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General Quotes Misc Heroic Ordeal
Byleth
Vengeance Vessel
Portrait
Attack
Special
Damage

Art by: Hidari (左)
Description An elite mercenary known as the Ashen Demon, but she seems to have changed somehow—and now she seeks vengeance. Appears in Fire Emblem Warriors: Three Hopes.
Rarities ★
Weapon Type  Sword
Move Type  Infantry
Voice Actor EN Cassandra Lee Morris
Voice Actor JP Kurosawa Tomoyo (黒沢ともよ)
Release Date
Addition Date
Entry  Three Houses
Version 7.5
Internal ID PID_闇ベレス (946)
Origin 120000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/105/6/75/6/77/8/945
★15/16/179/10/115/6/75/6/78/9/1047
★16/17/189/10/116/7/86/7/88/9/1050
★16/17/1810/11/126/7/86/7/89/10/1152
★17/18/1910/11/127/8/97/8/99/10/1155

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/33/3633/36/3821/24/2616/19/22143~145
★30/33/3634/36/3935/38/4122/25/2818/21/24153~154
★33/36/3936/39/4239/42/4525/28/3119/22/25167
★34/37/4038/42/4541/44/4726/29/3221/24/27175~176
★36/40/4340/44/4744/47/5129/32/3522/25/28187~189

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%90%55%35%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Captain's Sword161
Accelerates Special trigger (cooldown count-1). Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, restores 7 HP to unit after combat, and also, if foe initiates combat and unit's Spd > foe's Spd, unit can counterattack before foe's first attack.
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★
Divine Pulse2
Boosts damage by 25% of unit's Spd. Reduces damage from foe's next attack by 75%, and unit's next attack deals damage = 20% of unit's Spd. (Resets at end of combat.)
500★

Passives[]

TypeIconNameDescriptionSPUnlock
ADistant Counter
Unit can counterattack regardless of foe's range.
300★
Distant A/S Solo
Unit can counterattack regardless of foe's range. If unit is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.
300★
BClose Call 1
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, unit moves 1 space away after combat.
60★
Close Call 2
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, unit moves 1 space away after combat.
120★
Close Call 3
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, unit moves 1 space away after combat.
240★
Close Call 4
Inflicts Spd/Def-4 on foe during combat. If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit initiates combat, unit moves 1 space away after combat.
300★
CTime's Pulse 1
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
60★
Time's Pulse 2
At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
120★
Time's Pulse 3
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
240★
Time's Pulse 4
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. After combat, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
300★