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General | Quotes | Misc | Heroic Ordeal |
Byleth Sublime Light | |
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Art by: Fujisaka Kimihiko (藤坂公彦) | |
Description | A former professor of Garreg Mach Monastery. Guided by the voice of the goddess within, she aims to illuminate the darkness smothering the world. Appears in Fire Emblem: Three Houses. |
Rarities | 5 |
Weapon Type | Colorless Tome |
Move Type | Flying |
Voice Actor EN | Jeannie Tirado |
Voice Actor JP | 伊藤静(Shizuka Itoh) |
Release Date | |
Entry | Three Houses |
Version | 6.8 |
Internal ID | PID_総選挙ベレス (842)
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Origin | 120000100200 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 8/9/10 | 7/8/9 | 1/2/3 | 4/5/6 | 39 |
2 | 14/15/16 | 9/10/11 | 8/9/10 | 1/2/3 | 4/5/6 | 41 |
3 | 15/16/17 | 9/10/11 | 8/9/10 | 2/3/4 | 5/6/7 | 44 |
4 | 15/16/17 | 10/11/12 | 9/10/11 | 2/3/4 | 5/6/7 | 46 |
5 | 16/17/18 | 10/11/12 | 9/10/11 | 3/4/5 | 6/7/8 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 29/32/34 | 30/32/35 | 15/18/21 | 15/18/20 | 130~132 |
2 | 29/32/35 | 32/35/37 | 33/35/38 | 16/19/22 | 16/19/21 | 139~141 |
3 | 32/35/38 | 34/37/40 | 35/38/41 | 19/22/25 | 18/21/24 | 153 |
4 | 33/36/39 | 36/39/43 | 37/41/44 | 20/23/26 | 19/22/25 | 160~162 |
5 | 35/39/42 | 38/41/45 | 39/43/46 | 22/26/29 | 21/24/27 | 172~174 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 50% | 40% | 285% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1 | 1 |
Elstone | 6 | 2 | — | 100 | 2 | 2 |
Atlas | 9 | 2 | — | 200 | 4 | 3 |
Inner Wellspring | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants【Null Follow-Up】to unit for 1 turn, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and if Special triggers before or during combat, grants Special cooldown count-1 after combat. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | 400 | 5 | 5 |
Inner Wellspring can be upgraded in the Weapon Refinery.
When upgraded, the description of Inner Wellspring becomes "Accelerates Special trigger (cooldown count-1).
At start of turn, if unit is within 2 spaces of an ally, grants【Null Follow-Up】to unit for 1 turn, and also, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if Special triggers before or during combat, grants Special cooldown count-1 after combat.
【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.".
Inner Wellspring can be upgraded with the additional effect "Enables【Canto (1)】.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 5 + 10% of unit's Spd at start of combat, unit deals +7 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, when unit's Special triggers, neutralizes "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).
(Once per turn. Only highest value applied. Does not stack.)".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4 |
Divine Pulse | 2 | Boosts damage by 25% of unit's Spd. Reduces damage from foe's next attack by 75%, and unit's next attack deals damage = 20% of unit's Spd. (Resets at end of combat.) | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 2 | |
Atk/Spd Catch 2 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 3 | ||
Atk/Spd Catch 3 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4 | ||
Atk/Spd Catch 4 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 300 | 5 | ||
B | Spd Preempt 1 | Inflicts Spd-2 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd ≥ foe's Spd+5, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.) | 60 | 1 | |
Spd Preempt 2 | Inflicts Spd-3 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd ≥ foe's Spd+3, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.) | 120 | 2 | ||
Spd Preempt 3 | Inflicts Spd-4 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.) | 240 | 4 | ||
C | Spd/Res Rein 1 | Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 60 | 2 | |
Spd/Res Rein 2 | Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 120 | 3 | ||
Spd/Res Rein 3 | Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 240 | 4 | ||
Spd/Res Hold | Inflicts Spd/Res-4 on foes within 3 spaces during combat. | 300 | 5 |