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Carrot-Tip Bow+
Bow
Weapon Carrot-Tip Bow.png
Arrow
Weapon Carrot-Tip Bow V2.png
Weapon type Red bow Blue bow Green bow Colorless bow
Might 12
Range 2
Effectiveness
Required Carrot-Tip Bow
SP 300
Exclusive? No
String ID SID_春花の弓+
Numeric ID 2998
Description Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Notes[]

  • The stat increase that can be applied by Carrot-Tip Bow+ is considered a combat boost.
    • Active  penalties are added to the Atk stat before calculations.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+2 HP, +1 Mt
Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+2 HP, +2 Spd
Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+2 HP, +3 Def
Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50
+2 HP, +3 Res
Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
350 SP, 500 , 50

List of owners[]

UnitSkill chain
Henry Peculiar Egg Face FC.webp
Iron Bow
4★
Steel Bow
4★
Carrot-Tip Bow
4★
Carrot-Tip Bow+
5★

In other languages[]

Language Name
Japanese 春花の弓+
German Karottenbogen+
Spanish (Europe) Arco verdor +
Spanish (Latin America) Arco zanahoria +
French Arc légume +
Italian Carotarco+
Traditional Chinese (Taiwan) 春花之弓+
Portuguese Arco de rama+

References[]

See also[]

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