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Status Icon WeaponStatus Icon MoveAlm Lovebird Duo Face FC
Alm: Lovebird Duo
Status Icon WeaponStatus Icon MoveCelica Caring Princess Face FC
Celica: Caring Princess
Status Icon WeaponStatus Icon MoveCelica Imprisoned Soul Face FC
Celica: Imprisoned Soul
Status Icon WeaponStatus Icon MoveCelica Warrior Priestess Face FC
Celica: Warrior Priestess
Status Icon WeaponStatus Icon MoveCelica Valentias Hope Face FC
Celica: Valentia's Hope
Status Icon WeaponStatus Icon MoveCelica Of Echoes Face FC
Celica: Of Echoes
General Quotes Misc Heroic Ordeal
Celica
Queen of Valentia
Portrait
Celica Queen of Valentia Face
Attack
Celica Queen of Valentia BtlFace
Special
Celica Queen of Valentia BtlFace C
Damage

Celica Queen of Valentia BtlFace D

Art by: Umiu Geso (海鵜げそ)
Description Queen of Unified Valentia who, together with Alm, defeated Duma. To some, she is the Earth Mother, Mila, reborn. Appears in Fire Emblem Echoes: Shadows of Valentia.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Fire Fire
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Green Tome Green Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Erica Lindbeck
Voice Actor JP 東山奈央(Nao Toyama)
Release Date
Entry Icon MiniUnit Head 2 Echoes
Version 4.0
Internal ID PID_伝承セリカ (465)
Origin 20000200100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/95/6/72/3/43/4/537
★15/16/178/9/106/7/82/3/43/4/539
★16/17/188/9/106/7/83/4/54/5/642
★16/17/189/10/117/8/93/4/54/5/644
★17/18/199/10/117/8/94/5/65/6/747

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3526/29/3226/29/3110/12/1517/20/23121~123
★30/33/3629/32/3529/32/3410/13/1618/21/24130~131
★33/36/3931/34/3731/34/3712/15/1821/24/27143
★34/37/4033/36/3933/36/4013/16/1922/25/28150~151
★36/40/4335/38/4135/38/4214/18/2124/28/31161~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%65%70%30%50%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Wind4250★★
Elwind62100★★
Rexcalibur92200★★
Saintly Seraphim142
Grants Spd+3. If unit initiates combat, deals damage = 25% of foe's Res. (Ignores reductions to Res from Special skills.)
400★★

Saintly Seraphim can be upgraded in the Weapon Refinery.
When upgraded, the description of Saintly Seraphim becomes "Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Res, including when dealing damage with a Special triggered before combat (ignores reductions to Res from Special skills).".
Saintly Seraphim can be upgraded with the additional effect Saintly Seraphim W "At start of turn, if unit is within 2 spaces of an ally, grants "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Miracle5
If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
200★★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7 during combat.
300★
BSoul of ZofiaSoul of Zofia
Neutralizes effects that guarantee foe's follow-up attacks or prevent unit's follow-up attacks during combat. If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
300★
Soul of Zofia IISoul of Zofia II
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. At start of combat, if unit's HP ≥ 25%, inflicts Spd-5 on foe and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).
300★
CAtk Spd Oath 1Atk/Spd Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
60★
Atk Spd Oath 2Atk/Spd Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Atk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
240★
Threaten Spd 1Threaten Spd 1
At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions.
50★
Threat. Atk Spd 1Threat. Atk/Spd 1
At start of turn, inflicts Atk/Spd-3 on foes within 2 spaces through their next actions.
100★
Threat. Atk Spd 2Threat. Atk/Spd 2
At start of turn, inflicts Atk/Spd-4 on foes within 2 spaces through their next actions.
200★
Atk Spd MenaceAtk/Spd Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn.
300★

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