Fire Emblem Heroes Wiki

Camus: Sable Knight
Hard/Lunatic
Infernal
Level Indicator: ★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
Stamina Cost: 0 (Hard)
0 (Lunatic)
0 (Infernal)
Victory Requirements: All allies must survive.
Cannot use Light's Blessing.
Reward:  (Hard)
 (Lunatic)
 2,000 (Infernal)
BGM:
Previous:
Lloyd: White Wolf (map)
Next:
Legion: Masked Maniac (map)

Map availability[]

This map is a Grand Hero Battle map which was made available:

  •  – (Notification)

Daily GHB Revival[]

This map is part of the Daily GHB Revival Rotation and appears weekly:

  • (Notification)
    This map is available periodically. It is scheduled to become available during  – . (Infernal difficulty added)

Unit data[]

Hard

AI settings

GroupIndexUnitStart turnNotes
1#1CamusAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#2Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#3Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#4Red CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#5TroubadourAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.30
HP44
Atk41
Spd26
Def23
Res12
Gradivus
Growing Thunder (4)
Grani's Shield
Goad Cavalry
#1
Camus
LanceCavalry
4★
LV.30
HP36
Atk38
Spd18
Def19
Res23
Silver Axe
Rally Defense
Grani's Shield
Pass 2
Ward Cavalry
#2
Axe Cavalier
AxeCavalry
4★
LV.30
HP36
Atk38
Spd18
Def19
Res23
Silver Axe
Rally Defense
Grani's Shield
Pass 2
Ward Cavalry
#3
Axe Cavalier
AxeCavalry
4★
LV.30
HP29
Atk37
Spd19
Def12
Res27
Bolganone
Rally Attack
Moonbow (2)
Darting Blow 2
Goad Cavalry
#4
Red Cavalier
Red TomeCavalry
4★
LV.30
HP27
Atk30
Spd15
Def15
Res32
Fear
Rehabilitate
Miracle (2 / 6)
Wings of Mercy 3
#5
Troubadour
StaffCavalry
Lunatic

AI settings

GroupIndexUnitStart turnNotes
1#1CamusAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#2Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#3Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#4Red CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#5TroubadourAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.40
HP58
Atk48
Spd33
Def31
Res17
Gradivus
Growing Thunder (4)
Grani's Shield
Goad Cavalry
#1
Camus
LanceCavalry
5★
LV.40
HP49
Atk50
Spd25
Def26
Res30
Silver Axe+
Rally Defense
Grani's Shield
Pass 3
Ward Cavalry
#2
Axe Cavalier
AxeCavalry
5★
LV.40
HP49
Atk50
Spd25
Def26
Res30
Silver Axe+
Rally Defense
Grani's Shield
Pass 3
Ward Cavalry
#3
Axe Cavalier
AxeCavalry
5★
LV.40
HP40
Atk49
Spd26
Def17
Res35
Bolganone+
Rally Attack
Moonbow (2)
Darting Blow 3
Goad Cavalry
#4
Red Cavalier
Red TomeCavalry
5★
LV.40
HP36
Atk37
Spd22
Def20
Res42
Fear
Rehabilitate
Miracle (2 / 6)
Wings of Mercy 3
#5
Troubadour
StaffCavalry
Infernal

AI settings

GroupIndexUnitStart turnNotes
1#1CamusAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#2Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#3Axe CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#4Red CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#5TroubadourAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make
#6Blue CavalierAfter group is engagedAttacks breakable terrain
Returns to starting position if unit has no actions to make

See AI for a detailed description of the enemy movement settings.

Limited Hero Battle[]

Availability Deployment limits Rewards
(Notification)  1,000 (Hard)
 20 (Lunatic)
 20 (Infernal)

Story[]

Beginning of the battle

EnglishJapanese

Camusカミュ

I have lived as a knight, and I intend
to die as one.

There are no other roads left for me
to walk.

私は騎士として生き、
騎士として死ぬ。
それ以外に私の歩く道はない…

Story
Previous:
Paralogue 6-3: Battle of the Bouquet
Next:
Xenologue 2: The Brink of Chaos

Strategy / General Tips[]

  • All enemy units on this map are cavaliers with the Axe Cavaliers and Camus possessing Grani's Shield, it might be meaningless using anti-cavalry weapons for this reason.

Unit Recommendations[]

In other languages[]

Language Name
English (US) Camus: Sable Knight
Japanese 黒騎士 カミュ
German Camus: Der Schwarze
Spanish (Europe) Camus: Caballero Ópalo
Spanish (Latin America) Camus: Caballero Ópalo
French Camus : Chevalier noir
Italian Lo Zibellino Nero: Camus
Traditional Chinese (Taiwan) 黑騎士 卡謬
Portuguese Camus: Cavaleiro vil

Trivia[]