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Carrot-Tip Spear+
Wep lc118.webp
Weapon type Lance
Might 14
Range 1
Required Carrot-Tip Spear
SP 300
Exclusive? No
String ID SID_春花の槍+
Numeric ID 2995
Description At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Notes[]

  • The stat increase that can be applied by Carrot-Tip Spear+ is considered a combat boost.
    • Active  penalties are added to the Atk stat before calculations.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+5 HP, +2 Mt
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+5 HP, +3 Spd
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+5 HP, +4 Def
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+5 HP, +4 Res
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50

List of owners[]

UnitSkill chain
Luthier Spring Hopes Face FC.webp
Iron Lance
4★
Steel Lance
4★
Carrot-Tip Spear
4★
Carrot-Tip Spear+
5★

In other languages[]

Language Name
Japanese 春花の槍+
German Karottenspeer+
Spanish (Europe) Pica verdor +
Spanish (Latin America) Pica zanahoria +
French Lance légume +
Italian Piccarota+
Traditional Chinese (Taiwan) 春花之槍+
Portuguese Lança de rama+

References[]

See also[]

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