Campaign Lance+ | |
---|---|
Weapon type | |
Might | 14 |
Range | 1 |
Required | Campaign Lance |
SP | 300 |
Exclusive? | No |
String ID | SID_継戦の槍+
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Numeric ID | 4460
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Description | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
Recover 10 HP | Unit | After combat if Unit's HP ≥ 25% at start of combat |
Combat effects | ||
Atk/Def+5 | Unit | Unit's HP ≥ 25% at start of combat |
Atk/Def-X (max: 10) X = 25% of Unit's HP at start of combat | Foe |
Notes[ | ]
- The stat increase that can be applied by Campaign Lance+ is considered a temporary buff.
- The stat decrease that can be applied by Campaign Lance+ is considered a temporary debuff.
- A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
- Temporary buffs and temporary debuffs from skills such as Death Blow and Rauðrfox+ will not affect the outcome.
- Only stat boosts outside of combat, such as Bonuses and Penalties, will affect the outcome.
- The healing effect is triggered regardless of whether Campaign Lance+'s user performs an attack during combat. If foe initiates combat and user cannot counterattack, Campaign Lance+'s healing effect will still trigger.
- Campaign Lance+'s user needs to survive the combat for the healing effect to trigger.
- Campaign Lance+'s healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Campaign Lance+'s after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+5 HP, +2 Mt | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat. | 350 SP, 500, 50 | |
+5 HP, +3 Spd | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat. | 350 SP, 500, 50 | |
+5 HP, +4 Def | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat. | 350 SP, 500, 50 | |
+5 HP, +4 Res | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat. | 350 SP, 500, 50 |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 3 | Steel Lance 3 | Campaign Lance 3 | Campaign Lance+ 5 |
Availability[ | ]
Summoning events
- This skill has not been available on any focus units on any summoning events.
Distributed units
- Book IX Begins quest (December 2024) (×2)
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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