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Status Icon WeaponStatus Icon MoveCamilla Bewitching Beauty Face FC
Camilla: Bewitching Beauty
Status Icon WeaponStatus Icon MoveCamilla Spring Princess Face FC
Camilla: Spring Princess
Status Icon WeaponStatus Icon MoveCamilla Holiday Traveler Face FC
Camilla: Holiday Traveler
Status Icon WeaponStatus Icon MoveCamilla Tropical Beauty Face FC
Camilla: Tropical Beauty
Status Icon WeaponStatus Icon MoveCamilla Flower of Fantasy Face FC
Camilla: Flower of Fantasy
Status Icon WeaponStatus Icon MoveCamilla Steamy Secrets Face FC
Camilla: Steamy Secrets
Status Icon WeaponStatus Icon MoveCamilla Light of Nohr Face FC
Camilla: Light of Nohr
Status Icon WeaponStatus Icon MoveCamilla Midnight Bloom Face FC
Camilla: Midnight Bloom
Status Icon WeaponStatus Icon MoveHinoka Fair Pirate Pair Face FC
Hinoka: Fair Pirate Pair
General Quotes Misc Heroic Ordeal
Camilla
Alluring Darkness
Portrait
Camilla Alluring Darkness Face
Attack
Camilla Alluring Darkness BtlFace
Special
Camilla Alluring Darkness BtlFace C
Damage

Camilla Alluring Darkness BtlFace D

Art by: Mai Okuma (大熊まい)
Description Eldest princess of Nohr. Both elegant and bewitching, she is often praised for being ever more and more alluring. Appears in Fire Emblem Fates.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Water Water
Ally Boost HP+3, Atk+2
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Green Tome Green Tome
Move Type Icon Move Flying Flying
Voice Actor EN Misty Lee
Voice Actor JP 沢城みゆき(Miyuki Sawashiro)
Release Date
Entry Icon MiniUnit Head 11 Fates
Version 8.0
Internal ID PID_伝承カミラ (1040)
Origin 110000500500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1712/13/148/9/100/1/20/1/240
★15/16/1713/14/159/10/110/1/20/1/242
★16/17/1813/14/159/10/111/2/31/2/345
★16/17/1814/15/1610/11/121/2/31/2/347
★17/18/1914/15/1610/11/122/3/42/3/450

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3533/36/3832/35/3813/15/1814/17/20134~136
★30/33/3636/39/4135/38/4114/16/1915/18/21143~145
★33/36/3938/41/4438/41/4416/19/2218/21/24158
★34/37/4040/43/4741/44/4717/20/2319/22/25166~167
★36/40/4342/45/4943/46/4919/22/2621/25/28177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%45%50%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Wind4250★★
Elwind62100★★
Rexcalibur92200★★
Bewitching Tome142
Enables【Canto (1)】.

Accelerates Special trigger (cooldown count-1). If unit initiates combat or foe's Range = 2, as combat begins, deals damage to foe = X% of foe's Atk (if unit has weapon-triangle advantage or unit's Spd > foe's Spd, X = 40; otherwise, X = 20; effects that reduce damage during combat do not apply; will not reduce foe's HP below 1). If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, and reduces damage from foe's first attack by 30% during combat, and restores 7 HP to unit after combat.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Remote SparrowRemote Sparrow
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%.
300★
BSpoil RottenSpoil Rotten
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7 and【Sabotage】on closest foes and any foe within 2 spaces of those foes through their next actions and grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Res-5 on foe, neutralizes effects that prevent unit's follow-up attacks, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
300★
CSavage Blow 1Savage Blow 1
If unit initiates combat, deals 3 damage to foes within 2 spaces of target after combat.
50★
Savage Blow 2Savage Blow 2
If unit initiates combat, deals 5 damage to foes within 2 spaces of target after combat.
100★
Savage Blow 3Savage Blow 3
If unit initiates combat, deals 7 damage to foes within 2 spaces of target after combat.
200★
Deadly MiasmaDeadly Miasma
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies【Divine Vein (Haze)】on target's space and on each space within 2 spaces of target's space for 1 turn.

【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
300★

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