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Name Cooldown Description SP Required
Brutal Shell+ 3 At the start of turns 1 through 4, grants Special cooldown count-3 to unit.

When Special triggers, boosts damage by 50% of the greater of unit's or foe's Def.

If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).
500 Brutal Shell
This skill can only be equipped by its original unit.

* Unused restrictions: Cannot use: Staff

Effects[ | ]

EffectsTargetsConditions
Map effects
Reduce Cooldown Special cooldown count-3Unit UnitAt start of turns 1 - 4
Combat effects
Damage Boost Boosts damage by X%
X = 50% of the greater of
Unit Unit's or Foe Foe's Def
Unit UnitSpecial triggers
Damage Reduction Reduces damage by 40%
from Foe Foe's next attack
Unit Unit or Foe Foe's
Special is ready or
triggered before or
during combat

Notes[ | ]

  • Brutal Shell+'s cooldown count changing effect will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is neutralized by a skill such as Dream Deliverer Dream Deliverer.
  • Cooldown count changes from skills that activate at the same time as Brutal Shell+ (at start of turn) are not considered in Brutal Shell+'s conditions.[1] Skills such as Infantry Pulse 4 Infantry Pulse 4, Buffer 4 Buffer 4, and Odd Pulse Tie 3 Odd Pulse Tie 3 will have their effects stack.

List of owners[ | ]

UnitSkill chain
Otr Kingsbrother Face FC
New Moon
★
Luna
★
Brutal Shell
★
Brutal Shell+
★

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

References[ | ]

See also[ | ]

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