Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Candied Dagger is considered a temporary buff.
- The damage boosting effect of Candied Dagger ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Candied Dagger is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
Upgrades[ | ]
Type | Stats | Description [Collapse]
|
Cost | |
---|---|---|---|---|
— | If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 At start of combat, if foe's HP = 100%, deals +7 damage. When a Special triggers before combat, if foe's HP = 100%, deals +7 damage before combat. |
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. At start of combat, if foe's HP = 100%, deals +7 damage. When a Special triggers before combat, if foe's HP = 100%, deals +7 damage before combat. |
400 SP, 500, 200 | |
+2 HP, +1 Mt | If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 |
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
400 SP, 500, 200 | |
+2 HP, +2 Spd | If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 |
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
400 SP, 500, 200 | |
+2 HP, +3 Def | If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 |
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
400 SP, 500, 200 | |
+2 HP, +3 Res | If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 |
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
400 SP, 500, 200 |
Notes[ | ]
- The damage boosting effect is a flat +7 damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain |
---|---|
Candied Dagger 5 |
Trivia[ | ]
- The skill ID for the refined effect listed first is
SID_ダメージ強化R敵HP
, which can be translated as Damage Bonus R Enemy HP.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 砂糖菓子の暗器 |
German | Kandierter Dolch |
Spanish (Europe) | Daga azucarada |
Spanish (Latin America) | Daga azucarada |
French | Dague confite |
Italian | Pugnale candito |
Traditional Chinese (Taiwan) | 甜點暗器 |
Portuguese | Adaga açucarada |