Celica: Queen of Valentia Reinforcement Map | |||
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Normal/Hard/Lunatic Infernal/Abyssal | |||
Level Indicator: | LV.10 (Normal) LV.30 (Hard) LV.40 (Lunatic) LV.45 (Infernal) LV.50 (Abyssal) | ||
Stamina Cost: | 0 (Normal) 0 (Hard) 0 (Lunatic) 0 (Infernal) 0 (Abyssal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | ||
BGM: | |||
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Map availability[ | ]
This Legendary Hero Battle was made available on:
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
Unit data[ | ]
Normal
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | ? | Celica | 1 turn(s) after group is engaged | — |
? | Lance Cavalier | After group is engaged | — | |
? | Bow Fighter | After group is engaged | — | |
? | Sword Fighter | After group is engaged | — | |
? | Troubadour | After group is engaged | — | |
? | Blue Cavalier | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Green Flier | After group is engaged | — | |
? | Axe Knight | After group is engaged | — | |
? | Bow Flier | After group is engaged | — | |
? | Sword Cavalier | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: 1 Bow Fighter unit killed |
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Reinforcement: 1 Lance Cavalier unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Sword Fighter unit killed |
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Reinforcement: 1 Troubadour unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Hard
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | ? | Celica | 1 turn(s) after group is engaged | — |
? | Lance Cavalier | After group is engaged | — | |
? | Bow Fighter | After group is engaged | — | |
? | Sword Fighter | After group is engaged | — | |
? | Troubadour | After group is engaged | — | |
? | Blue Cavalier | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Green Flier | After group is engaged | — | |
? | Axe Knight | After group is engaged | — | |
? | Bow Flier | After group is engaged | — | |
? | Sword Cavalier | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Bow Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Lance Cavalier unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Sword Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Troubadour unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Lunatic
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | ? | Celica | 1 turn(s) after group is engaged | — |
? | Lance Cavalier | After group is engaged | — | |
? | Bow Fighter | After group is engaged | — | |
? | Sword Fighter | After group is engaged | — | |
? | Troubadour | After group is engaged | — | |
? | Blue Cavalier | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Green Flier | After group is engaged | — | |
? | Axe Knight | After group is engaged | — | |
? | Bow Flier | After group is engaged | — | |
? | Sword Cavalier | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Bow Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Lance Cavalier unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Sword Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Troubadour unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Infernal
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | ? | Celica | 1 turn(s) after group is engaged | — |
? | Lance Cavalier | After group is engaged | — | |
? | Bow Fighter | After group is engaged | — | |
? | Sword Fighter | After group is engaged | — | |
? | Troubadour | After group is engaged | — | |
? | Lance Knight | After group is engaged | — | |
? | Blue Cavalier | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Green Flier | After group is engaged | — | |
? | Axe Knight | After group is engaged | — | |
? | Bow Flier | After group is engaged | — | |
? | Sword Cavalier | After group is engaged | — | |
? | Axe Fighter | After group is engaged | — | |
? | Sword Dragon | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Bow Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Lance Cavalier unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Lance Knight unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Sword Fighter unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Troubadour unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Abyssal
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | ? | Celica | 1 turn(s) after group is engaged | — |
? | Lance Cavalier | After group is engaged | — | |
? | Bow Fighter | After group is engaged | — | |
? | Sword Fighter | After group is engaged | — | |
? | Troubadour | After group is engaged | — | |
? | Lance Knight | After group is engaged | — | |
? | Blue Cavalier | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Green Flier | After group is engaged | — | |
? | Axe Knight | After group is engaged | — | |
? | Bow Flier | After group is engaged | — | |
? | Sword Cavalier | After group is engaged | — | |
? | Axe Fighter | After group is engaged | — | |
? | Sword Dragon | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Bow Fighter unit killed |
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Enemy data | ||||||||||||||||||||||||||||||||||||||
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