| Name | Cooldown | Description | SP | Required |
|---|---|---|---|---|
| Brutal Shell | 3 | At the start of turn 1, grants Special cooldown count-3 to unit. Treats foe's Def/Res as if reduced by 50% when Special triggers. | 500 | Luna |
| This skill can only be equipped by its original unit. | ||||
* Unused restrictions: Cannot use:
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Map effects | ||
| Special cooldown count-3 | Unit | At start of turn 1 |
| Combat effects | ||
| Treats Def/Res as if reduced by 50% | Foe | Special triggers |
Notes[]
- Brutal Shell has the same effect as Luna.
- Brutal Shell's cooldown count changing effect will not trigger if the unit is inflicted with False Start, unless False Start is removed by a skill such as Dream Deliverer.
- Cooldown count changes from skills that activate at the same time as Brutal Shell (at start of turn) are not considered in Brutal Shell's conditions.[1] Skills such as Infantry Pulse 4, Buffer 4, and Odd Pulse Tie 3 will have their effects stack.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| New Moon 5 | Luna 5 | Brutal Shell 5 | Brutal Shell+ 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 凶弾 |
| German | Brutales Projektil |
| Spanish (Europe) | Proyectil cruel |
| Spanish (Latin America) | Proyectil cruel |
| French | Projectile brutal |
| Italian | Capsula spietata |
| Traditional Chinese (Taiwan) | 凶彈 |
| Portuguese | Projétil brutal |
