#3
Blue Manakete
Blue BreathInfantry
5★
LV.43
HP49
Atk48
Spd42
Def17
Res33
Slaying Axe+
Pivot
Dragon Gaze (3)
Life and Death 3
Def Ploy 3
#4
Axe Flier
AxeFlying
5★
LV.43
HP49
Atk45
Spd33
Def20
Res29
Rexcalibur+
Harsh Command
New Moon (3)
Bracing Blow 2
Even Atk Wave 3
#5
Green Mage
Green TomeInfantry
Lunatic

Battle 9

Based on: Tiny Harbinger (Lunatic)
New level: 48
New rarity: ★
HP multiplier: 140%
Victory requirements:
BGM: Aggression (Galvanised)

AI settings

GroupIndexUnitStart turnNotes
#1NahTurn 1
#2CynthiaTurn 1
#3Blue ManaketeTurn 1
#4Axe FlierTurn 1
#5Green MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.48
HP68
Atk59
Spd29
Def44
Res37
Oracle's Breath
Bonfire (3)
Bonus Doubler 3
Quick Riposte 3
Infantry Breath 3
#1
Nah
Red BreathInfantry
5★
LV.48
HP57
Atk52
Spd42
Def30
Res32
Firesweep L+
Shove
Spd/Def Link 3
Drive Atk 2
#2
Cynthia
LanceFlying
5★
LV.48
HP68
Atk51
Spd36
Def35
Res34
Lightning Breath+
Reprisal (3)
Fury 3
Odd Atk Wave 3
#3
Blue Manakete
Blue BreathInfantry
5★
LV.48
HP57
Atk50
Spd45
Def19
Res36
Slaying Axe+
Pivot
Draconic Aura (2)
Life and Death 3
Def Ploy 3
#4
Axe Flier
AxeFlying
5★
LV.48
HP57
Atk49
Spd37
Def22
Res31
Rexcalibur+
Harsh Command+
Moonbow (2)
Bracing Blow 2
Even Atk Wave 3
#5
Green Mage
Green TomeInfantry

Battle 10[]

Normal

Battle 10

Based on: Foreboding Words (Normal)
New level: 40
New rarity: ★
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
1#1LífAfter group is engagedAttacks breakable terrain
#2NahAfter group is engagedAttacks breakable terrain
#3KjelleAfter group is engagedAttacks breakable terrain
#4BradyAfter group is engagedAttacks breakable terrain
#5YarneAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.40
HP45
Atk46
Spd28
Def31
Res25
Silver Sword
Dragon Gaze (4)
Death Blow 2
Chill Atk 2
Distant Guard 2
#1
Líf
SwordInfantry
4★
LV.40
HP49
Atk42
Spd24
Def34
Res29
Flametongue
Glowing Ember (4)
Bonus Doubler 2
Quick Riposte 2
Infantry Breath 2
#2
Nah
Red BreathInfantry
4★
LV.40
HP51
Atk48
Spd20
Def35
Res25
Barrier Lance
Dragon Gaze (4)
AR-D Def/Res 2
Bold Fighter 2
#3
Kjelle
LanceArmored
4★
LV.40
HP45
Atk40
Spd29
Def21
Res25
Assault
Mend
Imbue (1)
Atk/Res Push 2
Infantry Rush 2
#4
Brady
StaffInfantry
4★
LV.40
HP44
Atk42
Spd30
Def29
Res14
Adult (Cavalry)
Night Sky (3)
Atk/Spd Solo 2
Escape Route 2
Odd Spd Wave 2
#5
Yarne
Green BeastCavalry
Hard

Battle 10

Based on: Foreboding Words (Hard)
New level: 45
New rarity: ★
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
1#1LífAfter group is engagedAttacks breakable terrain
#2NahAfter group is engagedAttacks breakable terrain
#3KjelleAfter group is engagedAttacks breakable terrain
#4BradyAfter group is engagedAttacks breakable terrain
#5YarneAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP57
Atk56
Spd33
Def37
Res31
Sökkvabekkr
Draconic Aura (3)
Death Blow 3
Chill Atk 3
Distant Guard 3
#1
Líf
SwordInfantry
5★
LV.45
HP61
Atk56
Spd28
Def41
Res35
Oracle's Breath
Glowing Ember (4)
Bonus Doubler 3
Quick Riposte 3
Infantry Breath 3
#2
Nah
Red BreathInfantry
5★
LV.45
HP63
Atk58
Spd24
Def40
Res31
Barrier Lance+
Dragon Gaze (4)
AR-D Def/Res 3
Bold Fighter 3
#3
Kjelle
LanceArmored
5★
LV.45
HP57
Atk40
Spd34
Def26
Res31
Slow
Recover
Imbue (2)
Atk/Res Push 3
Infantry Rush 3
#4
Brady
StaffInfantry
5★
LV.45
HP55
Atk47
Spd36
Def34
Res18
Adult (Cavalry)
Astra (4)
Atk/Spd Solo 3
Escape Route 3
Odd Spd Wave 3
#5
Yarne
Green BeastCavalry
Lunatic

Battle 10

Based on: Foreboding Words (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 140%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
1#1LífAfter group is engagedAttacks breakable terrain
#2NahAfter group is engagedAttacks breakable terrain
#3KjelleAfter group is engagedAttacks breakable terrain
#4BradyAfter group is engagedAttacks breakable terrain
#5YarneAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP67
Atk59
Spd35
Def40
Res33
Sökkvabekkr
Draconic Aura (3)
Death Blow 3
Chill Atk 3
Distant Guard 3
#1
Líf
SwordInfantry
5★
LV.50
HP70
Atk60
Spd30
Def46
Res38
Oracle's Breath
Bonfire (3)
Bonus Doubler 3
Quick Riposte 3
Infantry Breath 3
#2
Nah
Red BreathInfantry
5★
LV.50
HP74
Atk61
Spd26
Def43
Res33
Barrier Lance+
Draconic Aura (3)
AR-D Def/Res 3
Bold Fighter 3
#3
Kjelle
LanceArmored
5★
LV.50
HP64
Atk51
Spd38
Def28
Res33
Slow+
Recover+
Heavenly Light (2)
Atk/Res Push 3
Infantry Rush 3
#4
Brady
StaffInfantry
5★
LV.50
HP62
Atk55
Spd42
Def38
Res19
Bunny Fang
Galeforce (5)
Atk/Spd Solo 3
Escape Route 3
Odd Spd Wave 3
#5
Yarne
Green BeastCavalry