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General | Quotes | Misc | Heroic Ordeal |
Camilla Alluring Darkness | |
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Art by: Mai Okuma (大熊まい) | |
Description | Eldest princess of Nohr. Both elegant and bewitching, she is often praised for being ever more and more alluring. Appears in Fire Emblem Fates. |
Rarities | 5 Focus — Legendary |
Legendary Effect | Water |
Ally Boost | HP+3, Atk+2 |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | Green Tome |
Move Type | Flying |
Voice Actor EN | Misty Lee |
Voice Actor JP | 沢城みゆき(Miyuki Sawashiro) |
Release Date | |
Entry | Fates |
Version | 8.0 |
Internal ID | PID_伝承カミラ (1040)
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Origin | 110000500500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 12/13/14 | 8/9/10 | 0/1/2 | 0/1/2 | 40 |
2 | 15/16/17 | 13/14/15 | 9/10/11 | 0/1/2 | 0/1/2 | 42 |
3 | 16/17/18 | 13/14/15 | 9/10/11 | 1/2/3 | 1/2/3 | 45 |
4 | 16/17/18 | 14/15/16 | 10/11/12 | 1/2/3 | 1/2/3 | 47 |
5 | 17/18/19 | 14/15/16 | 10/11/12 | 2/3/4 | 2/3/4 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 33/36/38 | 32/35/38 | 13/15/18 | 14/17/20 | 134~136 |
2 | 30/33/36 | 36/39/41 | 35/38/41 | 14/16/19 | 15/18/21 | 143~145 |
3 | 33/36/39 | 38/41/44 | 38/41/44 | 16/19/22 | 18/21/24 | 158 |
4 | 34/37/40 | 40/43/47 | 41/44/47 | 17/20/23 | 19/22/25 | 166~167 |
5 | 36/40/43 | 42/45/49 | 43/46/49 | 19/22/26 | 21/25/28 | 177~179 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 45% | 50% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Bewitching Tome | 14 | 2 | Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or foe's Range = 2, as combat begins, deals damage to foe = X% of foe's Atk (if unit has weapon-triangle advantage or unit's Spd > foe's Spd, X = 40; otherwise, X = 20; effects that reduce damage during combat do not apply; will not reduce foe's HP below 1). If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, and reduces damage from foe's first attack by 30% during combat, and restores 7 HP to unit after combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 2 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
Remote Sparrow | If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. | 300 | 5 | ||
B | Spoil Rotten | At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7 and【Sabotage】on closest foes and any foe within 2 spaces of those foes through their next actions and grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Res-5 on foe, neutralizes effects that prevent unit's follow-up attacks, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. | 300 | 5 | |
C | Savage Blow 1 | If unit initiates combat, deals 3 damage to foes within 2 spaces of target after combat. | 50 | 2 | |
Savage Blow 2 | If unit initiates combat, deals 5 damage to foes within 2 spaces of target after combat. | 100 | 3 | ||
Savage Blow 3 | If unit initiates combat, deals 7 damage to foes within 2 spaces of target after combat. | 200 | 4 | ||
Deadly Miasma | If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies【Divine Vein (Haze)】on target's space and on each space within 2 spaces of target's space for 1 turn. 【Divine Vein (Haze)】 Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) | 300 | 5 |