Byleth: Fell Star's Duo
General | Quotes | Misc | Heroic Ordeal |
Byleth Fell Star's Duo | |
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Art by: cuboon | |
Description | Byleth, a professor at the Church of Seiros's Officers Academy, and Rhea, the church's archbishop, enjoying a summer away. They appear in Fire Emblem: Three Houses. |
Rarities | 5![]() |
Duo Skill | Grants【Desperation】to unit and allies within 2 spaces. At start of every third turn, if Duo Skill has already been used, unit can use Duo Skill again. 【Desperation】 Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack." (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Jeannie Tirado + Cherami Leigh |
Voice Actor JP | Itou Shizuka (伊藤静) with Inoue Kikuko (井上喜久子) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_比翼ベレス (538)
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Origin | 120000100200 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 5/6/7 | 9/10/11 | 0/1/2 | 1/2/3 | 35 |
2![]() | 15/16/17 | 6/7/8 | 10/11/12 | 0/1/2 | 1/2/3 | 37 |
3![]() | 16/17/18 | 6/7/8 | 10/11/12 | 1/2/3 | 2/3/4 | 40 |
4![]() | 16/17/18 | 7/8/9 | 11/12/13 | 1/2/3 | 2/3/4 | 42 |
5![]() | 17/18/19 | 7/8/9 | 11/12/13 | 2/3/4 | 3/4/5 | 45 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 24/27/30 | 30/33/35 | 8/10/13 | 12/15/17 | 116~118 |
2![]() | 30/33/36 | 27/30/33 | 33/36/38 | 8/11/14 | 13/16/18 | 125~126 |
3![]() | 33/36/39 | 29/32/35 | 35/38/41 | 10/13/16 | 15/18/21 | 137 |
4![]() | 34/37/40 | 31/34/37 | 37/40/44 | 11/14/17 | 16/19/22 | 144~145 |
5![]() | 36/40/43 | 33/36/39 | 39/42/46 | 12/16/19 | 18/21/24 | 154~156 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 65% | 70% | 30% | 40% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire | 4 | 2 | — | 50 | 1![]() | 1![]() |
Elfire | 6 | 2 | — | 100 | 2![]() | 2![]() |
Bolganone | 9 | 2 | — | 200 | 4![]() | 3![]() |
Sun's Percussors | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd+5 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
This unit owns no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4![]() | 3![]() |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4![]() |
Ruptured Sky | 2 | Boosts damage by 20% of foe's Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%. | 500 | — | 5![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2![]() |
![]() | Atk/Spd Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3![]() | |
![]() | Atk/Spd Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
![]() | Atk/Spd Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5![]() | |
B | ![]() | Chill Res 1 | At start of turn, inflicts Res-3 on foe on the enemy team with the highest Res through its next action. | 60 | 3![]() |
![]() | Chill Spd/Res 1 | At start of turn, inflicts Spd/Res-3 on foe on the enemy team with the highest Spd+Res total through its next action. | 120 | 4![]() | |
![]() | Chill Spd/Res 2 | At start of turn, inflicts Spd/Res-5 on foe on the enemy team with the highest Spd+Res total through its next action. | 240 | 5![]() | |
C | ![]() | Ground Orders 1 | At start of turn, if unit's HP = 100%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 60 | 1![]() |
![]() | Ground Orders 2 | At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 120 | 2![]() | |
![]() | Ground Orders 3 | At start of turn, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 240 | 4![]() |