Image | Name | Category | Level | Cost | Description | |
---|---|---|---|---|---|---|
Raids | Resorts | |||||
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Calling Circle (O) | ![]()
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1 | 3,000 ![]() |
A reinforcement appears on turn 3 and gets an extra action once per turn if a Mythic Hero with Raiding Party Call is in your raiding party. | A magical circle that summons a reinforcement. |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Both Calling Circle (O) and other effects that grant another action to the user can trigger on the same turn.[1]
- The unit's Special cooldown count is unaffected if Calling Circle (O) triggers.
- The priority of effects that grant another action to the user is as follows:
Share Spoils
- Effects with priority such as
Time Is Light
- Non-Special effects without priority such as
Lone Wolf or
Override
- Special effects without priority such as
Galeforce or
Njörun's Zeal II
Availability[ | ]
This structure was made available on:
- (Notification)
Gallery[ | ]
In other languages[ | ]
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English (US) | ???
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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