General | Quotes | Misc | Heroic Ordeal |
Céline Joyous Royal | |
---|---|
Art by: hanekoto (はねこと) | |
Description | Princess of Firene and Alfred's younger sister. She has a gentle demeanor and a particular love for tea. Appears in Fire Emblem Engage. |
Rarities | 5 |
Weapon Type | Green Tome |
Move Type | Infantry |
Voice Actor EN | Rachelle Heger |
Voice Actor JP | 鬼頭明里(Akari Kito) |
Release Date | |
Entry | Engage |
Version | 7.1 |
Internal ID | PID_セリーヌ (906)
|
Origin | 140000200500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 12/13/14 | 8/9/10 | 8/9/10 | 1/2/3 | 7/8/9 | 41 |
2 | 12/13/14 | 9/10/11 | 9/10/11 | 1/2/3 | 7/8/9 | 43 |
3 | 13/14/15 | 9/10/11 | 9/10/11 | 2/3/4 | 8/9/10 | 46 |
4 | 13/14/15 | 10/11/12 | 10/11/12 | 2/3/4 | 8/9/10 | 48 |
5 | 14/15/16 | 10/11/12 | 10/11/12 | 3/4/5 | 9/10/11 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/32 | 29/32/34 | 31/33/36 | 9/11/14 | 26/29/32 | 133~135 |
2 | 27/30/33 | 32/35/37 | 34/36/39 | 9/12/15 | 28/31/34 | 143~145 |
3 | 30/33/36 | 34/37/40 | 36/39/42 | 11/14/17 | 31/34/37 | 157 |
4 | 31/34/37 | 36/39/43 | 38/42/45 | 12/15/18 | 32/35/38 | 164~166 |
5 | 33/37/40 | 38/41/45 | 40/44/47 | 13/17/20 | 35/38/41 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 30% | 65% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Joyous Tome | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, restores 7 HP to unit and allies within 3 spaces of unit. Restores 7 HP to allies within 3 spaces of unit after their combat. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = number of allies with HP ≥ 50% within 3 spaces of unit × 15 (max 45%). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = number of allies with HP ≥ 50% within 3 spaces of unit × 5 (excluding area-of-effect Specials; max 15), and restores 7 HP after combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Res Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 2 | |
Spd/Res Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 3 | ||
Spd/Res Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 | ||
Spd/Res Ideal 4 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Spd/Res+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | ||
C | Canto Control 1 | If foe within 2 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 60 | 1 | |
Canto Control 2 | If foe within 3 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 120 | 2 | ||
Canto Control 3 | If foe within 4 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 240 | 4 |