You may be looking for: Caeda: Talys's Heart
Caeda: Princess of Talys
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 13/14/15 4/5/6 6/7/8 1/2/3 5/6/7 34 2 13/14/15 4/5/6 7/8/9 1/2/3 6/7/8 36 3 14/15/16 5/6/7 7/8/9 2/3/4 6/7/8 39 4 14/15/16 5/6/7 8/9/10 2/3/4 7/8/9 41 5 15/16/17 6/7/8 8/9/10 3/4/5 7/8/9 44
Level 40 stats Rarity HP Atk Spd Def Res Total 1 24/27/29 18/21/24 25/28/31 10/13/16 19/22/25 110~111 2 25/28/30 19/22/25 28/31/34 11/14/17 21/24/27 118~119 3 27/30/33 22/25/28 30/33/36 13/16/19 23/26/29 130 4 28/31/34 23/26/29 32/35/38 14/17/20 25/28/31 137 5 30/33/36 25/29/32 34/37/40 16/19/22 26/30/33 147~148
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 40% 50% 65% 35% 50% 240%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Thunder 4 2 — 50 1 1 Elthunder 6 2 — 100 3 2 Blessed Bouquet 8 2 If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat. 300 4 3 Blessed Bouquet+ 12 2 If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat. 300 5 5
Blessed Bouquet+ can be upgraded in the Weapon Refinery . When upgraded, the description of Blessed Bouquet+ becomes "After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn.".
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Chilling Wind 4 Boosts damage by 50% of unit's Res. 100 4 3 Iceberg 3 Boosts damage by 50% of unit's Res. 200 — 4
Type Name Description SP Unlock A Resistance +1 Grants Res+1. 30 3 Attack/Res 1 Grants Atk/Res+1. 80 4 Attack/Res 2 Grants Atk/Res+2. 160 5 C Hone Spd 1 At start of turn, grants Spd+2 to adjacent allies for 1 turn. 50 1 Hone Spd 2 At start of turn, grants Spd+3 to adjacent allies for 1 turn. 100 2 Hone Spd 3 At start of turn, grants Spd+4 to adjacent allies for 1 turn. 200 4