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Byleth: Proven Professor
Byleth: Tested Professor
Byleth: Fell Star's Duo
General Quotes Misc Heroic Ordeal
Byleth
The Fódlan Star
Portrait
Byleth The Fodlan Star Face.webp
Attack
Byleth The Fodlan Star BtlFace.webp
Special
Byleth The Fodlan Star BtlFace C.webp
Damage
Byleth The Fodlan Star BtlFace D.webp
Art by: HAGIYA Kaoru (萩谷薫)
Description Former professor at Garreg Mach Monastery who leads the charge in the campaign to end war. Appears in Fire Emblem: Three Houses.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Water.png Water
Ally Boost +3 HP
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type  Green Tome
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Zach Aguilar
Voice Actor JP Kobayashi Yuusuke (小林裕介)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_伝承ベレト (677)
Origin 120000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/176/7/88/9/100/1/25/6/739
2★15/16/177/8/99/10/110/1/25/6/741
3★16/17/187/8/99/10/111/2/36/7/844
4★16/17/188/9/1010/11/121/2/36/7/846
5★17/18/198/9/1010/11/122/3/47/8/949

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3527/30/3229/32/3414/17/2013/15/18125~127
2★30/33/3630/33/3532/35/3715/18/2113/16/19134~135
3★33/36/3932/35/3834/37/4018/21/2415/18/21147
4★34/37/4034/37/4136/39/4319/22/2516/19/22154~155
5★36/40/4336/39/4338/41/4521/25/2817/21/24165~167

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%70%50%30%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Wind42501★1★
Elwind621002★2★
Rexcalibur922004★3★
Professorial Text142Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also, if unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks.

Allies within 2 spaces gain: "If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks."
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Draconic Aura3Boosts damage by 30% of unit's Atk.2004★
Sublime Heaven2Boosts damage by 25% of unit's Atk. If in combat against a dragon foe or beast foe, boosts damage by 50% instead of 25%. Disables non-Special skills that "reduce damage by X%."5005★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Def Ideal 1At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
602★
Atk/Def Ideal 2At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
1203★
Atk/Def Ideal 3At start of combat, if unit's HP3=100% or if【Bonus】is active on unit, grants Atk/Def+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
2404★
Atk/Def Ideal 4At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Def+2 to unit during combat.

【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
3005★
BLull Atk/Res 1Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.601★
Lull Atk/Res 2Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.1202★
Lull Atk/Res 3Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.2404★
CTime's Pulse 1At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.603★
Time's Pulse 2At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.1204★
Time's Pulse 3At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.2405★

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