Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Brutal Shell | 3 | At the start of turn 1, grants Special cooldown count-3 to unit. Treats foe's Def/Res as if reduced by 50% when Special triggers. | 500 | Luna |
This skill can only be equipped by its original unit. |
* Unused restrictions: Cannot use:
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
Special cooldown count-3 | Unit | At start of turn 1 |
Combat effects | ||
Treats Foe's Def/Res as if reduced by 50% | Foe | Special triggers |
Notes[ | ]
- Brutal Shell has the same effect as Luna.
- Brutal Shell's cooldown count changing effect will not trigger if the unit is inflicted with False Start, unless False Start is neutralized by a skill such as Dream Deliverer.
- Cooldown count changes from skills that activate at the same time as Brutal Shell (at start of turn) are not considered in Brutal Shell's conditions.[1] Skills such as Infantry Pulse 4, Buffer 4, and Odd Pulse Tie 3 will have their effects stack.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
New Moon 5 | Luna 5 | Brutal Shell 5 | Brutal Shell+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 凶弾 |
German | Brutales Projektil |
Spanish (Europe) | Proyectil cruel |
Spanish (Latin America) | Proyectil cruel |
French | Projectile brutal |
Italian | Capsula spietata |
Traditional Chinese (Taiwan) | 凶彈 |
Portuguese | Projétil brutal |