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General Quotes Misc Heroic Ordeal
Céline
Joyous Royal
Portrait
Celine Joyous Royal Face
Attack
Celine Joyous Royal BtlFace
Special
Celine Joyous Royal BtlFace C
Damage

Celine Joyous Royal BtlFace D

Art by: hanekoto (はねこと)
Description Princess of Firene and Alfred's younger sister. She has a gentle demeanor and a particular love for tea. Appears in Fire Emblem Engage.
Rarities ★
Weapon Type Icon Class Green Tome Green Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Rachelle Heger
Voice Actor JP 鬼頭明里(Akari Kito)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 7.1
Internal ID PID_セリーヌ (906)
Origin 140000200500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★12/13/148/9/108/9/101/2/37/8/941
★12/13/149/10/119/10/111/2/37/8/943
★13/14/159/10/119/10/112/3/48/9/1046
★13/14/1510/11/1210/11/122/3/48/9/1048
★14/15/1610/11/1210/11/123/4/59/10/1151

Level 40 stats

RarityHPAtkSpdDefResTotal
★26/29/3229/32/3431/33/369/11/1426/29/32133~135
★27/30/3332/35/3734/36/399/12/1528/31/34143~145
★30/33/3634/37/4036/39/4211/14/1731/34/37157
★31/34/3736/39/4338/42/4512/15/1832/35/38164~166
★33/37/4038/41/4540/44/4713/17/2035/38/41176~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%30%65%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Wind4250★★
Elwind62100★★
Rexcalibur92200★★
Joyous Tome142
Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, restores 7 HP to unit and allies within 3 spaces of unit. Restores 7 HP to allies within 3 spaces of unit after their combat. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = number of allies with HP ≥ 50% within 3 spaces of unit × 15 (max 45%). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = number of allies with HP ≥ 50% within 3 spaces of unit × 5 (excluding area-of-effect Specials; max 15), and restores 7 HP after combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Iceberg3
Boosts damage by 50% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Res Ideal 1Spd/Res Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Spd Res Ideal 2Spd/Res Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Spd Res Ideal 3Spd/Res Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Spd Res Ideal 4Spd/Res Ideal 4
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Spd/Res+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
CCanto Control 1Canto Control 1
If foe within 2 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
60★
Canto Control 2Canto Control 2
If foe within 3 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
120★
Canto Control 3Canto Control 3
If foe within 4 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
240★

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