Chapters 7 & 8
|
Level Indicator:
|
LV.35 (Normal) LV.40 (Hard) LV.45 (Lunatic)
|
Stamina Cost:
|
30 (Normal) 30 (Hard) 30 (Lunatic)
|
Victory Requirements:
|
—
|
Reward:
|
400 (Normal) 800 (Hard) 4 (Lunatic)
|
|
---|
|
A Chain Challenge based on Book I, Chapter 7: World of Blazing and Book I, Chapter 8: Back to Awakening.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Matthew | After group is engaged | Attacks breakable terrain |
#2 | Serra | After group is engaged | Attacks breakable terrain |
#3 | Thief | After group is engaged | Attacks breakable terrain |
#4 | Thief | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Matthew | After group is engaged | Attacks breakable terrain |
#2 | Serra | After group is engaged | Attacks breakable terrain |
#3 | Thief | After group is engaged | Attacks breakable terrain |
#4 | Thief | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Matthew | After group is engaged | Attacks breakable terrain |
#2 | Serra | After group is engaged | Attacks breakable terrain |
#3 | Thief | After group is engaged | Attacks breakable terrain |
#4 | Thief | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 2[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Eliwood | Turn 1 | Attacks breakable terrain |
— | #2 | Green Cavalier | Turn 1 | Attacks breakable terrain |
— | #3 | Hector | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Eliwood | Turn 1 | Attacks breakable terrain |
— | #2 | Green Cavalier | Turn 1 | Attacks breakable terrain |
— | #3 | Hector | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Eliwood | Turn 1 | Attacks breakable terrain |
— | #2 | Green Cavalier | Turn 1 | Attacks breakable terrain |
— | #3 | Hector | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 3[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #2 | Raven | Turn 1 | Attacks breakable terrain |
— | #3 | Nino | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #2 | Raven | Turn 1 | Attacks breakable terrain |
— | #3 | Nino | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #2 | Raven | Turn 1 | Attacks breakable terrain |
— | #3 | Nino | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 4[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Green Mage | After group is engaged | Attacks breakable terrain |
#2 | Hawkeye | After group is engaged | Attacks breakable terrain |
#3 | Lyn | After group is engaged | Attacks breakable terrain |
#4 | Florina | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Green Mage | After group is engaged | Attacks breakable terrain |
#2 | Hawkeye | After group is engaged | Attacks breakable terrain |
#3 | Lyn | After group is engaged | Attacks breakable terrain |
#4 | Florina | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Green Mage | After group is engaged | Attacks breakable terrain |
#2 | Hawkeye | After group is engaged | Attacks breakable terrain |
#3 | Lyn | After group is engaged | Attacks breakable terrain |
#4 | Florina | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5[ | ]
Battle 5
|
|
Based on:
|
Blazing Noblemen (Normal)
|
New level:
|
38
|
New rarity:
|
4
|
HP multiplier:
|
110%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Eliwood | Turn 1 | Attacks breakable terrain |
— | #2 | Hector | Turn 1 | Attacks breakable terrain |
— | #3 | Lyn | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5
|
|
Based on:
|
Blazing Noblemen (Hard)
|
New level:
|
43
|
New rarity:
|
5
|
HP multiplier:
|
120%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Eliwood | Turn 1 | Attacks breakable terrain |
— | #2 | Hector | Turn 1 | Attacks breakable terrain |
— | #3 | Lyn | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.