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This map is the final map of the eleventh Tempest Trials, and it features Lilina: Blush of Youth as a boss unit.
Map availability[]
This map was made available:
- – (Notification)
Rewards[]
![]() | Reward | ![]() | Reward | ![]() | Reward | ![]() | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
100 | ![]() | 5,500 | ![]() | 30,000 | ![]() ![]() ![]() | 67,500 | ![]() | |||
200 | ![]() | 6,000 | ![]() | 32,500 | ![]() | 70,000 | ![]() | |||
300 | ![]() | 7,000 | ![]() | 35,000 | ![]() | 72,500 | ![]() | |||
400 | ![]() | 8,000 | ![]() | 37,500 | ![]() | 75,000 | ![]() | |||
500 | ![]() | 9,000 | ![]() | 40,000 | ![]() | 77,500 | ![]() | |||
700 | ![]() | 10,000 | ![]() | 42,500 | ![]() | 80,000 | ![]() | |||
1,000 | ![]() | 11,000 | ![]() | 45,000 | ![]() | 82,500 | ![]() | |||
1,500 | ![]() | 12,000 | ![]() | 47,500 | ![]() | 85,000 | ![]() | |||
2,000 | ![]() ![]() ![]() | 14,000 | ![]() | 50,000 | ![]() | 87,500 | ![]() | |||
2,500 | ![]() | 16,000 | ![]() | 52,500 | ![]() | 90,000 | ![]() | |||
3,000 | ![]() | 18,000 | ![]() | 55,000 | ![]() | 92,500 | ![]() | |||
3,500 | ![]() | 20,000 | ![]() | 57,500 | ![]() | 95,000 | ![]() | |||
4,000 | ![]() | 22,500 | ![]() | 60,000 | ![]() | 97,500 | ![]() | |||
4,500 | ![]() | 25,000 | ![]() | 62,500 | ![]() | 99,999 | ![]() | |||
5,000 | ![]() | 27,500 | ![]() | 65,000 | ![]() |
Rank rewards[]
![]() | Reward |
---|---|
1 ~ 1,000 | ![]() |
1,001 ~ 5,000 | ![]() |
5,001 ~ 10,000 | ![]() |
10,001 ~ 50,000 | ![]() |
50,001 ~ 100,000 | ![]() |
100,001 ~ 200,000 | ![]() |
200,001 ~ 300,000 | ![]() |
300,001 ~ 400,000 | ![]() |
400,001 ~ 500,000 | ![]() |
Unit data[]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lilina | Turn 2 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Randomized units[]
The other four enemy units are selected randomly from the below pool of Heroes:
Enemy 2 & 4: Ranged Infantry Units[]
Enemy 3: Close Flying Units[]
Enemy 5: Close Cavalry Units[]
Sacred Memories Heroes were added to the pool on February 25, 2018 at 7:00 AM UTC.
Story[]
Opening
![]() Lilinaリリーナ | Uncle Eliwood, the enemy is almost | おじさま、 | ||
So I see... It's a shame this all had to And to make matters worse, the | そうか… あの天変地異で、 | ![]() Eliwoodエリウッド | ||
![]() Lilinaリリーナ | Uncle... | おじさま… | ||
You must hide, Lilina. This place will | リリーナ、君は隠れていなさい。 | ![]() Eliwoodエリウッド | ||
![]() Lilinaリリーナ | But I want to fight, too! | いえ、わたしも… | ||
Out of the question. If something were | 今、無理をしてはいけない。 | ![]() Eliwoodエリウッド | ||
![]() Lilinaリリーナ | You're concerned about my father? | お父様に? | ||
Roy should be close by. We'll be fine | 大丈夫。ロイも近くまで | ![]() Eliwoodエリウッド | ||
![]() Royロイ | Father! Lilina! I'm so glad you're safe. | 父上! リリーナ!! | ||
Roy! | ロイ! | ![]() Lilinaリリーナ | ||
![]() Royロイ | Father, Lord Hector is battling on the According to his new ally, our enemy I'm heading back into battle right | 父上、ヘクトル様は 協力者の話によれば、敵の正体は | ||
No. I'm coming with you. | 僕も行こう。 | ![]() Eliwoodエリウッド | ||
![]() Royロイ | But, Father... Your health... | 父上も? | ||
My health is fine. I understand that in Now let's go and provide Hector with | 大丈夫。君がいた時代の僕は 共にヘクトルの救援に向かおう。 | ![]() Eliwoodエリウッド | ||
![]() Royロイ | Thank you, Father. It feels like some | ありがとうございます! | ||
Ha. Well, I'll do my best to leave you | はは、期待に応えられるよう | ![]() Eliwoodエリウッド |
Ending
![]() Royロイ | The vortex is fading. | あの巨大な渦が、消えていく… | ||
You're right. We managed to quell it, | ああ、なんとか | ![]() Eliwoodエリウッド | ||
![]() Royロイ | I'm glad... Father? ...Thank you. | はい。 | ||
It's I who should thank you. The fractured worlds are repairing | いや、礼を言うのは僕の方だよ。 崩壊した世界が元に戻っていく… | ![]() Eliwoodエリウッド | ||
![]() Royロイ | Father... | はい、父上… | ||
Roy... The way you fought shows that I am certain that you will be a child of I'm proud to be your father. I hope we | ロイ。 君ならきっと… 父として誇りに思う。 | ![]() Eliwoodエリウッド | ||
![]() Royロイ | Thank you, Father... | 父上… |
Story | ||
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Previous: Paralogue 18-3: Truth and Ardor ← |
Next: C & A: Bound Hero Battle → |
In other languages[]
Language | Name |
---|---|
Japanese | 運命の息吹 |
German | Schicksalsatem |
Spanish (Europe) | Aliento del destino |
Spanish (Latin America) | Aliento del destino |
French | Vent du destin |
Italian | Soffio del destino |
Traditional Chinese (Taiwan) | 命運之氣息 |
Portuguese | Sopro do destino |
Trivia[]
- This map is a Valentine's Day version of Fire Emblem: The Binding Blade - Chapter 8: The Reunion (Map Image) and Fire Emblem: The Blazing Blade - Chapter E29/H31: Sands of Time (Map Image), in addition to being a reference to those maps.